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#1
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Your game predictions - Car Nack Style
Here are mine...what are your predictions.
*85%+ of teams who build hurdlers will hurdle 1 or less times on average per match. *The average winning match score will be below 30 *There will be an International team on Einstein this year *Many teams who hurdle will see the rest of the match from their backs * Less than 10% of the teams attempting to use the IR board will actually be successful of controlling their robot during competition. *teams that have balls on top of the overpass at the end of the match will win 80%+ of the time. |
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#2
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Re: Your game predictions - Car Nack Style
Very interesting Greg.
i'll plop in a few of mine as well. About 5% of the bots at each regional will do everything. Out of that 5% 2 will be paired up and win 85% of the regionals. There will be a rookie team on Einstein. The game play from week 1 and 2 will be drastically changed from later weeks. |
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#3
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Re: Your game predictions - Car Nack Style
If a team wins auto by 20 points or more it will be to much to over come.
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#4
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Re: Your game predictions - Car Nack Style
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Now for some predictions,
Last edited by Jherbie53 : 31-01-2008 at 11:20. |
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#5
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Re: Your game predictions - Car Nack Style
Autonomous scores over 12 will be VERY rare. (For the whole alliance)
75% (at least) of the time, the team winning autonomous will win the match. No more than 15 robots worldwide will average 2 or more hurdles per match. The track will jam be constantly jammed. Last edited by Ian Curtis : 31-01-2008 at 13:08. Reason: clarified |
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#6
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Re: Your game predictions - Car Nack Style
At least once every regional there will be an "accidental" ramming incident where a robot is slammed into while hurdling. Severly damaging that robot.
In 25% of the matches there will be a robot or more flipping over due too cornering too fast with the trackball Defensive strategies will become more prevalent as the season progresses. |
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#7
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Re: Your game predictions - Car Nack Style
Per team, or per alliance? I predict that, in light of the No Robot Left Behind challenge that many teams are taking on, 20 will be a reasonably common hybrid score for an alliance. A non-trivial number of teams should be scoring 16 by themselves.
My prediction: The most commonly heard phrase in the stands at regionals, particularly in the early weeks, but persisting up until Einstein, is "Wow, there sure is a lot of defense in this game." |
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#8
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Re: Your game predictions - Car Nack Style
Quote:
People who want defense will find ways to get defense into the game and desperation will led people to make unfortunate decisions. |
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#9
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Re: Your game predictions - Car Nack Style
1: A Hybrid score of 28 points or more will actually be fairly common. Most teams will be able to move forward 30 feet (12pts), one team will be able to remove a trackball (8pts), at least two teams will be able to move forward, turn left and move forward again (8pts). A good hybrid bot, at least one per regional, will be able to cross two finish lines, a lane marker and remove at least one trackball (24 points).
2: Trackball control will either win for offense if you can control your own trackball or win for defense if you can keep your opponents trackball away from them. 3: Being able to place two trackballs at the end will make or break most matches. If defense can keep the trackballs away or descore a placed trackball, the defense will win. 4: Chipping away two points at a time doing laps while occasionally bumping your opponents trackball in a clockwise direction and occasionally bumping yours over your finish line will be valuable. |
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#10
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Re: Your game predictions - Car Nack Style
1> The alliance that wins hybrid will win the match 85% of the time
2> One of the winners on Einstien will have a higher number than any previous winner on Einstien. 3> The best hurdlers will average just over 1 hurdle per match. 4> Trackballs on the overpass at the end of the match will be rare ... under 10% of the possible number. 5> The winning alliance on Einstien will have 1 excellent hurdler and 2 very good, very fast herders 6> At the regionals at least 20% of the teams will have robots that go too fast to control properly. 7> 50% of the matches will see at least 1 robot overturned. |
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#11
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Re: Your game predictions - Car Nack Style
1. At over half the regionals, there will be a rookie on the winning alliance.
2. "Racecar" style robots will commonly be top-seeded. 3. There will be a robot identical to one in the GDC animation 4. Collaborating teams, such as the Martians or Triplets, will be a force. 5. At least one Indiana team will be World Champion. |
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#12
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Re: Your game predictions - Car Nack Style
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3) Why not just hurdle it and ensure you get the points? If you place, you get 12 points that can be taken away, if you hurdle, you get 8 guaranteed points. While this builds up over two trackballs, will you get 2 good hurdlers together in a seeding match? I'd bet maybe twice a regional. So I see hurdling as more valuable unless you absolutely need those 4 points, and can't get them racing around the track in the time it takes you to position that ball. |
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#13
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Re: Your game predictions - Car Nack Style
My favorite thread every year!! My first time to actually post on it though.
-- More then 50 points a match for an alliance will be a HIGH score, maybe one or two of these each regional. -- Most points scored in a match will be 75-80. -- 8 seeded team will beat a 1 seeded team through strategy -- If a robot can hurdle 3+ times in one match, they are amazing. Less then 5% of robots can do that consistently -- A robot will tip every other match -- Many teams wont beable to control their robots nad there will be a few cards |
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#14
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Re: Your game predictions - Car Nack Style
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#15
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Re: Your game predictions - Car Nack Style
Most matches will be won or lost in the final 30 seconds. . . I'll even go as low as 15 seconds.
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