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#1
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Re: Decreasing render times
Well, I've reduced everything down, and I'm now at about a 3:30 render. Doesn't look quite as good, but oh well. I turned all the settings up to what I wanted them and just for jokes and ended up staring at my screen for nigh on 15 minutes, so all for the best I guess...
~Setsanto |
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#2
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Re: Decreasing render times
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Oh and FYI: Your animations will never look as good as you want them to be. It's just something you have to deal with. Every time I look at my animations I always think "My goodness!! That looks awful! I could have made it look better." Even my personal project right now I think looks god awful. I've even talked to professionals and they say that they always cringe when they see their own work. The problem is that you see your work as what it should be and not what it is. A fresh pair of eyes, who knows animation, will be able to tell you if its good or not. If you do look back at your previous work and do not cringe, that is a BAD thing. It means you are not growing as an artist. |
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#3
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Re: Decreasing render times
Anyone want to enlighten me on how to network render?
I have a guy that's bring in a CPU with 16 gig ram and some quad core $@#$@#$@#$@#. The computers we're running are already pretty pwn.... so if we could network up with the ultra pwn cpu it would be a huge help. |
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#4
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Re: Decreasing render times
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#5
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Re: Decreasing render times
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dont doubt me bro.... dont doubt me.. |
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#6
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Re: Decreasing render times
I'm not doubting anyone, If you believe you can do it, go for it. If you have absolutely no idea how to get computers to speak to each other, you may want to stay the safe route. Either way, do what is in your ability, there are only 13 days left to have a complete animation. Its not a lot of time to be dabbing into unknown territory.
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#7
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Re: Decreasing render times
well i got our electrical and programing team to hook some scheiße up. so its cool now.
<--devon likes that smiley. |
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#8
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Re: Decreasing render times
You know... being almost down to the wire with the animation, and STILL have a lot to do because of some local problems, I'm just sooooo glad that everything's kept simple in this animation, that I can render the whole thing (if it gets completed) in a couple of hours or less.
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