Go to Post F.I.R.S.T. Troubleshooting Rule #1 - If you work on software, the problem is always with hardware. If you work with hardware, the problem is always with software ;) - Redneck [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 21-04-2008, 15:20
JesseK's Avatar
JesseK JesseK is offline
Expert Flybot Crasher
FRC #1885 (ILITE)
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2005
Location: Reston, VA
Posts: 3,667
JesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond repute
Re: Lesson Learned: The Negative

Quote:
Originally Posted by EricH View Post
Really. I don't recall anyone saying this was no-contact, no-defense. Not even the GDC.

Now, about the ref training--So you want last year's Curie-Einstein difference? At least they were pretty consistent. Pinning is legal for up to 6 seconds, so I don't see what's up there, unless it wasn't called after 6 seconds.
I was very disappointed that the refs on Einstein called outside the bumper zone penalties against bots that were constantly pinned against a wall. The contact appeared unintended after watching replays and I doubt it could have been avoided. There were also pins where the defensive bot would back up 2-3 feet only to go right back in to pin without an impeding penalty. This happened to any bot, including the slow hurdlers like us.

I also had a huge problem with the announcer saying "N robot assessed 2 penalties for outside the bumper zone contact and 2 G37 penalties". Aren't those the same rules? <G37> encompasses a alot of situations, isn't it possible to be more specific? Who in their right mind knows what a G37 penalty is?
__________________

Drive Coach, 1885 (2007-present)
CAD Library Updated 5/1/16 - 2016 Curie/Carver Industrial Design Winner
GitHub
Reply With Quote
  #2   Spotlight this post!  
Unread 21-04-2008, 15:46
hallk's Avatar
hallk hallk is offline
A member of many teams...
AKA: Katie Hall
FRC #0537
Team Role: College Student
 
Join Date: Oct 2005
Rookie Year: 2002
Location: Milwaukee
Posts: 233
hallk has much to be proud ofhallk has much to be proud ofhallk has much to be proud ofhallk has much to be proud ofhallk has much to be proud ofhallk has much to be proud ofhallk has much to be proud ofhallk has much to be proud ofhallk has much to be proud ofhallk has much to be proud of
Send a message via AIM to hallk
Re: Lesson Learned: The Negative

I think that the inspectors should have some sort of training like the refs do. I inspected at 3 regionals and all of them had slightly different rulings which was frustrating.
I would also like to see the game animation displayed at the competition more frequently. This is an easy way to explain the game to visitors and it might be nice to have to playing by the VIP/volunteer check-in table.
I didn't like how some of the traditional FIRST songs, example "Thunderstruck", were no longer allowed to be played (even though they sometimes were).
Reply With Quote
  #3   Spotlight this post!  
Unread 21-04-2008, 17:24
DUCKIE's Avatar
DUCKIE DUCKIE is offline
Duckie THE Duct Tape Enthusiast
AKA: Andrea Tribo
FRC #0365 (Miracle Workerz)
Team Role: Alumni
 
Join Date: Nov 2001
Rookie Year: 2001
Location: Huntsville, AL
Posts: 341
DUCKIE has a brilliant futureDUCKIE has a brilliant futureDUCKIE has a brilliant futureDUCKIE has a brilliant futureDUCKIE has a brilliant futureDUCKIE has a brilliant futureDUCKIE has a brilliant futureDUCKIE has a brilliant futureDUCKIE has a brilliant futureDUCKIE has a brilliant futureDUCKIE has a brilliant future
Send a message via AIM to DUCKIE
Re: Lesson Learned: The Negative

FIRST has always been safety concious. Requiring eye protection in the pits and on the fields for all students, visitors, and crew. More so in the last couple years with the addition of the Safety Captains, Safety Awards, and Safety Judges.

Why do they not enforce it with the official photographers then?

It seems like they need safety glasses the most... (I don't know about you, but I've never met a blind photograher)... along with hard hats. There was one lady this year who stood closer to the field than the refs (nearly getting hit by a couple robots that she did not see because she was looking through her camera at the other end of the field). When some of us on crew mentioned that she should be wearing safety glasses that close to the field she blew us off rudely. She also kept going into the player stations during matches (which I know some of them were not expecting), and even onto the field after a match before the head ref. cleared anyone to enter the field. One of the robots was even still moving when she hopped the gate.

The fact that FIRST did not enforce safety rules with people they actually pay to represent them makes me question what the message is that they are trying to send to the students... who were also out there with media passes taking pictures of their teams.
__________________
We can lick gravity, but sometimes the paperwork is overwhelming. - Werner von Braun


Reply With Quote
  #4   Spotlight this post!  
Unread 21-04-2008, 23:09
casualobserver casualobserver is offline
Registered User
no team
 
Join Date: Dec 2007
Rookie Year: 2001
Location: somewhere
Posts: 3
casualobserver is just really nicecasualobserver is just really nicecasualobserver is just really nicecasualobserver is just really nice
Re: Lesson Learned: The Negative

I found that a disappointing aspect of the competition this year was the lack of enforcement of certain rules. In particular, the 80" rule, perhaps the biggest constraint this year in design was rarely enforced throughout the competition. Teams were occasionally penalized when they fell over and ended up being far out of the limit, however some designs were, when functioning normally, outside this limit. The fact that a yellow sticker was placed on the inspection tag, alerting the refs to the fact that the robot was capable of extending past the 80" was not enough. Rules like this, which are designed to specifically create a difficult design constraint (and thus make the game more complex and challenging) should be enforced on the highest order, as they are in essences why we play the game. No one expects to get away with a 140 pound robot that has a 40"X50" base. However, once the match starts, it seems that this concern for playing the game the way it was designed is lost. A team whose robot was ~87" long by diagonal measurement during normal (not fallen-over) game play, was never once penalized during a match. This leads to a more general disappointment in FIRST.

If/when such things happen, teams who are aware of this are put in a strange situation. Is it GP to report a rule violation by another team? Is there a way to do so that is GP, as well as officially acceptable? Can it be done efficiently? How will it affect the other team? Such questions are raised which have no real answer in the FIRST community/competition. An exception, Team 190 (Team 190 Legality Thread). Their robot had a unique hurdling technique which eventually was determined to be illegal after 2 regionals of acceptable play. There was a discussion on CD about their design and legality and it was all handled with care and professionalism. However, this is not usually the case, and a fear often arises that silences teams because they may be 'black-listed', if you will, for reporting these types of things. I feel it is FIRST's responsibility to design a system where a team can raise a legitimate concern about another team's robot without fear of any tarnish on their reputation. Centrally, it calls the question, "Is it alright to not report cheating?" No one wants to be the team that is always telling on other teams, but it is simply not fair to teams who took into consideration all of the rules when designing their robot.
On that note, those are my 2 cents, take them as you will. The season was otherwise great! I look forward to next year's game, and to a time when such situations will be resolved in a gracious and professional manner.
Reply With Quote
  #5   Spotlight this post!  
Unread 21-04-2008, 23:31
Rick TYler Rick TYler is offline
A VEX GUy WIth A STicky SHift KEy
VRC #0010 (Exothermic Robotics)
Team Role: Mentor
 
Join Date: Jan 2005
Rookie Year: 2005
Location: Redmond, Washington
Posts: 2,000
Rick TYler has a reputation beyond reputeRick TYler has a reputation beyond reputeRick TYler has a reputation beyond reputeRick TYler has a reputation beyond reputeRick TYler has a reputation beyond reputeRick TYler has a reputation beyond reputeRick TYler has a reputation beyond reputeRick TYler has a reputation beyond reputeRick TYler has a reputation beyond reputeRick TYler has a reputation beyond reputeRick TYler has a reputation beyond repute
Re: Lesson Learned: The Negative

Quote:
Originally Posted by casualobserver View Post
I found that a disappointing aspect of the competition this year was the lack of enforcement of certain rules. In particular, the 80" rule, perhaps the biggest constraint this year in design was rarely enforced throughout the competition. (...) A team whose robot was ~87" long by diagonal measurement during normal (not fallen-over) game play, was never once penalized during a match. This leads to a more general disappointment in FIRST.
I don't understand your point. There is nothing wrong with being more than 80" in any direction as long as the robot meets Rule R16:

Quote:
<R16> Once the MATCH has started, the ROBOT may assume a PLAYING CONFIGURATION that exceeds the size dimensions specified in Rule <R11>. While in the PLAYING CONFIGURATION, the ROBOT may expand up to a maximum horizontal dimension of 80 inches (e.g. all parts of the ROBOT must fit within an imaginary 80-inch-diameter upright cylinder). There are no height limits for a ROBOT in its PLAYING CONFIGURATION at any time after the start of the MATCH.
So, if that 87" long robot was diagonal in the cylinder, it would only violate <R16> if it was also protruding through the side of an imaginary cylinder 80" in diameter. The rule specifically says that a robot has no height limit, and could therefore be 160" high if that's what the team wanted. Were you saying that the 87" robot was at a shallow enough angle that it covered more than 80" on the floor?
__________________
Exothermic Robotics Club, Venturing Crew 2036
VRC 10A, 10B, 10D, 10Q, 10V, 10X, 10Z, and 575
Reply With Quote
  #6   Spotlight this post!  
Unread 21-04-2008, 23:40
IndySam's Avatar
IndySam IndySam is offline
Registered User
FRC #0829 (Digital Goats)
Team Role: Mentor
 
Join Date: Nov 2005
Rookie Year: 2004
Location: Indy
Posts: 3,358
IndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond repute
Re: Lesson Learned: The Negative

Quote:
Originally Posted by Rick TYler View Post
I don't understand your point. There is nothing wrong with being more than 80" in any direction as long as the robot meets Rule R16:



So, if that 87" long robot was diagonal in the cylinder, it would only violate <R16> if it was also protruding through the side of an imaginary cylinder 80" in diameter. The rule specifically says that a robot has no height limit, and could therefore be 160" high if that's what the team wanted. Were you saying that the 87" robot was at a shallow enough angle that it covered more than 80" on the floor?
I can think of at least one robot that routinely violated the 80" rule (was more than 80 long in a horizontal plane) and was never penalized. Through all of the competitions I saw, the only time the penalty was called was when a robot fell over. That means that it was never looked for.

I don't blame the refs, they were way to busy doing other things to pay attention to this rule.
__________________
"Champions are champions not because they do anything extraordinary but because they do the ordinary things better than anyone else." —Chuck Knoll


2015 Indianapolis District Winner
2014 Boilermaker Regional Industrial Design Award
2013 Smoky Mountain Regional Industrial Design Award
2012 Boilermaker Engineering Excellence Award
2010 Boilermaker Rockwell Innovation in Control Award.
2009 Buckeye J&J Gracious Professionalism Award
2009 Boilermaker J&J Gracious Professionalism Award
2008 Boilermaker J&J Gracious Professionalism Award
2007 St Louis Regional Winners
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Lesson Learned: The Positive. Koko Ed General Forum 24 21-04-2008 13:11
Championship's Atlanta 2006 - The Negative dangerousdave Championship Event 80 03-04-2007 17:45
2006 Season - The Negative Koko Ed FRC Game Design 119 10-05-2006 07:15
Lessons learned 2005: The negative Koko Ed FRC Game Design 138 06-05-2005 18:58


All times are GMT -5. The time now is 21:28.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi