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Re: [Official 2008 Game Design] OK, so YOU design the 2009 game...
One idea I've been toying with is the ability for the drivers can voluntarily give up control to their autonomous routines. Perhaps we have something similar to the pressure switches used for the human players back in the days of the tetras?
When operating under optional autonomous, goals/points/etc are worth more. Or, points could be accumulated for the number of seconds running in voluntary autonomous. This allows the advanced teams to place a greater value on their autonomous routines, without forcing the younger teams to simply wait for autonomous mode to end. |
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