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Unread 06-03-2008, 01:47
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Directing the cameramen

I'm no director, but watching all those matches on TheBlueAlliance has me wondering why they are filming them the way they are...

I don't mean to be rude, but a close up shot for 10 seconds of a blue lap robot, while the red score jumps inexplicably from 10 to 36, isn't very interesting...

it would be much more entertaining and informative to have the view from the wide shot of the entire field 75% of the time and and some other shots "from the floor" thrown in to make things interesting....

I appreciate the hard work of the men, women & students who work hard to get the videos filmed, recorder, uploaded, hosted and displayed - and this is just a small detail that was bothering me when watching regionals...

Do you agree?
Is there anything that can be done?

-Leav
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Unread 06-03-2008, 01:58
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Re: Directing the cameramen

This is solely on the production staff that FIRST hires for the events.

The cameramen will all be focusing on certain things--some will be responsible for a wide shot, some will be focusing in on certain things, etc.

It comes down to the person doing the mixing of the camera angles choosing poor ones.

There's really not much any of us can do.
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Unread 06-03-2008, 01:58
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Re: Directing the cameramen

It would be cool if ALL the raw camera feeds were made available for recording... then teams could re-mix the camera feeds to their heart's content. Or the viewer could flick between camera angles (or have multible camera angles on screen) and be their own director... almost like we can flick between fields when watching the championship webcast.

As for the director's camera choices... while I share your pain whenever I miss seeing a great move... but with six robots running around the floor, it is bound to happen. Unlike soccer, hockey, baseball or football, where the action is centred around one key object, the action in FRC is everywhere all at once. It would be a miracle to come even close to keeping up with it all!

Personally, however, I'm just delighted that teams have volunteered to chop up the video into individual matches and that the blue alliance and soap are able to host them.

Jason
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Unread 06-03-2008, 03:14
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Re: Directing the cameramen

Quote:
Originally Posted by Leav View Post
I'm no director, but watching all those matches on TheBlueAlliance has me wondering why they are filming them the way they are...

I don't mean to be rude, but a close up shot for 10 seconds of a blue lap robot, while the red score jumps inexplicably from 10 to 36, isn't very interesting...

it would be much more entertaining and informative to have the view from the wide shot of the entire field 75% of the time and and some other shots "from the floor" thrown in to make things interesting....
Part of the problem has to do with the question, "Who is the audience for the mixed video?"

Unfortunately, there are two different audiences -- (1) the folks in physical attendance at the event, for whom the video mix is seen on the "big screen", and (2) the internet feed / recorded video viewers.

In all honesty, I think the primary focus for the video mix is audience (1) for whom the close-in shots are more interesting, since they have the "wide shot of the entire field" right before them with their own eyes!

As a result, however, the recorded video with lots of close-in shots isn't as good for scouting or getting a feel of what is happening in the match as having the wide-screen view would be.

That said, I really like dtengineering's suggestion of recording not the "mix video" but the "wide-angle view" instead. In a lot of cases, that would be the better video mix for long-distance scouting.
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Unread 06-03-2008, 03:50
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Re: Directing the cameramen

When I do the recording at the event this year, I'll try and get only the wide angle shot recorded.... it'll make a nice test to see if it's better for future reference...

-Leav
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Unread 06-03-2008, 04:23
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Re: Directing the cameramen

I'd rather watch a wide full field shot most of the time. Too many times I've seen something of interest then the camera would switch to something else.
At least with the wide shot I can follow the action of my fav robot all around the track not just catch quick shots of it.

Just my two cents worth...
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Unread 06-03-2008, 06:21
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Re: Directing the cameramen

As with all areas in FIRST we do not always emphasize the winning but try and celebrate all teams. To show only the team scoring would take away from other teams that worked just as hard or harder. As an announcer/MC I know that we try to show the good in all teams equally throughout a match. I would not be surprised if the camera team does the same. As for a lot of wide shots, I would find it a bit boring, somewhere in line with watching grass grow.
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Unread 06-03-2008, 07:03
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Re: Directing the cameramen

Multiple angles provide more dramatic shots of robots to make videos of the event with. Static shots of the field would not do so at all.
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Unread 06-03-2008, 07:09
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Re: Directing the cameramen

Don't forget, this was the first week that the camera crew has seen this years game. On one hand they do not want to switch between shots too fast, on the other hand, a lot happens in two minutes and fifteen seconds. Just like the teams, shots will get better as the weeks progress. Personally, I did not think the camera angles were that bad for week one.
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Unread 06-03-2008, 07:11
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Re: Directing the cameramen

Steve,
I was not suggesting to focus only on winning teams, on the contrary!
I want to see everyone and not just a single robot which happens to be next to the cameraman....

Most matches see incomprehensible to me due to the constant POV changes.

-------------------------------------------------------------------------------------------------------


Think about sports:
Real sport games are shot in the wide view, and the close ups are reserved for the instant replays. (millions of people agree that this way is at least marginally more entertaining than watching grass grow )

Sports movies are with the "you are on the field" POV, because no one really cares what's going on - they want the dramatic shot.

When you want to understand what's going on you go for the wide shot.
When you want to dramaticize the event you go for the close-up.

------------------------------------------------------------------------------------------------
I must agree with Ken:
The answer to "Who is the audience for the mixed video?" is most likely the audience at the event (as far as the cameramen are concerened).
and this is the main cause for why the video is shot they way it shot.

I suggest that people in charge of recording videos for the web and TBA try and get the wide angle feed 100% of the time.
I would even go as far as to say that it is more important to have the wide angle feed than have the score keeper at the bottom of the screen.


Just my 0.02NIS....

-Leav
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Unread 06-03-2008, 07:39
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Re: Directing the cameramen

One thought, would a wide-angle view provide enough detail? I can imagine the comments - "Thunderchickens just scored another hurdle. I wonder how their arm works? I wish the camera would zoom in on them."
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Unread 06-03-2008, 07:52
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Re: Directing the cameramen

Now that FIRST is providing a small electronic device to count laps to each robot as they go on the field, this doesn't seem as much of a stretch as it used to...

What about a solid-state video camera that teams put on their robot when they go on the field? It could be as simple as turning the flag into a square-shafted object for anti torque and just putting the camera up there with the lap marker.

The camera probably couldn't be hurt very easily... I envision a (up to) 1/4" thick lexan box with the wireless camera inside, all solid state so it can withstand the G's of falling off a robot/getting run into and over. The whole module probably could be just a little larger than the lap indicator as CCD cameras really aren't that big anymore, and with new pocket rocket DSP processors for cellphones these days even doing digital video transmission could fit in a 1.5x1.5" board.

This should still be able to run off the +5 pin of the processor, but if it cant, you could put a couple supercapacitors in it and charge them inductively between matches to eliminate all external connections.

In car cameras anyone?

-q
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Unread 06-03-2008, 10:14
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Re: Directing the cameramen

Since this is a NASCAR-like game, in-car (or on-robot) cameras would've been appropiate. But I do agree that the close-up shots are more exciting. A few of us from 964 were watching week one and we were all into it. I like it as a general audience member.

Yes, wide angle views are much better for scouting or whatnot, so maybe you can team up with a team that's recording. Hopefully sometime in the future, maybe TBA/SOAP can allow seperate official videos and scouting videos on their servers. Maybe a new service can be started just for scouting videos.
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Unread 06-03-2008, 12:13
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Re: Directing the cameramen

Quote:
Originally Posted by ALIBI View Post
Don't forget, this was the first week that the camera crew has seen this years game. On one hand they do not want to switch between shots too fast, on the other hand, a lot happens in two minutes and fifteen seconds. Just like the teams, shots will get better as the weeks progress. Personally, I did not think the camera angles were that bad for week one.
If it's anything like the last 8 years of FIRST that I've seen, the camera work won't be improving from week to week.

This is the status quo, and has been so forever. We just gotta deal with it.
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Unread 06-03-2008, 12:55
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Re: Directing the cameramen

Quote:
Originally Posted by Leav View Post
Steve,
Most matches see incomprehensible to me due to the constant POV changes.
Think about sports:
Real sport games are shot in the wide view, and the close ups are reserved for the instant replays. (millions of people agree that this way is at least marginally more entertaining than watching grass grow )

Sports movies are with the "you are on the field" POV, because no one really cares what's going on - they want the dramatic shot.

When you want to understand what's going on you go for the wide shot.
When you want to dramaticize the event you go for the close-up.
This is very true. Close ups are "the dramatic shot." It's the video equivelant of the DJ playing high-energy music the entire time. A DJ knows that you have to have both highs and lows. Nobody can stay at 100% energy the entire time - you get burned out. If the video guys were at all professional sports recorders, they would know this.

But obviously they aren't. So we need to explain it to them - we need to train them like we train the referees and the DJ's and everyone. I'm sure none of these videographers are actively involved with FIRST or have any idea what it's about. A simple whitepaper may be able to clear it up for them.

The balance needs to be being close enough to see detail, while still being far enough away to not miss anything important. Take hockey or basketball or football video - they don't show the entire rink/field - they just show where the major action is (who's got the puck/ball). The same needs to apply to FIRST Comps. What we NEED in a video is a rotating isometric shot of about 1/3 of the field, following the big effective hurdlers or speed demons mostly. For the occasion when a robot releases magic smoke, or loses a wheel, or something where the audience would say, "What the heck is happening down there?" ONLY THEN do you do the closeup.

What we DON'T need is closeup shots of a robot struggling to dig a trackball out of a corner, or a robot slowly lining up to make a hurdle, or a battery lying on the field. And I disagree with Gary about close up shots of mechanisms. If you're at the competition, you can just go down to the pits and check it out. If you're in the stands or at home on the webcast, you are probably more interested in the overall game.

I'm personally sick and tired of the closeup. I'm tired with the closeup camera guy nearly getting speared by a robot, or knocked out by a stray ball, or getting in the way of the referees and scorers and other volunteers that need access to the field. It adds absolutely nothing to the game when they're doing closeups of a robot being impeded or inching along, or any of the other "DON'Ts" I mentioned.

I suggest that anyone that notices amateur videography like this to GRACIOUSLY explain to the video crew what their job is supposed to be and where they are failing at their jobs at adding informative alternate viewpoints to the competition.

EDIT: The annoyance factor is mostly with the camera crews that are getting paid. Volunteer FIRST member camera crews are excluded from my rancor, but they should still learn how to be better camerapeople.
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