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#1
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Re: FIRST Game
First Game? Check
Based on Overdrive? Check Using XNA and C#? Check Using our friendly robots seen in the yearly game animations? 3 out of 6 so far at least. 6 Players? Check XBox 360 controllers? Check Available to the public? Not quite yet This was developed by Lockheed Martin mentors in their spare time and inaugurated at the VCU/NASA regional in Richmond, Virginia last week. http://www.chiefdelphi.com/media/photos/30905 http://www.chiefdelphi.com/media/photos/30906 Last edited by lachoneus8 : 10-03-2008 at 15:41. |
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#2
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Re: FIRST Game
I can see this happening. Some things that would be useful.
>MAJOR online version control >Be able to import inventor/solid works files(both robot and field) ...lol I forgot the other ones that I was going to list. Like I said I can see this happen, we would just need to make sure that we had pretty of documentation so it can be moved to other FIRSTers easily. |
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#3
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Re: FIRST Game
Would be nice to import solid works, etc, but writing an importer requires a whole lot of expert knowledge. Its better if there is some common format that could be used, that people could export their robots into, such as 3ds.
As far as version control, you are talking about open source software, right? We have not ruled out that option. There are benefits and drawbacks, we'll have to see where it goes. |
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#4
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Re: FIRST Game
Seeing as this would be a FIRST related game, I dont see why it shouldn't be open source. That way, every team can add to it and make it better.
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#5
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Re: FIRST Game
Quote:
Again, the option hasn't been ruled out, but there are many factors that will go into the decision to make it open source, which I can't enumerate here. Rest assured, even if we don't offer the source publicly, we will offer any wide offering as public downloads. |
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