Go to Post I don't think finding a way to defend the center goals is un-Gracious Professionalismistic (wow). - Sachiel7 [more]
Home
Go Back   Chief Delphi > Technical > IT / Communications > 3D Animation and Competition
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 21-01-2008, 20:59
adamrw91 adamrw91 is offline
Registered User
FRC #0701
 
Join Date: Sep 2007
Location: vacaville
Posts: 56
adamrw91 is on a distinguished road
fish

well i have a fish and its all rigged up.
i could animate it all by hand but i dont want to.
how would i IK it or another wat to animate it efectivley.
  #2   Spotlight this post!  
Unread 22-01-2008, 12:38
Kevin Thorp's Avatar
Kevin Thorp Kevin Thorp is offline
Registered User
AKA: Kevin Thorp
FRC #3489 (Category 5)
Team Role: Mentor
 
Join Date: Dec 2002
Rookie Year: 1998
Location: Charleston, SC
Posts: 595
Kevin Thorp has a reputation beyond reputeKevin Thorp has a reputation beyond reputeKevin Thorp has a reputation beyond reputeKevin Thorp has a reputation beyond reputeKevin Thorp has a reputation beyond reputeKevin Thorp has a reputation beyond reputeKevin Thorp has a reputation beyond reputeKevin Thorp has a reputation beyond reputeKevin Thorp has a reputation beyond reputeKevin Thorp has a reputation beyond reputeKevin Thorp has a reputation beyond repute
Re: fish

For the motion of the fish body would the Wave modifier work?

And for the path you could draw a spline then add a Path Constraint to the fish.
  #3   Spotlight this post!  
Unread 22-01-2008, 13:13
Otaku's Avatar
Otaku Otaku is offline
Where'd my wrench go?
AKA: Michael Baker
FRC #0675 (Tech High Phantom Robotics)
Team Role: College Student
 
Join Date: Jan 2007
Rookie Year: 2006
Location: Underneath my car
Posts: 509
Otaku has a reputation beyond reputeOtaku has a reputation beyond reputeOtaku has a reputation beyond reputeOtaku has a reputation beyond reputeOtaku has a reputation beyond reputeOtaku has a reputation beyond reputeOtaku has a reputation beyond reputeOtaku has a reputation beyond reputeOtaku has a reputation beyond reputeOtaku has a reputation beyond reputeOtaku has a reputation beyond repute
Send a message via AIM to Otaku Send a message via MSN to Otaku
Re: fish

...put the fish in the cup...

[/inside joke]

(I really hope a team 192 member sees this)
__________________

"The [Otaku] is a simple creature." "Indeed. I cease to function when removed from a mill."
  #4   Spotlight this post!  
Unread 22-01-2008, 23:38
BuddyB309's Avatar
BuddyB309 BuddyB309 is offline
I freaking love animating!!
AKA: Peter Casey
FRC #1625 (Winnovation)
Team Role: Animator
 
Join Date: Aug 2005
Rookie Year: 2005
Location: Winnebago IL
Posts: 838
BuddyB309 has a reputation beyond reputeBuddyB309 has a reputation beyond reputeBuddyB309 has a reputation beyond reputeBuddyB309 has a reputation beyond reputeBuddyB309 has a reputation beyond reputeBuddyB309 has a reputation beyond reputeBuddyB309 has a reputation beyond reputeBuddyB309 has a reputation beyond reputeBuddyB309 has a reputation beyond reputeBuddyB309 has a reputation beyond reputeBuddyB309 has a reputation beyond repute
Send a message via AIM to BuddyB309
Re: fish

Quote:
Originally Posted by adamrw91 View Post
well i have a fish and its all rigged up.
i could animate it all by hand but i dont want to.
how would i IK it or another wat to animate it efectivley.
Dude im gonna tell you to you strait. There is no way around it. Animation takes time. If you dont want to do the work, then your not going to get good results.

Hand animating is the best way.
__________________
A.K.A Llama

check out my latest animations Appliance Night Out, Infant Intolerable, Fishing Like a Loony Tune, VVV Roadside Assistance

Life? I have a life. It is sitting at my computer and Animating. AND DRAWING!!! WEEEEEEE!!!!
  #5   Spotlight this post!  
Unread 23-01-2008, 20:30
adamrw91 adamrw91 is offline
Registered User
FRC #0701
 
Join Date: Sep 2007
Location: vacaville
Posts: 56
adamrw91 is on a distinguished road
Re: fish

ahhhh. well ill guess ill just hand animate it.
but ive seen other people usre some funky iks and get really easy animation out of it
  #6   Spotlight this post!  
Unread 23-01-2008, 23:03
ea6b607 ea6b607 is offline
Registered User
FRC #2044
 
Join Date: Nov 2007
Location: Nebraska
Posts: 18
ea6b607 is an unknown quantity at this point
Re: fish

make a copy of your mesh and slice your new mesh and create bones and IK links out of the slices. Makes it really easy for skinning make a basic rig. If your not going to be too close to it then just experiment around with several animated bend modifiers making use of the limit effects (this works nearly as well as IK's in situations like this and is considerably faster). Watch some swimming fish for ideas.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
pic: 2007 Championship Fish-eye Tim Arnold Extra Discussion 12 18-04-2007 08:50
Robotic fish swim in a aquarium! mechanicalbrain Chit-Chat 4 09-10-2005 02:57
Mentoring Question: Teaching to Fish JVN General Forum 12 18-02-2005 07:59
Halfbakery Idea Implementaion: Roaming Fish phrontist General Forum 13 09-11-2004 20:57


All times are GMT -5. The time now is 18:21.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi