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#1
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Re: Defensive Strategy - cornering opponents ball
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Teams like us have spent too many hours building a powerful bot to have our scoring potential neutralized by a half-done box bot ("defensive bot"). The game creators intended to reduce pinning. This can be found by the lack of any 90 degree corners in the track. Unfortunately, teams are still able to pin a ball. I've done the math and I have a counter pinning strategy: high speed ramming. If I can get our 120lb bot moving at 20 ft/s we should be able to disable/dislodge the defensive bot/track ball. A single lap w/ hurdle will be sufficient to cover 10pt penalty. After this, one of four things happens: A) The defensive robot has been damaged and is no longer able to play defense B) The defensive robot is still working, but we are able to keep control of the ball C) The defensive robot, while still working, has realized it is in their best interests to not pin the ball D) The defensive robot, still working, pins the ball after we come around the track again. We repeat the ramming maneuver and hurdle (with no net point loss) and hope for conditions A),B), or C) next time around. Most defense bots are weak KOP bots, so I have a feeling condition is A) is the likely outcome. Yes, it might not be the most GP solution, but neither is pinning. Pinning was not in the intent of the game creators and promotes laziness in bot design and construction. Pinning will lead to boring, low scoring matches. I intend to change that. I encourage other teams with competitive robots to do the same to keep this years game interesting. See you at Nationals! ![]() |
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#2
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Re: Defensive Strategy - cornering opponents ball
Shadow503,
You must not be playing the same game we are. As a team subjected to quite a lot of defense, there are some fully complete robots that have an excellent drive train and a decent shooter that can play some mean defense against that ball. I watched every single one of our GLR matches on video and we had single, and sometimes double, defense against us in every match except 1 but we managed to play through it. The ability to play through defense is key in almost every FIRST game, so I suggest you figure out how to play through it because camplaining about it isn't going to make it go away. -Paul |
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#3
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Re: Defensive Strategy - cornering opponents ball
I don't think its fair to say that most defensive robots are half done or weak KOP robots. Even if they are, you have to remember that it takes more than a well built robot or good programming and design. Put that on the field and the robot might perform half decent. Put a good driver who has had practice and it should do phenomenal. So even if a half done robot is blocking your way, think about this, why is it able to do so?
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#4
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Re: Defensive Strategy - cornering opponents ball
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417 finished ranked first after quals, using a lower-scoring strategy than 575s, but one that was much more difficult to block. 417 was ranked first after qualifications. By using a pretty-good strategy that was hard to stop they ended up being more effective than the high-potential, but easier-to-block 575. One more thing to add to my mentor's "strategic concerns to go over with the teams" list. If you build a good robot, the opposition will focus on stopping you -- even to the extent of abandoning their own scoring. A good robot can score a lot of points. A great robot can do it when the other alliance does everything they can to stop it. Last edited by Rick TYler : 06-04-2008 at 14:44. |
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#5
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Re: Defensive Strategy - cornering opponents ball
I don't see why people keep saying things like "It's not what the GDC intended." The truth is it doesn't matter what the GDC intended, they wrote rules, and we are to follow those rules. Anything that falls within those rules is a valid strategy. Our job is to play the game that the GDC gave us, not the one we think they should have given us.
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#6
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Re: Defensive Strategy - cornering opponents ball
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#7
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Re: Defensive Strategy - cornering opponents ball
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More likely, the fact is your team did not take into account defensive strategies ... so now you are crying foul. Quote:
2> Strategies designed to damage other bots or the field will get you DQ'd 3> Most defensive bots I've encountered are built stronger than their offensive counterparts because they 'expect' contact. Have fun with your strategy. I'll be there to assist the other guy putting his robot back together while your team goes home after being DQ'd Quote:
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If you try to destroy others robots and encourage others to do the same ... don't be surprised when it happens to you. Have fun at the nationals ![]() |
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#8
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Re: Defensive Strategy - cornering opponents ball
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I think the concensus is that if you can be stopped by a defensive bot then it is your problem to deal with, not complain about. ( or at least not ours.) |
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#9
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Re: Defensive Strategy - cornering opponents ball
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If a ball is pinned against a wall there is nothing even the best bot can do about it. That is the biggest thing that separates pinning from previous defensive strategies. In previous years, a defensive bot had to be robust and have a solid drive train. This year, the rules protect a pinning bot from contact so a cardboard box with wheels could effectively carry out this "strategy". Yes, and a single hurdle + lap will eliminate that penalty. Quote:
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![]() See you at nationals! |
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#10
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Re: Defensive Strategy - cornering opponents ball
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#11
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Re: Defensive Strategy - cornering opponents ball
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Finally, I direct you to the eliminations at GLR. There you can see a very fine showing of counter-defense between us (910) and the Thunderchickens. Above all else teamwork can prevent defense from shutting you down. Also the 135 degree walls are likely there to give the track a somewhat oval appearance, to simulate a race track. Not for any specific anti defense reason. |
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#12
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Re: Defensive Strategy - cornering opponents ball
Alex, I'll be honest with you, I think that your argument is baseless. Defense is a valid strategy, and as an offensive robot, you must play through it or lose. Also, if defense-oriented robots were so weak and flimsy, you should have no trouble dealing with them unless your robot is similarly weak or flimsy; all you have to do is push them out of the way. In addition, a strategy that has severely damaging or destroying opposing robots as one of its main goals has no place in this game, and I would hope the refs would DQ any team trying such a foul strategy. A side note, calling other robots "half-finished" or "defective" is just bad manners, and is very rude.
Last edited by lukevanoort : 06-04-2008 at 18:13. |
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#13
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Re: Defensive Strategy - cornering opponents ball
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I'll clarify my previous statement. The goal of my strategy is to simply dislodge the ball. The last thing I want to do is to destroy another teams robot. Herodotus suggested pushing, and I agree with him. This will allow competitive bots with a good drive train to move the pinning bot. Yes, my suggestion for high speed ramming may have been blunt. Pushing is a more reasonable solution. I'm only using words that were used by supporters of pinning in the past few pages. Is it really rude if I haven't actually named any robots? Please consider your own personal attacks when you wish to point fingers about being rude. |
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#14
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Re: Defensive Strategy - cornering opponents ball
I really don't like the way this thread is going,
how about we have some hot chocolate and heatedly discuss, rather than argue, about it eh? Really, words do not peirce hearts, people do. So no, it is only the usage and implications of said usage that render words poisonous. -Jesus Edit. Or Lemonade. Last edited by SL8 : 06-04-2008 at 17:50. |
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#15
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Re: Defensive Strategy - cornering opponents ball
Yes, lemonade would probably be a better idea right now!
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