Go to Post These are words on a computer screen, please stop giving the text on this screen such incredible power over how you feel. - Stephen Kowski [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 06-03-2008, 22:52
danshaffer's Avatar
danshaffer danshaffer is offline
Stanford 2012
AKA: if it quacks like a duck...
FRC #0008 (Paly Robotics)
Team Role: Mentor
 
Join Date: Apr 2007
Rookie Year: 2007
Location: Palo Alto, CA
Posts: 190
danshaffer is just really nicedanshaffer is just really nicedanshaffer is just really nicedanshaffer is just really nice
Re: Number of FP Motors

buy different pulleys? (you can get them on McMaster, they're called timing belt pulleys)
__________________
FRC8 Co-Captain 2007-2008
FRC8 Mentor 2008-present
CalGames Ref 2008, 2009

Stanford 2012, Computer Science
  #2   Spotlight this post!  
Unread 07-03-2008, 00:05
Laxphan1525's Avatar
Laxphan1525 Laxphan1525 is offline
Registered User
AKA: Harrison
FRC #1525 (Warbots)
Team Role: Mechanical
 
Join Date: Jan 2008
Rookie Year: 2006
Location: Chicago
Posts: 18
Laxphan1525 is an unknown quantity at this point
Re: Number of FP Motors

one other option is to remove the gearbox on the globe and replace it with a modified banebots gearbox or modified dewalt gearbox or modified fp am planetary gearbox. This isnt a simple fix but despite to many peoples knowledge the globe motor is actually a pretty useful motor once the gearbox is removed. i beleive its around 11000 rpm. however i am not 100% sure this is legal but i see no specific reason why it wouldnt because your not modifing the motor just the gearbox. we are currently facing a similar issue with our robot but we still have the two fp to use if we need too.

Mcmaster doesnt sell the same kind of belt as gates belt in the kit . Since gates isnt a distributer, we got our extra belts from motion industrials who were very helpful and provided a product that was not stocked at there location the same day.

Last edited by Laxphan1525 : 07-03-2008 at 00:09.
  #3   Spotlight this post!  
Unread 07-03-2008, 01:04
hillale's Avatar
hillale hillale is offline
Formerly a Winnovator
AKA: Alec Hill
FRC #3617 (Cold Logic)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2005
Location: Marquette, MI
Posts: 184
hillale is a splendid one to beholdhillale is a splendid one to beholdhillale is a splendid one to beholdhillale is a splendid one to beholdhillale is a splendid one to beholdhillale is a splendid one to beholdhillale is a splendid one to behold
Send a message via AIM to hillale
Re: Number of FP Motors

Our team actually disassembled the globe motor transmission and took out a stage. We started out using these for our rollers to grab the ball, but they were too slow. Upon the removal of a stage, they are much faster and work very well for their purpose
__________________
  #4   Spotlight this post!  
Unread 07-03-2008, 01:14
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,508
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: Number of FP Motors

Quote:
Originally Posted by hillale View Post
Our team actually disassembled the globe motor transmission and took out a stage. We started out using these for our rollers to grab the ball, but they were too slow. Upon the removal of a stage, they are much faster and work very well for their purpose
How hard was this? What do you do? Is it possible to do at a regional without any machining?
  #5   Spotlight this post!  
Unread 07-03-2008, 01:28
Kevin Sevcik's Avatar
Kevin Sevcik Kevin Sevcik is offline
(Insert witty comment here)
FRC #0057 (The Leopards)
Team Role: Mentor
 
Join Date: Jun 2001
Rookie Year: 1998
Location: Houston, Texas
Posts: 3,709
Kevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond repute
Send a message via AIM to Kevin Sevcik Send a message via Yahoo to Kevin Sevcik
Re: Number of FP Motors

Removing a stage is going to require shortening the ring gear on the outside of the transmission or removing the planet gears of a stage and locking the Sun/Carrier of one stage to a later stage. Neither is incredibly difficult, but it will take some time. The important thing to remember however is that this isn't going to net you any increase in power. Your mechanism will move something like 3-5 times faster (I haven't looked at the guts of a globe yet) but it will also only provide one-third to one fifth as much torque. You might have better luck speeding up your mechanism by attaching a banebots RS-550 or RS-540 to it, if you have them available. if you're using all 4 CIMS, 2 FPs, and both BBs, then you've effectively exhausted your supply of high powered motors and you'll simply be left with globes, window lifts, etc. However, if I recall the progression of motors correctly, the van door motor often ranks just a bit higher than the globe for power.
__________________
The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.

Lone Star Regional Troubleshooter
  #6   Spotlight this post!  
Unread 07-03-2008, 01:41
CraigHickman
 
Posts: n/a
Re: Number of FP Motors

Quote:
Originally Posted by Kevin Sevcik View Post
Removing a stage is going to require shortening the ring gear on the outside of the transmission or removing the planet gears of a stage and locking the Sun/Carrier of one stage to a later stage. Neither is incredibly difficult, but it will take some time. The important thing to remember however is that this isn't going to net you any increase in power. Your mechanism will move something like 3-5 times faster (I haven't looked at the guts of a globe yet) but it will also only provide one-third to one fifth as much torque. You might have better luck speeding up your mechanism by attaching a banebots RS-550 or RS-540 to it, if you have them available. if you're using all 4 CIMS, 2 FPs, and both BBs, then you've effectively exhausted your supply of high powered motors and you'll simply be left with globes, window lifts, etc. However, if I recall the progression of motors correctly, the van door motor often ranks just a bit higher than the globe for power.
The team I used to work with did this. All we did was mill off a stage on the ring gear (the casing), and index 3 holes into the casing. Pull a stage out, slap it back together, three screws/roll pins in, and you've got a 400rpm Globe motor. Quite useful, actually.
  #7   Spotlight this post!  
Unread 07-03-2008, 02:16
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,508
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: Number of FP Motors

We know about the loss in torque.

294 designed a 2.5" roller to to be driven with a belt reduction. they now realized that is a lot slower than it should be (considering on 973 we have them 1:1 to a 5" roller) they want to fix it. They don't have the belt available to switch ratios, and can't simple switch the two pulleys.

We/they have 3-4 globes to try this out on and if we can find a way to do it at the regional it'd be the easiest way to fix this issue.
  #8   Spotlight this post!  
Unread 07-03-2008, 08:53
Kevin Sevcik's Avatar
Kevin Sevcik Kevin Sevcik is offline
(Insert witty comment here)
FRC #0057 (The Leopards)
Team Role: Mentor
 
Join Date: Jun 2001
Rookie Year: 1998
Location: Houston, Texas
Posts: 3,709
Kevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond repute
Send a message via AIM to Kevin Sevcik Send a message via Yahoo to Kevin Sevcik
Re: Number of FP Motors

Adam,

Removing a gear stage is probably your best bet, then. The smartest move would be to remove a stage and have the machine shop mill or lathe down the ring gear to make it shorter. The quickest way, however, would be to remove the planets from a stage and weld that stage's sun gear to that stage's planet carrier/ the next stage's sun gear. As long as you clamp everything up straight and true, this should work just fine. If you've got a Globe to burn, I'd try this first for a quick fix.
__________________
The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.

Lone Star Regional Troubleshooter
  #9   Spotlight this post!  
Unread 08-03-2008, 13:31
Andy L's Avatar
Andy L Andy L is offline
Registered User
FRC #1458
Team Role: Alumni
 
Join Date: Mar 2007
Rookie Year: 2006
Location: Danville
Posts: 348
Andy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud of
Send a message via AIM to Andy L
Re: Number of FP Motors

We have a spare Globe motor lying around our shop somewhere that I'll take a look at next time I'm in there. Can anyone elaborate on exactly how to take out out a stage without welding, milling, or anything that uses anything more than basically hand tools?
  #10   Spotlight this post!  
Unread 08-03-2008, 18:29
Kevin Ray's Avatar
Kevin Ray Kevin Ray is offline
Registered User
None #0329 (Raiders)
Team Role: Mentor
 
Join Date: Jan 2002
Rookie Year: 2000
Location: Medford, NY
Posts: 227
Kevin Ray is a splendid one to beholdKevin Ray is a splendid one to beholdKevin Ray is a splendid one to beholdKevin Ray is a splendid one to beholdKevin Ray is a splendid one to beholdKevin Ray is a splendid one to beholdKevin Ray is a splendid one to beholdKevin Ray is a splendid one to behold
Re: Number of FP Motors

We dealt with that issue a couple of years ago. We milled down the casing on the gearbox of the globe by .25". We then pulled out the one level of planetary gears and increased the speed to something like 450rpm if I remember correctly. We did all the stats on it and have it in the shop somewhere. You do lose the proportional amount of torque however.
  #11   Spotlight this post!  
Unread 09-03-2008, 05:33
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,508
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: Number of FP Motors

A few mentors on 254/968 decided welding the two stages and grinding off the gears would be a good method. They did it to one of their own, but didn't end up using it so they just let us use it. Worked out great for us and it only took the Ames Fabricator 20-30 minutes.
  #12   Spotlight this post!  
Unread 10-03-2008, 12:17
Andy L's Avatar
Andy L Andy L is offline
Registered User
FRC #1458
Team Role: Alumni
 
Join Date: Mar 2007
Rookie Year: 2006
Location: Danville
Posts: 348
Andy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud of
Send a message via AIM to Andy L
Re: Number of FP Motors

How do I remove the gearbox, I just got into our shop and can't find any way of taking out the pins holding it on
  #13   Spotlight this post!  
Unread 10-03-2008, 18:04
Kevin Sevcik's Avatar
Kevin Sevcik Kevin Sevcik is offline
(Insert witty comment here)
FRC #0057 (The Leopards)
Team Role: Mentor
 
Join Date: Jun 2001
Rookie Year: 1998
Location: Houston, Texas
Posts: 3,709
Kevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond repute
Send a message via AIM to Kevin Sevcik Send a message via Yahoo to Kevin Sevcik
Re: Number of FP Motors

Quote:
Originally Posted by Andy L View Post
We have a spare Globe motor lying around our shop somewhere that I'll take a look at next time I'm in there. Can anyone elaborate on exactly how to take out out a stage without welding, milling, or anything that uses anything more than basically hand tools?
Andy,

I can't think of any sane way of dropping a stage without welding, milling or some such. If you're in a real crunch, I'd just make all the preparations for welding two stages together and plan on being first in line at the Machine Shop on Thursday morning. I suppose if you're attempting this on the stage right out of the motor then you could try degreasing the pinion on the motor and the carrier above it and fusing them with JB-Weld or some industrial strength metal-metal epoxy, but I wouldn't want to think of that as more than a temporary solution, to be replaced with a more permanent solution when you have access to a welder. You might have more success at it if you try this with the next stage up from the motor and simply degrease the gears and fill the entire stage with JB-Weld or some such, and then dremel off the teeth of the planet gears and any excess JB weld so the whole mish-mash spins freely inside the ring gear. This would atleast spread out the load a fair piece. That's the only method I can think of aside from hack/chopsawing the ring gear to length or mechanically munging up the planets so they don't spin and stay fixed around the sun.
__________________
The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.

Lone Star Regional Troubleshooter
  #14   Spotlight this post!  
Unread 10-03-2008, 19:08
Andy L's Avatar
Andy L Andy L is offline
Registered User
FRC #1458
Team Role: Alumni
 
Join Date: Mar 2007
Rookie Year: 2006
Location: Danville
Posts: 348
Andy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud ofAndy L has much to be proud of
Send a message via AIM to Andy L
Re: Number of FP Motors

we've tried pushing out the pins and drilling them out, we've got them almost all the way out but theres something right at the end that is stopping us. Any more suggestions on how to get these pins out.
  #15   Spotlight this post!  
Unread 10-03-2008, 19:16
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,508
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: Number of FP Motors

Quote:
Originally Posted by Andy L View Post
we've tried pushing out the pins and drilling them out, we've got them almost all the way out but theres something right at the end that is stopping us. Any more suggestions on how to get these pins out.
They are quite easy to push out with a punch (even a centerpunch or drill bit). They fall into the gearbox at first, but if you then push them too far after they are already free they can jam into the guts. We had that happen to one and it was a royal pain.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What is the maximum Number of motors allowed? borabora Motors 6 10-01-2008 16:54
Motors, Motors, and More Motors 1033missions Motors 1 09-02-2006 18:46
Number/Type of Motors Phil_Lutz Motors 3 15-02-2004 01:57
number of motors? Antonio Motors 2 18-12-2002 16:28
3 is the number and the number shall be 3... Joe Johnson General Forum 21 03-12-2001 17:08


All times are GMT -5. The time now is 01:02.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi