Go to Post pit visitor: "Why'd you use #35 chain?" team member "less links to CAD...." - Aren_Hill [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rating: Thread Rating: 6 votes, 5.00 average. Display Modes
Prev Previous Post   Next Post Next
  #3   Spotlight this post!  
Unread 21-09-2001, 14:44
Kyle Fenton Kyle Fenton is offline
GET IT ON!!
FRC #0121 (Rhode Warrior)
Team Role: Engineer
 
Join Date: May 2001
Rookie Year: 2000
Location: Middletown, R.I.
Posts: 785
Kyle Fenton has much to be proud ofKyle Fenton has much to be proud ofKyle Fenton has much to be proud ofKyle Fenton has much to be proud ofKyle Fenton has much to be proud ofKyle Fenton has much to be proud ofKyle Fenton has much to be proud ofKyle Fenton has much to be proud ofKyle Fenton has much to be proud ofKyle Fenton has much to be proud of
Send a message via AIM to Kyle Fenton
Network Rendering

The only program I know that does that automatically is Bryce 5

http://www3.corel.com/cgi-bin/gx.cgi...id=CC1M72VRBAC

3dMax I don't think can do this automatically. What you need to do is to transfer the file to other computers on your network and spilt the frame rate evenly through the whole animation. In your Network Rendering option box, you have the option of how many frames you wish to render.

Quote:
We will have about 160 ghz- 220 ghz processing power after were finished.
That is an incorrect statement. I think that you are trying to imply that if you combine your computer processors through your network it would make one big processor. What Network rendering does is that it sends the file to all of the available computers and distribute the work evenly. The rendering process will take the same amount of time, but overall it will be a shorter time because instead of one computer doing one big job, it is multiple computers doing little jobs.
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Working in Parallel dubya404 3D Animation and Competition 7 28-01-2003 11:48


All times are GMT -5. The time now is 23:54.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi