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#1
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Re: Defense, It's still here.
Trust me, If you think that there will be no defense this year, you are mistaken.
THis game is designed so that defense is going to be played at the same time as offense. Robots the are just boxes on wheels are going to be effective and i figure that they will be able to make or break a match in qualifying. There are teams that will make a strategy to play defense and be VERY effective. |
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#2
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Re: Defense, It's still here.
Quote:
If you have a robot that takes a while to pick up a trackball an opposing robot, say... a box on wheels... could "bump to pass" just enough to make them have to realign themselves again, while the box on wheels keeps going around the track, scoring points. Hopefully the robot doesn't take to long to position them selves and grab the trackball or the box on wheels could keep this up the whole match, while scoring points for their alliance. |
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#3
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Re: Defense, It's still here.
Defense now becomes much more challenging after Update 2
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#4
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Re: Defense, It's still here.
I don't see how it is harder, unless you planned on aggressively attacking your opponents' Trackball while they were Hurdling.
Our team has discussed defense and I think that the rules have been laid out to encourage teamwork (sharing balls with your allies) and discourage heavy defense (an improvement over last year, where slamming a robot into the Rack, often entangling it, was just fine - I never saw it called). Defnitely, the defense this year will be way more creative this year than last year, where the push-the-robot-halfway-across-the-field-and-never-stop strategy was the one that was the only truely effective one (at least, the only widely used effective one). In my brief experience as a base driver during off-seasons, it is way more fun to play effective defense than it is to score because it is a mental challenge between you and your opponent. We will have to see how the game turns out - as it could be in any number of ways, but I definitely foresee a copious amount of defense (you have to have at least one ally without a Trackball do something) even if it is not really intense. A lot also rests in the hands of the Referees, of course. Last edited by IbleedPink233 : 13-01-2008 at 14:32. |
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