Go to Post If you squeeze cost out hard enough, any component can become a failure point. - EricVanWyk [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
View Poll Results: What do you think of <G22>?
The rule must go! 6 2.21%
The rule is bad, but could be fixed. 56 20.66%
No strong opinion. 14 5.17%
The rule is good, but could be improved. 101 37.27%
The rule is fine as it is. 94 34.69%
Voters: 271. You may not vote on this poll

Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 11-03-2008, 13:52
Lil' Lavery Lil' Lavery is offline
TSIMFD
AKA: Sean Lavery
FRC #1712 (DAWGMA)
Team Role: Mentor
 
Join Date: Nov 2003
Rookie Year: 2003
Location: Philadelphia, PA
Posts: 6,606
Lil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond repute
Send a message via AIM to Lil' Lavery
Re: Overdrive <G22> poll: yea or nay?

Through a misunderstanding about a signaling device, 116 thought of an interesting use of robocoaches for purposes such as directing your drive team. Initially a 116 member didn't realize that 1731's signaling device (4 massive colored flashlights) was being read by a CMU cam on the robot, and thought it was being used to signal the drive crew. We then realized that signaling devices such as that actually could be extraordinarily effective (more so than hand signals, which are visible, but hard to see) for signaling to your drive crew as well as your robot.
Additionally remember that you may still use your robocoach for actually signaling the robot during the tele-operated phase of the game as well. Depending on your programming, it may or may not make sense to have your robocoach help navigate the opposite corners of the field to avoid programming (or at least act as an anti-penalty check if you give him/her some sort of power to stop the robot).
__________________
Being correct doesn't mean you don't have to explain yourself.
  #2   Spotlight this post!  
Unread 11-03-2008, 13:57
Phyrxes's Avatar
Phyrxes Phyrxes is offline
Has done the math, have you?
AKA: Dave Button
no team (No Team, Changed Schools)
Team Role: Teacher
 
Join Date: Dec 2007
Rookie Year: 2007
Location: Gainesville VA
Posts: 489
Phyrxes has a brilliant futurePhyrxes has a brilliant futurePhyrxes has a brilliant futurePhyrxes has a brilliant futurePhyrxes has a brilliant futurePhyrxes has a brilliant futurePhyrxes has a brilliant futurePhyrxes has a brilliant futurePhyrxes has a brilliant futurePhyrxes has a brilliant futurePhyrxes has a brilliant future
Re: Overdrive <G22> poll: yea or nay?

Having seen the pictures on here our Drive team checked out the field at VCU as soon as they were able and pronounced it "not as bad as the pictures." As the field lighting varies by arena this wasn't a big surprise.
__________________
Dave Button
Physics and Mathematics Teacher
Wakefield School
The Plains, VA

“Simplify and add lightness.”
― Colin Chapman, Team Lotus
  #3   Spotlight this post!  
Unread 11-03-2008, 13:39
GaryVoshol's Avatar
GaryVoshol GaryVoshol is offline
Cogito ergo arbitro
no team
 
Join Date: Aug 2005
Rookie Year: 2000
Location: Royal Oak, MI
Posts: 5,738
GaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

Quote:
Originally Posted by JaneYoung View Post
Gary,
Apologies for being unclear.
I meant that I would like to see the robocoach position continue to be looked at for its value. That was what I meant.
Jane, you weren't unclear. At Kettering we had to keep moving Red RoboCoaches from one side of the Blue Alliance Zone to the other side, so they would be in a Red RoboCoach Zone. (And vice-versa, there was no monopoly on color mismatches.) The RoboCoach had only gotten the instruction from their team, "Go down to the other end and signal us when ..." forgetting she had to be in the proper color zone.

Perhaps the zones should be marked out in colored gaffer tape, not white.

Another reminder - after Hybrid is over, the RoboCoach can move into the Alliance Zone (if on the same end of the field, of course).
__________________
(since 2004)
  #4   Spotlight this post!  
Unread 11-03-2008, 20:15
whytheheckme's Avatar
whytheheckme whytheheckme is offline
Registered User
AKA: Jacob Komar
no team
 
Join Date: Feb 2006
Rookie Year: 2005
Location: Providence, RI
Posts: 1,320
whytheheckme has a reputation beyond reputewhytheheckme has a reputation beyond reputewhytheheckme has a reputation beyond reputewhytheheckme has a reputation beyond reputewhytheheckme has a reputation beyond reputewhytheheckme has a reputation beyond reputewhytheheckme has a reputation beyond reputewhytheheckme has a reputation beyond reputewhytheheckme has a reputation beyond reputewhytheheckme has a reputation beyond reputewhytheheckme has a reputation beyond repute
Send a message via ICQ to whytheheckme Send a message via AIM to whytheheckme Send a message via MSN to whytheheckme Send a message via Yahoo to whytheheckme
Re: Overdrive <G22> poll: yea or nay?

I'd be interested to see a poll / the response from drivers only. While lots of people here are spectating as to how easy it should be to follow G22, I'd be interested to see how many of those people have been down on the field at driver level while they were being incurred.

G22 is not easy to follow, by any means. And when I say not easy, I don't mean that it's something that drivers could get better at with more practice, it's something that if a team wants to play the game in an efficient manner, is almost a probability. It'd be interesting to break down the statistics as far as how many G22 penalties each team has received based on robot type (my guess would be that teams that don't handle the ball at all would have the fewest infractions.)

The game is difficult enough in trying to catch a round object larger than the length and width of your bot. Worrying about crossing over lines on the track completely changes the gameplay. It's almost as if G22 is now defining how the game is played (from a strategical sense,) instead of it being a rule that prevents reverse traffic.

Literally, most infractions are tips of robots crossing over lines. Perhaps the rule could be modified so that the penalty is given if the ENTIRE bot crosses the line backwards. This would make a lot more sense from the driver perspective.


And as an aside,
Quote:
Originally Posted by GaryVoshol View Post
Perhaps the zones should be marked out in colored gaffer tape, not white.
At BAE, the tape on one side of the box WAS colored gaffers tape. Perhaps this isn't standard, but it really did help there.

Jacob
  #5   Spotlight this post!  
Unread 11-03-2008, 20:50
lukevanoort lukevanoort is offline
in between teams
AKA: Luke Van Oort
no team
 
Join Date: Oct 2005
Rookie Year: 2005
Location: Waterloo, ON, Canada
Posts: 1,873
lukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond repute
Send a message via AIM to lukevanoort
Re: Overdrive <G22> poll: yea or nay?

Quote:
Originally Posted by whytheheckme View Post
I'd be interested to see a poll / the response from drivers only. While lots of people here are spectating as to how easy it should be to follow G22, I'd be interested to see how many of those people have been down on the field at driver level while they were being incurred.
Okay, as a driver at a regional last week, I'll give my opinion. I was driving a tank steered 6WD that is pretty maneuverable (not so much in high gear, but you can't have everything). I incurred three <G22> penalties; I don't remember the first one (all I remember is that I was really pissed at myself because it was really stupid on my part), and, as I recall, the second + third were when I over corrected slowing down to avoid ramming stuff at 13ft/s. That said, all of the times I got penalties, it could have been avoided by having a bit more practice or by driving a bit more carefully.

The optical trick is really freaky, but I didn't find it hugely annoying. It lessens the higher you look, so I often navigated by looking at the top of our gripper hoops. I don't think it is a huge issue.

However, I would be in favor of adding a 7-8" wide "grace zone" around the lines that can be violated for very short periods of time (less than 2 sec, unless another robot prevents the offending robot from exiting the "grace zone"). Such a change would allow drivers to correct quick mistakes, and give teams time to smack the e-stop during autonomous hybrid mode. It would also maintain the intent of the rule (prevent clockwise travel), and it would be hard to take advantage of.
__________________
Team 1219: 2009 - Mentor
Team 587: 2005 - Animator, 2006-2008 - Team Captain
  #6   Spotlight this post!  
Unread 11-03-2008, 13:32
Travis Hoffman's Avatar Unsung FIRST Hero
Travis Hoffman Travis Hoffman is offline
O-H
FRC #0048 (Delphi E.L.I.T.E.)
Team Role: Engineer
 
Join Date: Sep 2001
Rookie Year: 2001
Location: Warren, Ohio USA
Posts: 4,047
Travis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

Quote:
Originally Posted by Daniel_LaFleur View Post

P.S. As far as viewing the robot ... have you ever considered putting your robocoach on the other side of the field and give hand signals?


JM(NS)HO
Yes. Planned on it from Day 1. Placing a coach in the far right position gives them a better angle to view passing lanes as your bot makes the lane change from your side of the field to the opposing side, where a lot of the congestion takes place.

Now getting our drive team to appropriately view and utilize our robocoach's hand signal feedback - we're still working on that one.
__________________

Travis Hoffman, Enginerd, FRC Team 48 Delphi E.L.I.T.E.
Encouraging Learning in Technology and Engineering - www.delphielite.com
NEOFRA - Northeast Ohio FIRST Robotics Alliance - www.neofra.com
NEOFRA / Delphi E.L.I.T.E. FLL Regional Partner

Last edited by Travis Hoffman : 11-03-2008 at 13:34.
  #7   Spotlight this post!  
Unread 11-03-2008, 15:08
smurfgirl smurfgirl is offline
Still a New Englander on the inside
AKA: Ellen McIsaac
FRC #5012 (Gryffingear)
Team Role: Mentor
 
Join Date: Oct 2006
Rookie Year: 2005
Location: Palmdale, CA
Posts: 1,725
smurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond reputesmurfgirl has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

Quote:
Originally Posted by Al Skierkiewicz View Post
I think the rule is good but needs some modification. I look at the rules as being imposed constraints to allow team members to plan, design, and play under additional simulated physical constraints that real world problems will present in the future. However, there are great many areas of the field that for one reason or another, the drivers cannot see that they are in violation. How can a driver 30 feet away, looking through a two lexan panels with reflections and a multitude of vertical poles, tell that their bumper which is several inches off the floor and in bad light, has just crossed backwards over the lane marker by 1/4". (The parallax in this situation is tremendous) There is just no way that can occur. Make the rule that the whole (or the majority of) robot must cross backwards over a line to incur the penalty and then I think you have something. Even refs must be hard pressed to see that small a change accurately.
Al basically said it all. The huge number of penalties we see from <G22> are accidents because of the problem he described, or forgetting that 1/2" of your 42" wide ball holding mechanism re-crossed the line when you turned, though the base of the robot did not.
__________________
Ellen McIsaac
Team 1124 ÜberBots 2005-2015
Team 5012 Gryffingear 2015+
  #8   Spotlight this post!  
Unread 11-03-2008, 09:33
Alan Anderson's Avatar
Alan Anderson Alan Anderson is offline
Software Architect
FRC #0045 (TechnoKats)
Team Role: Mentor
 
Join Date: Feb 2004
Rookie Year: 2004
Location: Kokomo, Indiana
Posts: 9,112
Alan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

Quote:
Originally Posted by Bongle View Post
So far, it looks like it is just a noisy minority that doesn't really like it, which makes sense.
I wouldn't trivialize that minority. It's about twenty percent right now. Hey, that number sounds familiar:

http://www.chiefdelphi.com/forums/sh...777#post715777

Quote:
You don't post a thread to say "I am satisfied with rule G22!!"
No?

http://www.chiefdelphi.com/forums/sh...094#post674094
  #9   Spotlight this post!  
Unread 11-03-2008, 09:43
Greg Needel's Avatar Unsung FIRST Hero
Greg Needel Greg Needel is offline
REVving up for a new season
FRC #2848 (All-sparks)
Team Role: Engineer
 
Join Date: Jan 2002
Rookie Year: 2002
Location: Dallas, TX
Posts: 3,104
Greg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

rules like g22 are important to any FIRST game because they require a level of skill from the drivers. While I hate seeing matches determined by a penalty it is rulings like this that keep the game from being a "crash and bash" event. In most cases that I have seen this rule violated it would only take the driver a second or less to avoid the penalty.

I think Drivers should remember the following:
make sure you want to cross the line before you do it.
Make sure there is enough room in the next quadrant.
Do not turn immediately following crossing the line.

If you do the following things I think that you will never get the penalty.
__________________
Greg Needel│www.robogreg.com
Co-founder REV Robotics LLC www.REVrobotics.com
2014 FRC World Champions with 254, 469, & 74
  #10   Spotlight this post!  
Unread 11-03-2008, 11:17
Dave Flowerday Dave Flowerday is offline
Software Engineer
VRC #0111 (Wildstang)
Team Role: Engineer
 
Join Date: Feb 2002
Rookie Year: 1995
Location: North Barrington, IL
Posts: 1,366
Dave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

Quote:
Originally Posted by Bongle View Post
So far, it looks like it is just a noisy minority that doesn't really like it, which makes sense. You don't post a thread to say "I am satisfied with rule G22!!"
The way I read the poll, 59% right now have voted for either "it's good but could be fixed" or "it's bad but could be fixed". Only 35% say that nothing is wrong. To me, this is a clear majority saying that there is at least some problem with the rule that could be better. In fact, I'd even say that the noisy minority is the group saying nothing is wrong (35%).
  #11   Spotlight this post!  
Unread 11-03-2008, 11:24
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,774
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

Quote:
Originally Posted by Dave Flowerday View Post
The way I read the poll, 59% right now have voted for either "it's good but could be fixed" or "it's bad but could be fixed". Only 35% say that nothing is wrong. To me, this is a clear majority saying that there is at least some problem with the rule that could be better. In fact, I'd even say that the noisy minority is the group saying nothing is wrong (35%).
On "good", the word is actually "improved", which has a somewhat different meaning from "fixed". (Improved=made better; fixed=it's broken and needs repair)
So 35% say nothing is wrong, about the same say the rule could be better (something minor--like hybrid code that only does one line but has time to do more), and the rest say the rule needs fixing (like a robot that was hit and lost the ability to drive). This aside from the people that don't care or say it's a bad rule and should be removed (Which combined are smaller than any one of the others).
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #12   Spotlight this post!  
Unread 11-03-2008, 11:38
Steve W Steve W is offline
Grow Up? Why?
no team
 
Join Date: Feb 2003
Rookie Year: 2002
Location: Toronto,Ontario Canada
Posts: 2,523
Steve W has a reputation beyond reputeSteve W has a reputation beyond reputeSteve W has a reputation beyond reputeSteve W has a reputation beyond reputeSteve W has a reputation beyond reputeSteve W has a reputation beyond reputeSteve W has a reputation beyond reputeSteve W has a reputation beyond reputeSteve W has a reputation beyond reputeSteve W has a reputation beyond reputeSteve W has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

Quote:
Originally Posted by Dave Flowerday View Post
The way I read the poll, 59% right now have voted for either "it's good but could be fixed" or "it's bad but could be fixed". Only 35% say that nothing is wrong. To me, this is a clear majority saying that there is at least some problem with the rule that could be better. In fact, I'd even say that the noisy minority is the group saying nothing is wrong (35%).
Dave, every rule written could find people that want to see it modified. It is a rule and that means constraints. There are always people that want all constraints removed and those who want them lessened. As for me I would like to see the rule called as written:

<G22> Direction Of Traffic – ROBOTS must proceed around the TRACK in a counter-clockwise
direction. Once a ROBOT has CROSSED a LANE MARKER or FINISH LINE, it shall not
break the plane of the line by moving in the clockwise direction. A PENALTY will be
assigned for each infraction.

In the Arena section it states :
6.2.1 Boundaries and Markings
The TRACK is an octagonal carpeted 27 feet by 54 feet area, bounded by two Alliance Station
Walls and a Guardrail System. and
As the ROBOTS move in a counter-clockwise direction around the TRACK, the quadrant of the
TRACK immediately preceding the FINISH LINE for each ALLIANCE is known as the “HOME
STRETCH.”

This is my Q&A question:
As I have read in the Q&A in gives the indication that moving clockwise within a quadrant is allowed. Should the rule have stated that robots must move in a counter clockwise direction between quadrants but may move in any direct within the quadrant or is the rule correct that all traffic must be in a counter-clockwise direction?

I only got a see other question answer. As written there is nothing that states it is OK to drive backwards in a quadrant. I know that it states that you will be penalized for crossing back over a line but no other examples are given. I guess my point is, there are definite rules stating DO NOT cross back over the line that have been there since day 1. It may not be the best rule but it does state the rule, penalty and above all has not changed since day 1. Why is this such a big issue? When you get a ticket for going the wrong way on the street can you use the defence that I only went a bit the wrong way?

Last year we were upset that the rules continually were changing and now we are upset that they are not. No wonder FIRST has a problem figuring out what is best when we can't decide. Again I state my point, Rules should not be changed during competition season. Explanations are OK but don't change the rules.
__________________
We do not stop playing because we grow old;
we grow old because we stop playing.
  #13   Spotlight this post!  
Unread 11-03-2008, 11:45
Racer26 Racer26 is offline
Registered User
no team
Team Role: Alumni
 
Join Date: Apr 2003
Rookie Year: 2003
Location: Beaverton, ON
Posts: 2,229
Racer26 has a reputation beyond reputeRacer26 has a reputation beyond reputeRacer26 has a reputation beyond reputeRacer26 has a reputation beyond reputeRacer26 has a reputation beyond reputeRacer26 has a reputation beyond reputeRacer26 has a reputation beyond reputeRacer26 has a reputation beyond reputeRacer26 has a reputation beyond reputeRacer26 has a reputation beyond reputeRacer26 has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

Quote:
Originally Posted by Steve W View Post
Dave, every rule written could find people that want to see it modified. It is a rule and that means constraints. There are always people that want all constraints removed and those who want them lessened. As for me I would like to see the rule called as written:

<G22> Direction Of Traffic – ROBOTS must proceed around the TRACK in a counter-clockwise
direction. Once a ROBOT has CROSSED a LANE MARKER or FINISH LINE, it shall not
break the plane of the line by moving in the clockwise direction. A PENALTY will be
assigned for each infraction.

In the Arena section it states :
6.2.1 Boundaries and Markings
The TRACK is an octagonal carpeted 27 feet by 54 feet area, bounded by two Alliance Station
Walls and a Guardrail System. and
As the ROBOTS move in a counter-clockwise direction around the TRACK, the quadrant of the
TRACK immediately preceding the FINISH LINE for each ALLIANCE is known as the “HOME
STRETCH.”

This is my Q&A question:
As I have read in the Q&A in gives the indication that moving clockwise within a quadrant is allowed. Should the rule have stated that robots must move in a counter clockwise direction between quadrants but may move in any direct within the quadrant or is the rule correct that all traffic must be in a counter-clockwise direction?

I only got a see other question answer. As written there is nothing that states it is OK to drive backwards in a quadrant. I know that it states that you will be penalized for crossing back over a line but no other examples are given. I guess my point is, there are definite rules stating DO NOT cross back over the line that have been there since day 1. It may not be the best rule but it does state the rule, penalty and above all has not changed since day 1. Why is this such a big issue? When you get a ticket for going the wrong way on the street can you use the defence that I only went a bit the wrong way?

Last year we were upset that the rules continually were changing and now we are upset that they are not. No wonder FIRST has a problem figuring out what is best when we can't decide. Again I state my point, Rules should not be changed during competition season. Explanations are OK but don't change the rules.
I would add to this Steve, that the rules should be enforced AS WRITTEN, and not "as we meant", and of course, after the initial picking apart by the community in the first X days after kickoff
  #14   Spotlight this post!  
Unread 11-03-2008, 11:51
Dave Flowerday Dave Flowerday is offline
Software Engineer
VRC #0111 (Wildstang)
Team Role: Engineer
 
Join Date: Feb 2002
Rookie Year: 1995
Location: North Barrington, IL
Posts: 1,366
Dave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond reputeDave Flowerday has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

Quote:
Originally Posted by Steve W View Post
It may not be the best rule but it does state the rule, penalty and above all has not changed since day 1. Why is this such a big issue? When you get a ticket for going the wrong way on the street can you use the defence that I only went a bit the wrong way?
Steve, it's a big issue because it's being called in something like 75%+ of matches. It's affecting the outcome of many of those matches. I get that it's been there since day 1. Everyone keeps saying that. So what. If it really, truly was such an easy rule for everyone to follow, then why is this penalty being assessed more than any other rule that I can think of in the history of FIRST? That's my point. Regardless of how easy it is for many of you to follow, LOTS of teams seem to be having problems with it - this fact cannot be denied, can it? I get that they should learn to fix it. Fine, whatever. In the meantime, it's creating a lousy situation for spectators, young teams, new mentors, and potential sponsors.

How many of you would keep watching an (American) football game if the refs threw a flag on 3 out of every 4 downs? There's been lots of sports analogies (even though the FIRST mantra is that we want to be better examples than many athletes), but I can't think of any sport where there are anywhere near as many penalties as we are seeing in this game.
  #15   Spotlight this post!  
Unread 11-03-2008, 12:30
JesseK's Avatar
JesseK JesseK is offline
Expert Flybot Crasher
FRC #1885 (ILITE)
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2005
Location: Reston, VA
Posts: 3,657
JesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond repute
Re: Overdrive <G22> poll: yea or nay?

Pre-VCU, I would have said "Bad but can be fixed". Post-VCU after actually experiencing it, I'd say "Good but can be improved". I'd like some sort of indicator for when a violation has happened, much like what Al said and for the same reasons.

Thanks for the detailed poll Alan, and a bump.
__________________

Drive Coach, 1885 (2007-present)
CAD Library Updated 5/1/16 - 2016 Curie/Carver Industrial Design Winner
GitHub
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
2008 OVERDRIVE poll Frank Neuperger General Forum 6 15-01-2008 16:22
pic: Ball of destroyedness.. yea FlyingDutchman Extra Discussion 10 02-02-2006 19:54
problems with G22 JMH Electrical 2 19-01-2005 20:52
Vote: NYC Off-Season Competition - yay no nay mtaman02 Off-Season Events 0 27-05-2004 00:46


All times are GMT -5. The time now is 06:30.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi