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Unread 15-01-2008, 22:14
Groene07 Groene07 is offline
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3ds max "rigging"

how would I set up a lego gear in 3ds max 10 to run along a flat gear track lego piece without manually animating it? I understand linking, but I wasn't sure how to tell max that rotation of gears, meant movement...or movement meant the gears would rotate.

thanks guys.
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Unread 15-01-2008, 23:18
Mrtrom Mrtrom is offline
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Re: 3ds max "rigging"

here is a link to a tutorial that will help with just that, it is at the end

http://usa.autodesk.com/adsk/servlet...112&id=1047962

it is under the animation tutorial at the bottom,
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Unread 16-01-2008, 10:53
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Re: 3ds max "rigging"

Quote:
Originally Posted by Groene07 View Post
how would I set up a lego gear in 3ds max 10 to run along a flat gear track lego piece without manually animating it? I understand linking, but I wasn't sure how to tell max that rotation of gears, meant movement...or movement meant the gears would rotate.

thanks guys.
You need to set some orientation constraints. And then set a position constraint to a dummy that is link to the actual structure of the legos
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