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Unread 24-01-2008, 20:45
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Re: robot designs??!

Considering the huge variety of different designs that our team has concocted and considered (from the "roller-coaster" to the "flapper-doo" to the "hopper-bot" and beyond) - I think it's possible to have a huge variety of different, creative robot/component designs, even if they perform the same basic tasks.
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Unread 24-01-2008, 20:49
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Re: robot designs??!

our newest arm concept has been named "chop sticks". i dont even know why.
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Unread 24-01-2008, 21:00
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Re: robot designs??!

Quote:
Originally Posted by IbleedPink233 View Post
"flapper-doo"
this has got to be the absolute most descriptive robot name i've ever heard
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Unread 24-01-2008, 21:09
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Re: robot designs??!

Quote:
Originally Posted by flamefixed View Post
this has got to be the absolute most descriptive robot name i've ever heard
Well, technically, that's the name of a component - but unique components always manage to get their name on the entire robot design (they're easier to distinguish that way).
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Unread 24-01-2008, 21:15
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Re: robot designs??!

Last year we tryed to do some complicated things and it just all blew up in our faces (except for our drivetrain) so we are kinda doing things we have done in the past and what we are good at.
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Unread 24-01-2008, 21:39
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Re: robot designs??!

Quote:
Originally Posted by DarkFlame145 View Post
Last year we tryed to do some complicated things and it just all blew up in our faces (except for our drivetrain) so we are kinda doing things we have done in the past and what we are good at.
That's the best approach.
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Unread 25-01-2008, 07:42
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Re: robot designs??!

Quote:
Originally Posted by IbleedPink233 View Post
Considering the huge variety of different designs that our team has concocted and considered (from the "roller-coaster" to the "flapper-doo" to the "hopper-bot" and beyond) - I think it's possible to have a huge variety of different, creative robot/component designs, even if they perform the same basic tasks.
Hey we have flapper doos! I think MARS made a roller coaster too
Frankly, when I saw this game I could have told you what the pink bot would look like. So you guys didn't need to go through all that trouble

Anyway, I agree about the restrictive design envelope forcing most arms to look the same. The differences I think will be in the effectiveness. Some teams will handle the ball surely and quickly, others not so much. I think a lot of these arms will cause the bots to fall over, in lifting or hitting the overpass. Which might mean some nasty collisions, until they come off. Then we'll see some interesting plan b herding devices.
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