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  #91   Spotlight this post!  
Unread 24-03-2008, 14:51
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Re: 2008 Ultimate Alliance

Quote:
Originally Posted by EricH View Post

And dominating more than L.A. is saying something. 330+1717 NEVER scored less than 100 points, even under defense. (Heavy defense, too.) IN the elims, it was even worse--there was one match with a 90-point margin of victory after penalties on 330 and 1717's alliance and none on the other. Another match ended up 142-0 after 2 penalties on the other alliance.
2056, 1114, and 1680 were even more dominating at Waterloo.

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Unread 24-03-2008, 14:54
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Re: 2008 Ultimate Alliance

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Originally Posted by Joe Ross View Post
2056, 1114, and 1680 were even more dominating at Waterloo.

Code:
Regional Min Max Avg
LA       102 142 116
WAT      104 142 125
Ouch.

I say that any alliance with average scores over 100 has its teams going into the pool for ultimate alliance.
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Unread 24-03-2008, 19:04
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Re: 2008 Ultimate Alliance

So I re thought my previous ultimate alliance and for some reason had a brain fart on some teams. That alliance of 1126, 1114 and 2228 would be a close 2nd but my number one alliance would be 1126 1114 and 1024. 3 great hurdlers that can all knock off and have great hybrid modes. One can only hope in Atlanta
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Unread 24-03-2008, 19:44
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Re: 2008 Ultimate Alliance

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Originally Posted by David Brinza View Post
Team 16 hasn't been mentioned since just after MWR (week #1). You can bet that they've been busy ever since, getting ready for Bayou. An alliance there with 16, 118, & a "D-bot", could dominate the elims in New Orleans even more so than the Los Angeles Regional winners.

Since I find the webcasts a bit inadequate for watching the matches, I'm going to Bayou to scout for the Championship. Well, actually I just want to get a first-hand look at Bomb Squad in action!

Yes, I could tell a tale of a practice robot and some "avoidance" code not seeing me in my Easter outfit - they were some very fast high heels

Congrats on the LA win, David, and we are looking forward to seeing you in the Big Easy!
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Unread 24-03-2008, 20:07
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Re: 2008 Ultimate Alliance

1114, 233, 930

Best Hurdlers
Best End Game
Best Laps
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Unread 24-03-2008, 20:27
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Re: 2008 Ultimate Alliance

1114, 968, 148

who needs an end game if you can hurdle that many times and run that many laps?
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Unread 25-03-2008, 18:56
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Re: 2008 Ultimate Alliance

I think any alliance with the numbers 1114 and 16 in it would be unstoppable!
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Unread 26-03-2008, 03:58
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Re: 2008 Ultimate Alliance

For me the ultimate alliance this year is 1114/x/y, since 1114 is the only team that really sticks out above all the elite players of this year (maybe 1114/217/1024? 1114/330/148? who knows).

But none of these alliances really have much of a hope of occurring, as I expect at least 2 (more likely all 3) to be in the top 8 in their division or to be easy first round picks.

I think the actual winning alliance at the Championships is going to be a 5th-8th division seeded alliance, captained by either a team performing well enough to get noticed but not spectacular enough to be considered one of the dominate top teams (25, 39, 111, 254, 1625) or by one of the highly publicized robots of this year having an off match or two in qualifiers (27, 217, 233, 330, 968, 987, 1024, 1114, 1126, 1717, etc.). There are so many good hurdlers out there that in at least one division a low captain will be able to pick another robot of almost equal hurdling ability (say 5-6 hurdles per match), but will have first or second choice at the good lap runners or herders (of which there are very few and will almost be guaranteed to be passed up in the first round for hurdlers). I'm a firm believer in alliance play and that 3 well above average robots will be able to defeat 1 or even 2 phenomenal robots with no supporting alliance, and that having a partner that doesn't need a trackball will be essential.

So I'm hoping to see something like 118/39/1986, 1625/100/207, 118/33/60, and who knows what else. The last bot is really up in the air to me as lap runners/herders don't seem to be getting that much publicity aside from 148 (and unfortunately I think they're going to do well enough to get in the top 8 in their division, and I don't think there'll be 2 good enough hurdlers for them to pick up out there).
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  #99   Spotlight this post!  
Unread 26-03-2008, 04:10
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Re: 2008 Ultimate Alliance

Quote:
Originally Posted by Donut View Post
For me the ultimate alliance this year is 1114/x/y, since 1114 is the only team that really sticks out above all the elite players of this year (maybe 1114/217/1024? 1114/330/148? who knows).

But none of these alliances really have much of a hope of occurring, as I expect at least 2 (more likely all 3) to be in the top 8 in their division or to be easy first round picks.

I think the actual winning alliance at the Championships is going to be a 5th-8th division seeded alliance, captained by either a team performing well enough to get noticed but not spectacular enough to be considered one of the dominate top teams (25, 39, 111, 254, 1625) or by one of the highly publicized robots of this year having an off match or two in qualifiers (27, 217, 233, 330, 968, 987, 1024, 1114, 1126, 1717, etc.). There are so many good hurdlers out there that in at least one division a low captain will be able to pick another robot of almost equal hurdling ability (say 5-6 hurdles per match), but will have first or second choice at the good lap runners or herders (of which there are very few and will almost be guaranteed to be passed up in the first round for hurdlers). I'm a firm believer in alliance play and that 3 well above average robots will be able to defeat 1 or even 2 phenomenal robots with no supporting alliance, and that having a partner that doesn't need a trackball will be essential.

So I'm hoping to see something like 118/39/1986, 1625/100/207, 118/33/60, and who knows what else. The last bot is really up in the air to me as lap runners/herders don't seem to be getting that much publicity aside from 148 (and unfortunately I think they're going to do well enough to get in the top 8 in their division, and I don't think there'll be 2 good enough hurdlers for them to pick up out there).
Your rationale makes sense. However, I would be more inclined to agree with it in last year's game. Teams picking late could get a good ringer bot first round and take the "best" ramp (bonus robot) on the way back. Since bonus points were huge last year, it decided many matches.
I think at CMP, there will be more than 24 good hurdlers, lap/racer bots to go around per division. I'm not entirely convinced that a #1 seed with a first pick will be at a disadvantage once the 3rd alliance partner choices comes around. I still think 3 hurdling robots are the way to go that have decent speed and great autonomous.
1024 has proven that they can take on an average team (or an alliance with no auto) by themselves during auto period.
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  #100   Spotlight this post!  
Unread 26-03-2008, 04:18
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Re: 2008 Ultimate Alliance

For GTR: I would think Woburn (188), ThunderChickens (217) and Simbotics (1114).
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Unread 26-03-2008, 08:16
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Re: 2008 Ultimate Alliance

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Originally Posted by robot chick View Post
For GTR: I would think Woburn (188), ThunderChickens (217) and Simbotics (1114).
Hey, ThunderChickens are good, but I don't think they're so good they can compete in GLR and GTR at the same time!
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Unread 26-03-2008, 11:28
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Re: 2008 Ultimate Alliance

hrmmmm

1114, 71, 233...

IDK something about the Ultimate Alliance always makes me wanna pick Beatty, and i know we have all learned before that you never bet against them. hrmmm if 1114 can capture GTR this coming weekend I'd go as far as to call them the best robot this year (even though 1024 already has 3 regional wins).
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Unread 26-03-2008, 11:53
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Re: 2008 Ultimate Alliance

This might sound a little obvious at first but stay with me... it all depends on who gets #1 seed and who is in what division. If the two best hurdlers are in the same division (personal opinion: 1114, 217) and one of them gets the number one seed, then they will pick the other. I think you will be hard-pressed to find 2 robots that can beat this as it stands now. If one of them does not get the number one seed, then things start getting interesting, because there is going to be a face-off, now it all depends who gets the number one seed, is it a good or average bot? Or somehow did a low-scorer get up there? If the #1 seed is a less-than-ideal teammate then whoever they pick is in deep trouble, because they get the veeerry last pick, so you're going to end up with 1 phenomenal robot, and 2 less-than-phenomenal robots, and that isn't going to win the championship this year. I tend to think that the gap is wide enough from the phenomenal bots to the good bots that champs is going to be won by the #1 or #2 alliance, possibly #3, because by the time you get to #4, all of the awesome bots are gone. So this is who wins... the 2 best hurdlers in their division and the sleeper lap-bot (or possibly defense, I've now seen what defense can do at WMR). This is called the "ultimate alliance" but I think that if the two best hurdlers get together with an ok lapbot the 200-pt. barrier will be broken.
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Unread 26-03-2008, 12:15
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Re: 2008 Ultimate Alliance

This is the way I see it right now. A pairing of any of these robots would be amazing. Either way, look for all of these teams to be making waves in ATL.

Tier 1:
1114, 217 (I absolutely love the chickens this year! Slams are much cooler than Boops)

Tier 2:
330, 968, 987, 233, 71 (with rollers), 1124, 16

Tier 3:
175, 254, 2056, 111, 118, 980, 121, 1024, 1625, 33

Forgive me if I am forgetting anyone. These are just the teams that stick out in my mind. Also forgive me for the northeast bias. These teams pop into my head much faster.
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Unread 26-03-2008, 12:23
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Re: 2008 Ultimate Alliance

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Originally Posted by Mike Harrison View Post
This might sound a little obvious at first but stay with me... it all depends on who gets #1 seed and who is in what division. If the two best hurdlers are in the same division (personal opinion: 1114, 217) and one of them gets the number one seed, then they will pick the other. I think you will be hard-pressed to find 2 robots that can beat this as it stands now. If one of them does not get the number one seed, then things start getting interesting, because there is going to be a face-off, now it all depends who gets the number one seed, is it a good or average bot?
Or if the first seed is smart, they can break up alliances before they are made. Let's say that 1114 and 217 are in the same division. #1 seed is, say, a not-so-good team. 1114 is third and 217 is fifth (random seeds). If that team is smart, they will: pick 217, then pick 1114. Note: only do this if you know both will decline...Now, 1114 and 217 CAN'T team up, and so both get a less-good alliance. They may even face each other at some point.

It all depends who is first seed. At L.A., with two good hurdlers and about three or four less-good ones, the first seed was one of the good hurdlers and picked the other. Game over.
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