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#1
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Re: The 2008 Beantown Blitz (Hosted by team #125)
Despite my hardest attempts to be as lazy as possible with this, the golden trackball details have arrived....below is the list of rule changes for the 2008 Beantown Blitz. Comments are of course always welcome, and I'd be glad to answer any questions.
General Rules: 1. The “freeze frame” method of scoring is gone at the beantown blitz. The robots and balls will be scored when they come to REST, not when the buzzer sounds. Yes this applies for hybrid mode too. 2. A <G22> modification will be made for the lane dividers only (not the start/finish lines). A robot must completely cross back over a lane divider to be penalized, as opposed to the current rule of any part crossing back over to be penalized. Golden Ball Rules: 3. Two Golden Balls will be perched above each alliance station (1 over red, 1 over blue). They will be on a ramp and locked in such a way that only 1 can be released in any given match (which one that is released is dependent upon hybrid mode, see below). The golden ball is the same size and weight as the regular trackballs, but just gold in color. a. The golden ball will be awarded to the team that scores the most in Hybrid mode. b. That hybrid winning alliance will have the ability to release the ball into the field of play at their discretion. c. The Golden ball can be possessed by any team (and scored by any team for that matter) d. It can be scored like any other trackball, with a few exceptions. There are 2 additional points awarded when scoring the Golden ball. i. 4 points for a herd ii. 10 points for a hurdle iii. NO POINTS for capping the golden ball at the end of regulation!!*** See everyone at the blitz, where there are even more surprises in store! |
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#2
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Re: The 2008 Beantown Blitz (Hosted by team #125)
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#3
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Re: The 2008 Beantown Blitz (Hosted by team #125)
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#4
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Re: The 2008 Beantown Blitz (Hosted by team #125)
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Last edited by Spider-Man : 20-05-2008 at 21:42. Reason: points do count if an opposing robot touches an alliance's ball |
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#5
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Re: The 2008 Beantown Blitz (Hosted by team #125)
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-Jacob |
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#6
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Re: The 2008 Beantown Blitz (Hosted by team #125)
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#7
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Re: The 2008 Beantown Blitz (Hosted by team #125)
That's going to be crazy weird to officiate
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#8
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Re: The 2008 Beantown Blitz (Hosted by team #125)
So, for red to score twice, it must also score for blue, at least once?
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#9
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Re: The 2008 Beantown Blitz (Hosted by team #125)
not necissarily, if red hurdles, gains possession before passing blue's finish line, does a lap, and hurldles again, red will gain 20 points from the hurdles, and nullify the 4 blue would have gotten by being in possession of the ball during a herd.
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#10
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Re: The 2008 Beantown Blitz (Hosted by team #125)
You are partially right. After the ball is hurdled by red, the ball will have to cross the blue finish line before it can score for red. However, if the red robot is in contact with the ball as it crosses the blue finish line, it will not count for blue points. If the ball crosses the blue line under it's own momentum, it will score for blue.
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#11
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Re: The 2008 Beantown Blitz (Hosted by team #125)
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same thing really as what the person above said about contact while crossing opponent's line |
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#12
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Re: The 2008 Beantown Blitz (Hosted by team #125)
Love the golden trackball addition to the game. It will bring so much more strategy into the mix. Can't wait to see it in action.
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#13
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Re: The 2008 Beantown Blitz (Hosted by team #125)
We already have a system in place, and it is not going to be as bad as you think it is going to be.
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We were trying to accomplish something here by saying that a lot of the time (not all, but a decent amount), there were 3 capable scoring robots on an alliance...Now we get to see what happens if 3 capable scoring robots can control 3 balls and score all 3 balls. I'm excited to see it pan out. |
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#14
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Re: The 2008 Beantown Blitz (Hosted by team #125)
Is anyone going to be getting the video for TBA?
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#15
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Re: The 2008 Beantown Blitz (Hosted by team #125)
I'm surprised. I agree with all of the new rules in place (especially since now you have to back the whole robot over the line to get penalized). This is a new beginning!
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