Go to Post And if in the end the students are inspired and more of the public becomes aware of the program, and people gain more appreciation for engineering, how can that not be a good thing? - dlavery [more]
Home
Go Back   Chief Delphi > Competition > FRC Game Design
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #7   Spotlight this post!  
Unread 15-05-2008, 18:58
Billfred's Avatar
Billfred Billfred is offline
...and you can't! teach! that!
FRC #5402 (Iron Kings); no team (AndyMark)
Team Role: Mentor
 
Join Date: Feb 2004
Rookie Year: 2004
Location: The Land of the Kokomese, IN
Posts: 8,471
Billfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond repute
Re: [Official 2008 Game Design] New Technology Discussions

Quote:
Originally Posted by Cory View Post
My suggestion:

For 2009, don't do anything that relies on functions of the new controller--since they probably won't work right, out of the box.
Echoed after recalling the bugs of years past. Edit: On second thought, I'll qualify my echo: Don't do anything that relies on the new controller's functions and can't be rigged up easily to work through more primitive means.

That said, suppose that teams could park a robot in a loading zone that loaded red and blue balls from a feeder (think Half-Pipe Hustle) in random order. (The refs would have this knowledge for sanity's sake.) Slightly lower in the loading zone would be a rejection bin for balls of the other alliance's color; teams would receive some benefit from depositing the rejects correctly and leaving with their own load.

I did enjoy seeing a drive-forward autonomous mode be successful this year. From what I've seen, years where that is a viable option (see also: Aim High) have been pretty good years for autonomous. Whatever the game is, I'd be happy to see that be a choice (though not necessarily the best choice).

Lastly, if you want to talk incentive for autonomous: Suppose the winner of the autonomous period (by whatever definition you prefer) got a five- or ten-second period at the end of the match to themselves (read: where the other alliance was disabled). Every single season of the autonomous era, such a boost would be a very interesting change in how the endgame was played.
__________________
William "Billfred" Leverette - Gamecock/Jessica Boucher victim/Marketing & Sales Specialist at AndyMark

2004-2006: FRC 1293 (D5 Robotics) - Student, Mentor, Coach
2007-2009: FRC 1618 (Capital Robotics) - Mentor, Coach
2009-2013: FRC 2815 (Los Pollos Locos) - Mentor, Coach - Palmetto '09, Peachtree '11, Palmetto '11, Palmetto '12
2010: FRC 1398 (Keenan Robo-Raiders) - Mentor - Palmetto '10
2014-2016: FRC 4901 (Garnet Squadron) - Co-Founder and Head Bot Coach - Orlando '14, SCRIW '16
2017-: FRC 5402 (Iron Kings) - Mentor

93 events (more than will fit in a ChiefDelphi signature), 13 seasons, over 60,000 miles, and still on a mission from Bob.

Rule #1: Do not die. Rule #2: Be respectful. Rule #3: Be safe. Rule #4: Follow the handbook.

Last edited by Billfred : 15-05-2008 at 19:05.
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Official 2008 Game Design] OK, so YOU design the 2008 game... dlavery FRC Game Design 25 20-02-2008 23:31
[Official 2008 Game Design] New Technology Discussions dlavery FRC Game Design 10 18-08-2007 12:16
[Official 2007 Game Design] Autonomy And Other Technology Discussions dlavery FRC Game Design 48 02-07-2006 20:05
[Official 2006 Game Design] Autonomy And Other Technology Discussions dlavery FRC Game Design 36 12-11-2005 17:49
[Official 2005 Game Design] Autonomy Discussions dlavery FRC Game Design 53 04-09-2004 22:29


All times are GMT -5. The time now is 06:20.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi