Go to Post Don't put any weight into the OPR. It's ugly and its momma dresses it funny. - wilsonmw04 [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 07-02-2008, 13:18
ggoldman's Avatar
ggoldman ggoldman is offline
Registered User
FRC #0401
 
Join Date: Jun 2001
Rookie Year: 2001
Location: Richmond. Va
Posts: 258
ggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud of
Send a message via AIM to ggoldman
Shooters vs Arms

I wanted to start a discussion on the effectiveness of shooters vs arm lifters.

Here are some pros and cons I see of both:

Shooters

Pros:
Quick release
Can hurdle "on the run"

Cons:
Cannot Place on Overpass at end
Can be "Blocked" easily
Cannot (on their own) knock down balls off overpass

Arm lifters

Pros:
Can knock balls off overpass
Can place on overpass at end of game
Cannot be "Blocked" while hurdling

Cons:
Slightly slower than shooters
Possible High Center of Gravity


In my analysis, an arm lifter can outscore a shooter bot fairly easily:

If an arm bot knocks a ball off the overpass during autonomous and places a ball on the overpass at the end:

20 pt difference

That means that a shooter bot would have to hurdle 2 extra times (and pass finish line) to make up the point difference.

So the question to ask is: Can a shooter get two (or more) extra laps while hurdling when compared to an arm bot?

Please comment and continue this discussion.
__________________
Gabriel Goldman
PhD Candidate
RoMeLa: Robotics and Mechanisms Laboratory
http://www.me.vt.edu/romela
Virginia Tech
  #2   Spotlight this post!  
Unread 07-02-2008, 13:23
Brandon Holley's Avatar
Brandon Holley Brandon Holley is offline
Chase perfection. Catch excellence.
AKA: Let's bring CD back to the way it used to be
FRC #0125 (NU-TRONs, Team #11 Alumni (GO MORT))
Team Role: Engineer
 
Join Date: Jan 2004
Rookie Year: 2001
Location: Boston, MA
Posts: 2,590
Brandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond repute
Send a message via AIM to Brandon Holley
Re: Shooters vs Arms

It is very VERY hard to have this kind of argument without getting into one's opinions. In my opinion...a shooter bot can get rid of the ball MUCH faster than an arm bot can and for the most part can do that without lining up or stopping.

It really is a matter of opinion and design. BOTH in some cases will be very effective and BOTH in some cases will be almost completely useless.
__________________
MORT (Team 11) '01-'05 :
-2005 New Jersey Regional Chairman's Award Winners
-2013 MORT Hall of Fame Inductee

NUTRONs (Team 125) '05-???
2007 Boston Regional Winners
2008 & 2009 Boston Regional Driving Tomorrow's Technology Award
2010 Boston Regional Creativity Award
2011 Bayou Regional Finalists, Innovation in Control Award, Boston Regional Finalists, Industrial Design Award
2012 New York City Regional Winners, Boston Regional Finalists, IRI Mentor of the Year
2013 Orlando Regional Finalists, Industrial Design Award, Boston Regional Winners, Pine Tree Regional Finalists
2014 Rhode Island District Winners, Excellence in Engineering Award, Northeastern University District Winners, Industrial Design Award, Pine Tree District Chairman's Award, Pine Tree District Winners
2015 South Florida Regional Chairman's Award, NU District Winners, NEDCMP Industrial Design Award, Hopper Division Finalists, Hopper/Newton Gracious Professionalism Award
  #3   Spotlight this post!  
Unread 07-02-2008, 13:26
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,767
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Shooters vs Arms

Quote:
Originally Posted by Brandon Holley View Post
It is very VERY hard to have this kind of argument without getting into one's opinions. In my opinion...a shooter bot can get rid of the ball MUCH faster than an arm bot can and for the most part can do that without lining up or stopping.
But then there's acquiring time... It'll probably balance out in the end.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #4   Spotlight this post!  
Unread 07-02-2008, 13:32
s_forbes's Avatar
s_forbes s_forbes is offline
anonymous internet person
FRC #0842 (Falcon Robotics)
Team Role: Engineer
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Phoenix, AZ
Posts: 1,131
s_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond reputes_forbes has a reputation beyond repute
Re: Shooters vs Arms

Who says a shooter robot can't take a ball down and put it back?

Conversely, who says that an arm robot has to slow down to hurdle?
  #5   Spotlight this post!  
Unread 07-02-2008, 13:33
ggoldman's Avatar
ggoldman ggoldman is offline
Registered User
FRC #0401
 
Join Date: Jun 2001
Rookie Year: 2001
Location: Richmond. Va
Posts: 258
ggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud ofggoldman has much to be proud of
Send a message via AIM to ggoldman
Re: Shooters vs Arms

Good point Forbes!

What do you think the best mix will be for an alliance?

Two arms and 1 shooter?

1 Shooter, 1 arm, and 1 racer (just goes very quick around the track)
__________________
Gabriel Goldman
PhD Candidate
RoMeLa: Robotics and Mechanisms Laboratory
http://www.me.vt.edu/romela
Virginia Tech
  #6   Spotlight this post!  
Unread 07-02-2008, 13:39
Doug Leppard's Avatar
Doug Leppard Doug Leppard is offline
Registered User
FRC #1902 (Exploding Bacon)
Team Role: Engineer
 
Join Date: Apr 2003
Rookie Year: 2003
Location: Orlando
Posts: 435
Doug Leppard has a reputation beyond reputeDoug Leppard has a reputation beyond reputeDoug Leppard has a reputation beyond reputeDoug Leppard has a reputation beyond reputeDoug Leppard has a reputation beyond reputeDoug Leppard has a reputation beyond reputeDoug Leppard has a reputation beyond reputeDoug Leppard has a reputation beyond reputeDoug Leppard has a reputation beyond reputeDoug Leppard has a reputation beyond reputeDoug Leppard has a reputation beyond repute
Send a message via AIM to Doug Leppard
Re: Shooters vs Arms

Our team has an arm. I was very impressed by the shooter, being able to do this on the run is very impressive.

I think our advantages in knocking down and placing on top will be challenged by shooters fast shooting.

The down side of a shooter can be easily overcome by good partners.

So it will be seen in actual competition how this plays out, but I am not discounting a good shooter.

Interesting you have two phases of competition, 1st being the preliminaries matches, where you might not have good partners. Second phase is the finals where you can create a balance.

I know that since we can do hybrid well and place and knock down we would like to have a good partner shooter to balance us out. So I think each will need each other in the finals.
__________________
Doug Leppard
  #7   Spotlight this post!  
Unread 07-02-2008, 13:43
akash155 akash155 is offline
Akash
FRC #0540 (Team 540 Screaming Eagles)
Team Role: Tactician
 
Join Date: Jan 2006
Rookie Year: 2005
Location: Virginia
Posts: 25
akash155 is on a distinguished road
Send a message via AIM to akash155
Re: Shooters vs Arms

concerning the blocking of the shooter, I understand this might be skewing the rule book but i was wondering if you guys might possibly consider blocking a ball in the air from the shooter as a violation of the protection while hurdling rule <G42> and even if it isn't the force that it takes to project that ball over the overpass is so great that a team would not sacrifice its arm unless it was specifically made for blocking.
  #8   Spotlight this post!  
Unread 07-02-2008, 14:18
flyingcrayons's Avatar
flyingcrayons flyingcrayons is offline
Team 1089 Alum. RU Class of 2015.
FRC #1089 (Team Mercury)
Team Role: Alumni
 
Join Date: Jan 2008
Rookie Year: 2007
Location: jersey
Posts: 418
flyingcrayons has much to be proud offlyingcrayons has much to be proud offlyingcrayons has much to be proud offlyingcrayons has much to be proud offlyingcrayons has much to be proud offlyingcrayons has much to be proud offlyingcrayons has much to be proud offlyingcrayons has much to be proud offlyingcrayons has much to be proud of
Re: Shooters vs Arms

we had a HUGE discussion about this the other day. i think that the shooter can also knock the ball of the overpass. it wouldn't be too hard
__________________
  #9   Spotlight this post!  
Unread 07-02-2008, 14:27
Madison's Avatar
Madison Madison is offline
Dancing through life...
FRC #0488 (Xbot)
Team Role: Engineer
 
Join Date: Jun 2001
Rookie Year: 1999
Location: Seattle, WA
Posts: 5,243
Madison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond repute
Re: Shooters vs Arms

Quote:
Originally Posted by akash155 View Post
concerning the blocking of the shooter, I understand this might be skewing the rule book but i was wondering if you guys might possibly consider blocking a ball in the air from the shooter as a violation of the protection while hurdling rule <G42> and even if it isn't the force that it takes to project that ball over the overpass is so great that a team would not sacrifice its arm unless it was specifically made for blocking.
Once the trackball is no longer in possession of the robot -- that is, once it's been flung at the overpass -- it's fair game. Knock it out of the sky.
__________________
--Madison--

...down at the Ozdust!

Like a grand and miraculous spaceship, our planet has sailed through the universe of time. And for a brief moment, we have been among its many passengers.
  #10   Spotlight this post!  
Unread 07-02-2008, 14:27
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,767
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Shooters vs Arms

Quote:
Originally Posted by akash155 View Post
concerning the blocking of the shooter, I understand this might be skewing the rule book but i was wondering if you guys might possibly consider blocking a ball in the air from the shooter as a violation of the protection while hurdling rule <G42> and even if it isn't the force that it takes to project that ball over the overpass is so great that a team would not sacrifice its arm unless it was specifically made for blocking.
IF and ONLY IF the ball were clearly away from the robot (not contacting it in any way, shape, or form) would I consider it fair game for blocking. Once the ball has left the robot, the protection of <G42> no longer applies. You do need to be careful as to where you block it, as once it has crossed, it counts for 8 points for them once it hits your robot.

Standard disclaimer: I am not one of the game designers; therefore, I am not necessarily the most accurate source of game info. Q&A is.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #11   Spotlight this post!  
Unread 07-02-2008, 14:50
GaryVoshol's Avatar
GaryVoshol GaryVoshol is offline
Cogito ergo arbitro
no team
 
Join Date: Aug 2005
Rookie Year: 2000
Location: Royal Oak, MI
Posts: 5,738
GaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond repute
Re: Shooters vs Arms

<G42> protects a HURDLING robot (and the trackball it is holding) from "overt, blatant, or aggressive contact that interferes with the HURDLING attempt." (emphasis mine) If an opponent can block a shooter without contact, and without impeding, it should be fine. This would be a question to ask in the meeting with the Head Ref on Friday morning of competition, to see how <G42> would be called. It most likely will be covered in referee training.
__________________
(since 2004)
  #12   Spotlight this post!  
Unread 07-02-2008, 15:01
Nevets Amstier's Avatar
Nevets Amstier Nevets Amstier is offline
Dont Hesitate
AKA: read my username backwards
FRC #0155 (Technonuts)
Team Role: Mentor
 
Join Date: Feb 2007
Rookie Year: 2006
Location: CT
Posts: 100
Nevets Amstier is a name known to allNevets Amstier is a name known to allNevets Amstier is a name known to allNevets Amstier is a name known to allNevets Amstier is a name known to allNevets Amstier is a name known to all
Re: Shooters vs Arms

i really think we'll have to wait until the pre-season compitions start and we see how the game is really played.
__________________
CLAKSON UNIVERSITY CLASS OF 2011
2012-?: Technonuts team 1552008-2011: Division By Zero team 229
2006-2007:Bobcat Robotics 177
  #13   Spotlight this post!  
Unread 07-02-2008, 15:07
TubaMorg TubaMorg is offline
Programmermechanicalelect ricalcoach
AKA: Dan
FRC #1480 (Robatos Locos)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2005
Location: Houston
Posts: 450
TubaMorg has a reputation beyond reputeTubaMorg has a reputation beyond reputeTubaMorg has a reputation beyond reputeTubaMorg has a reputation beyond reputeTubaMorg has a reputation beyond reputeTubaMorg has a reputation beyond reputeTubaMorg has a reputation beyond reputeTubaMorg has a reputation beyond reputeTubaMorg has a reputation beyond reputeTubaMorg has a reputation beyond reputeTubaMorg has a reputation beyond repute
Re: Shooters vs Arms

It would be interesting to see what happens to a robot that is hit with a ball fired by a launcher into its extended blocking mechanism.
  #14   Spotlight this post!  
Unread 12-02-2008, 13:33
Brandon Holley's Avatar
Brandon Holley Brandon Holley is offline
Chase perfection. Catch excellence.
AKA: Let's bring CD back to the way it used to be
FRC #0125 (NU-TRONs, Team #11 Alumni (GO MORT))
Team Role: Engineer
 
Join Date: Jan 2004
Rookie Year: 2001
Location: Boston, MA
Posts: 2,590
Brandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond repute
Send a message via AIM to Brandon Holley
Re: Shooters vs Arms

Like I said earlier this thread is 100% matter of opinion, while I can see shooters being very quick, i can also see the versatility of an arm. Its going to come down to ball capturability and overall effective design, just like it does every year.
__________________
MORT (Team 11) '01-'05 :
-2005 New Jersey Regional Chairman's Award Winners
-2013 MORT Hall of Fame Inductee

NUTRONs (Team 125) '05-???
2007 Boston Regional Winners
2008 & 2009 Boston Regional Driving Tomorrow's Technology Award
2010 Boston Regional Creativity Award
2011 Bayou Regional Finalists, Innovation in Control Award, Boston Regional Finalists, Industrial Design Award
2012 New York City Regional Winners, Boston Regional Finalists, IRI Mentor of the Year
2013 Orlando Regional Finalists, Industrial Design Award, Boston Regional Winners, Pine Tree Regional Finalists
2014 Rhode Island District Winners, Excellence in Engineering Award, Northeastern University District Winners, Industrial Design Award, Pine Tree District Chairman's Award, Pine Tree District Winners
2015 South Florida Regional Chairman's Award, NU District Winners, NEDCMP Industrial Design Award, Hopper Division Finalists, Hopper/Newton Gracious Professionalism Award
  #15   Spotlight this post!  
Unread 12-02-2008, 13:37
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,767
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Shooters vs Arms

What would really be cool is: 2 arm robots and a launcher. The arm robots capture the trackballs and load the launcher. Launcher fires, arm robot who just loaded it scurries under the overpass and grabs the ball, taking it around again. Meanwhile, the other arm robot comes in to reload the launcher. At the end of the game, the arm robots put the trackballs up, and the launcher crosses the finish line.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Horizontal Shooters Sachiel7 Technical Discussion 10 24-02-2006 08:12
2 Shooters??? Jon Jack Robot Showcase 14 26-01-2006 20:00
Shooters or Nonshooters Kevin_547 Rules/Strategy 6 21-01-2006 22:28
Female Shooters JulieB Championship Event 29 28-04-2004 16:47
Pure Shooters Andrew Rudolph General Forum 5 04-03-2002 20:53


All times are GMT -5. The time now is 19:06.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi