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Unread 06-03-2008, 12:45
cricket66 cricket66 is offline
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Re: 2008 Ultimate Alliance

You all forgot the ultimate sleeper who can do everything well 2062
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Unread 06-03-2008, 13:01
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Re: 2008 Ultimate Alliance

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Originally Posted by cricket66 View Post
You all forgot the ultimate sleeper who can do everything well 2062
Perhaps so, but the question is not about individual teams. It's about alliances. What generally wins competitions is not a robot's ability to "do everything", but the team's ability to work effectively with others.

Doing everything well is often less effective than doing one or two things exceptionally well. The RoboChickenPack alliance at St. Louis had a team with exceptional speed and agility, a team with exceptional ball-handling ability, and a team with exceptional tactical skills. They won against alliances with very good robots that individually did everything well...just not as exceptionally well.
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Unread 06-03-2008, 13:12
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Re: 2008 Ultimate Alliance

1114 1024 and 103

i wonder if 2056 is any good this year, 1114 and 2056 complemented each other to form an almost unstopable alliance (3 contests won, only 3 losses during elims, Waterloo Finals match 1, GTR semi's match 2, and IRI, i think Quarterfinals.)

check back with me tomorrow, i might have a totally diffrent alliance...
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Unread 06-03-2008, 13:15
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Re: 2008 Ultimate Alliance

Just a friendly reminder...

Plugging your own team for the ultimate alliance is like saying that your report is the best in the class and should get an A just because you wrote it. Neither is necessarily true. If you haven't competed yet, you're self-grading the report before the teacher does--and if you've seen "A Christmas Story", you know what can happen with that.

I'm not saying that you don't have the best robot, I'm saying that you'll need to show that it deserves a place on the Ultimate Alliance.
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Unread 06-03-2008, 13:17
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Re: 2008 Ultimate Alliance

1114, Team X, Team Y

Break out your lotto number drawing machines because it just doesn't matter.
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Unread 06-03-2008, 14:06
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Re: 2008 Ultimate Alliance

I would go with 1114, 16, and 148 for my week 1 alliance. Two of the best hurdlers of week 1 and one of the fastest lap bots of week 1. There still plenty of regionals left and I am sure more great bots will emerge as the weeks go on.
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Unread 06-03-2008, 14:10
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Re: 2008 Ultimate Alliance

Quote:
Originally Posted by Tom Bottiglieri View Post
1114, Team X, Team Y

Break out your lotto number drawing machines because it just doesn't matter.
It most certainly does matter, the 2nd alliance at MWR played very close matches against the 3rd alliance, even defeating them once.
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Unread 06-03-2008, 20:54
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Re: 2008 Ultimate Alliance

Dang I just looked at my original post and I accidentaly wrote 118 for my first ultimate alliance. I meant 148 the robowranglers.

So mine would be 217, 1114, and 148.
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Unread 06-03-2008, 21:09
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Re: 2008 Ultimate Alliance

Way too early to tell. I'll weigh in during Week 7.
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Unread 06-03-2008, 22:10
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Re: 2008 Ultimate Alliance

I'd like to see some robots play catch. Get my team, another catapult and a team that could dampen the ball. Get the 2 balls flying around the field so fast the refs won't be able to count it.
So, anyone know of another quick catapult?
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Unread 06-03-2008, 22:59
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Re: 2008 Ultimate Alliance

From what I saw last week, mine is

1114, 121, and 25. But, this will all change in the coming weeks.
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Unread 07-03-2008, 10:31
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Re: 2008 Ultimate Alliance

Quote:
Originally Posted by cricket66 View Post
You all forgot the ultimate sleeper who can do everything well 2062
Believe me you'll have to prove yourself to get mentioned by another team in this thread, i'm surprised my teams been mentioned after not to good of a show at chicago.

but when you see a well respected person from an elite team mention your robot as part of the "ultimate" alliance the recognition is a great feeling.

so prove yourself worthy
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Unread 07-03-2008, 11:05
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Re: 2008 Ultimate Alliance

hey i have on question what type of alliance is the utlimate

three hurdlers all fast

or two hurdlers one lapbot
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Unread 07-03-2008, 14:03
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Re: 2008 Ultimate Alliance

Quote:
Originally Posted by Dominicano0519 View Post
hey i have on question what type of alliance is the utlimate

three hurdlers all fast

or two hurdlers one lapbot
From what I have witnessed, 2 epic hurdlers and 1 very quick lapbot seem to do the best. But if you have 3 hurdlers that are all fast, designating one of them as a lap bot will also work. That's what we did at MWR and it worked very well.

of course, having 3 swerves didn't hurt
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Unread 07-03-2008, 14:12
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Re: 2008 Ultimate Alliance

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Originally Posted by hillale View Post
From what I have witnessed, 2 epic hurdlers and 1 very quick lapbot seem to do the best. But if you have 3 hurdlers that are all fast, designating one of them as a lap bot will also work. That's what we did at MWR and it worked very well.
yeah that was my original idea, three hurdlers all really fast could do the same job and on top of that if one of them breaks down its a realitively small loss becuase the desinated lap bot could just start hurdling.

however the only disadvantage i can find(its not too big either) to having another hurdler is that you would have another tall obstruction of your view while trying to hurdle; meanwhile if you had a small low lapbot you could easily just bob and weave through jams and no matter what happens you can easily rack up points and to the hurdlers there will only be 4 other bots in their way instead of 5
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