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Unread 16-01-2008, 21:52
Fio003 Fio003 is offline
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Re: Outdoor Lighting

The daylight system doesn't include a skybox right? Last year I found a free panoramic which I mapped to an inverted semi-sphere. Is there a better way to do it?
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Unread 16-01-2008, 22:45
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Re: Outdoor Lighting

the mr physical sky is a sky that adjusts itself to fit the correct colors (sunset sunrise) and sun position. If you would rather use a sky box (your sphere with inverted normals is a fine way to do it) you can still use the daylight system, just don't use the mr physical sky, and make sure that you turn off case shadows in the object properties of your sphere.
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Unread 17-01-2008, 22:15
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Re: Outdoor Lighting

Quote:
Originally Posted by Fio003 View Post
The daylight system doesn't include a skybox right? Last year I found a free panoramic which I mapped to an inverted semi-sphere. Is there a better way to do it?
Yes there is, two words.

Layer rendering.
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Unread 19-01-2008, 10:42
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Re: Outdoor Lighting

If you don't want to render in layers (which may or may not be overkill, depending on what you're trying to accomplish), you could try a Skylight, which would limit you to the scanline renderer.

Now, that dawn to dusk transition does sound like a job for layered rendering. Sounds fun.
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