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Unread 09-01-2008, 16:58
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Re: pic: 114; How We Roll

Looks robust!

/Wishes 1757 had CAD experience and a shop; looks like we're running a KOP chassis again...
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Unread 09-01-2008, 17:37
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Re: pic: 114; How We Roll

Wait, what happened to the outback tracks you were so adamant about using?
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Unread 09-01-2008, 21:28
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Re: pic: 114; How We Roll

hey what r the advantages of 4 wheel drive that 2 wheels drive couldnt acomplish
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Unread 09-01-2008, 21:37
CraigHickman
 
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Re: pic: 114; How We Roll

Quote:
Originally Posted by AdamHeard View Post
Wait, what happened to the outback tracks you were so adamant about using?
No need for defense, so why make something made for defense? Honestly, I'd rather have something that can turn as good as my 6 wheel can. If pushing were allowed, I wouldn't even hesitate using it.

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Originally Posted by vansivallab View Post
hey what r the advantages of 4 wheel drive that 2 wheels drive couldnt acomplish
Uh. This isn't a 4 wheel drive, it's a 6 wheel. As for the 4 wheel v. 2 wheel, please search the forum and read the many threads created about this topic.
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Unread 09-01-2008, 21:54
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Re: pic: 114; How We Roll

Nice, but where are the CIM's pinion gears? I would comment on the design itself, but I can't really think of much to add. It is a proven design. To tell the truth, what I really want to post about is the picture itself. I find that when teams go for a photorealistic render, it tends to look like a pale/too shiny imitation of nature. Similarly, the plain old screenshots tend to look bad to me because they just look unfinished. However, this picture I like; it doesn't look like a failed job at photorealism, but, at the same time, it also it doesn't look like some random screenshot. Nice work!
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Unread 09-01-2008, 22:00
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Re: pic: 114; How We Roll

are all 6 wheels being powered?
and is your frame welded together or bolted?
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Unread 10-01-2008, 01:06
CraigHickman
 
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Re: pic: 114; How We Roll

Quote:
Originally Posted by lukevanoort View Post
Nice, but where are the CIM's pinion gears? I would comment on the design itself, but I can't really think of much to add. It is a proven design. To tell the truth, what I really want to post about is the picture itself. I find that when teams go for a photorealistic render, it tends to look like a pale/too shiny imitation of nature. Similarly, the plain old screenshots tend to look bad to me because they just look unfinished. However, this picture I like; it doesn't look like a failed job at photorealism, but, at the same time, it also it doesn't look like some random screenshot. Nice work!
Thanks. I used the Illustration rendering mode in Inventor 08. It's my new best friend.

As for the pinion gears, it's a bad habit of mine to not put them in. I need to work on not doing that anymore...

Quote:
Originally Posted by bhsrobotics1671 View Post
are all 6 wheels being powered?
and is your frame welded together or bolted?
All 6 wheels are powered. The frame will be welded. (you'd see bolts if it weren't) Plus, I'm a fan of welding, as it's lighter than bolts, as well as a proven method.
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Unread 10-01-2008, 16:30
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Re: pic: 114; How We Roll

looks nice... wishing that 1825 had money to make something like this... looks like we are going to have to use the KOP chassis... again... but man if we had money i would have a real good one done with CAD oh well have fun!!!
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Unread 10-01-2008, 17:08
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Re: pic: 114; How We Roll

The setup you made last year was very maneuverable and I can't wait to see this one in action!

not THAT long until competition
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Unread 10-01-2008, 17:11
CraigHickman
 
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Re: pic: 114; How We Roll

Quote:
Originally Posted by pakratt1991 View Post
The setup you made last year was very maneuverable and I can't wait to see this one in action!

not THAT long until competition
Yeah, but it's TOO long till competition! This year should actually be more maneuverable, slightly. Also about a third less weight taken up by the drive base. Woo. Oh, and I lowered the CG by 2 inches. Now our robot should be able to go to 70 degrees off vertical and pop up, instead of the 60 it was last year.
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