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  #31   Spotlight this post!  
Unread 11-02-2008, 11:21
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Re: pic: Team 1902- Exploding Bacon 2008 Robot

Quote:
Originally Posted by wadidievrdo2u View Post
does the globe motor on your roller claw backdrive at all when you have the ball sucked in? that was a problem we had with it when we tested ours.

other than that, your bot looks awesome!
We are actually using a banebot motor on the roller, and we have not had any backdrive problems to speak of yet.

Quote:
Originally Posted by RollinTDollin View Post
Looks really good guys...I look forward to seeing it in action!

How do you plan on knocking down the ball?
C'mon, we have to save at least one secret until we get to competition

j/k, we are still working on how exactly we are going to do that, but are pretty close to finishing.

Thanks everyone for all the compliments.
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  #32   Spotlight this post!  
Unread 11-02-2008, 11:50
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Re: pic: Team 1902- Exploding Bacon 2008 Robot

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Originally Posted by squirrel View Post
It is a very nice machine! Great job.

One concern that sticks out at me is the pointy ends on the claw, and the one square inch rule...you might want to think about ways to blunt the four points. One way to do this might be to move the last spacer out to the very end, or add another spacer out there.

"<R04> Protrusions from the ROBOT shall not pose hazards to GAME PIECES, team members or event staff. If, in the judgment of the inspectors or referees, a device on the ROBOT poses a hazard (particularly puncture or impalement hazards), the team will be required to remedy the situation before the ROBOT will be allowed to play. If the ROBOT includes protrusions that form the “leading edge” of the ROBOT as it drives, and are less than one square inch in surface area, it will invite detailed inspection. For example, forklifts, lifting arms, grapplers. etc. may be carefully inspected for these hazards.

Note that robot inspectors will be looking for sharp corners and edges that could cause injury, pinch points, entanglement hazards, and impaling projections. Please mitigate all such hazards. This is for the protection of team members as well as game equipment."
Good point. The claw is powder coated and is totally smooth, not sure about the 1 inch square rule. We will discuss this.
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  #33   Spotlight this post!  
Unread 11-02-2008, 13:28
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Re: pic: Team 1902- Exploding Bacon 2008 Robot

Quote:
Originally Posted by squirrel View Post
It is a very nice machine! Great job.

One concern that sticks out at me is the pointy ends on the claw, and the one square inch rule...you might want to think about ways to blunt the four points. One way to do this might be to move the last spacer out to the very end, or add another spacer out there.

"<R04> Protrusions from the ROBOT shall not pose hazards to GAME PIECES, team members or event staff. If, in the judgment of the inspectors or referees, a device on the ROBOT poses a hazard (particularly puncture or impalement hazards), the team will be required to remedy the situation before the ROBOT will be allowed to play. If the ROBOT includes protrusions that form the “leading edge” of the ROBOT as it drives, and are less than one square inch in surface area, it will invite detailed inspection. For example, forklifts, lifting arms, grapplers. etc. may be carefully inspected for these hazards.

Note that robot inspectors will be looking for sharp corners and edges that could cause injury, pinch points, entanglement hazards, and impaling projections. Please mitigate all such hazards. This is for the protection of team members as well as game equipment."

I <3 detailed inspection. We havn't popped a ball yet but I guess we could impail people, I guess we could try on some of those annoying ..... uhmm nm .. We'll take it into consideration thanks.
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  #34   Spotlight this post!  
Unread 11-02-2008, 13:32
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Re: pic: Team 1902- Exploding Bacon 2008 Robot

I was concerned mostly from the impaling people perspective.

You have those tube spacers between the claw panels, it seems to me it would be relatively easy to just add another pair at the very end, and that would make the point into a corner.
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