|
|
|
![]() |
|
|||||||
|
||||||||
|
|
Thread Tools |
Rating:
|
Display Modes |
|
#16
|
||||
|
||||
|
Re: [Official 2008 Game Design] OK, so YOU design the 2009 game...
This game looks a lot like the 2006 Mission Mayhem version of Aim High...
That was an exciting version of Aim High, nothing like seeing those big robots fall of the 2 sided ramp. Also it was in a cafeteria with a low ceiling so that added to the fun as well. Hope it goes well. |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| [Official 2008 Game Design] Game Elements and Subtasks | dlavery | FRC Game Design | 35 | 25-05-2008 22:37 |
| [Official 2008 Game Design] OK, so YOU design the 2008 game... | dlavery | FRC Game Design | 25 | 20-02-2008 23:31 |
| [Official 2007 Game Design] OK, so YOU design the 2007 game... | dlavery | FRC Game Design | 44 | 17-12-2006 17:05 |
| [Official 2006 Game Design] OK, so YOU design the 2006 game... | dlavery | FRC Game Design | 29 | 08-01-2006 00:21 |
| [Official 2005 Game Design] OK, so YOU design the 2005 game... | dlavery | FRC Game Design | 37 | 26-10-2004 23:15 |