Go to Post In my opinion, leaders do not need to be picked. They naturally emerge as time goes on and as more opportunities are presented to them. - Alex Golec [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #31   Spotlight this post!  
Unread 27-05-2008, 16:50
EricH's Avatar
EricH EricH is online now
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,817
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Problem with Penalties

Quote:
Originally Posted by Adam Y. View Post
Explain to me how every single other game on the face of the earth does this without a problem. Technically, they don't. All of the major sports in the world have the same problems that FIRST does. What they make up for it is that they are constantly revising the same set of rules which is never going to happen unless FIRST stays with a specific game.
And ALL of the major sports have the same sets of rules year to year, and only ONE gives point penalties in any way, shape or form. NONE of the other major sports has the same problems. What's the biggest recent rule change in football, the facemask penalty? The biggest one that really affected the game, the forward pass, was what, 60-70 years ago or more?

Now, what's the biggest rule change in FIRST? The game. When? Every January. Not like major sports at all.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #32   Spotlight this post!  
Unread 27-05-2008, 17:12
Adam Y.'s Avatar
Adam Y. Adam Y. is offline
Adam Y.
no team (?????)
 
Join Date: Mar 2002
Location: Long Island
Posts: 1,979
Adam Y. is a splendid one to beholdAdam Y. is a splendid one to beholdAdam Y. is a splendid one to beholdAdam Y. is a splendid one to beholdAdam Y. is a splendid one to beholdAdam Y. is a splendid one to beholdAdam Y. is a splendid one to behold
Send a message via AIM to Adam Y.
Re: Problem with Penalties

Quote:
Originally Posted by EricH View Post
And ALL of the major sports have the same sets of rules year to year,
No they don't. I just double checked that.
__________________
If either a public officer or any one else saw a person attempting to cross a bridge which had been ascertained to be unsafe, and there were no time to warn him of his danger, they might seize him and turn him back without any real infringement of his liberty; for liberty consists in doing what one desires, and he does not desire to fall into the river. -Mill

Last edited by Adam Y. : 27-05-2008 at 17:15.
Reply With Quote
  #33   Spotlight this post!  
Unread 27-05-2008, 17:17
EricH's Avatar
EricH EricH is online now
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,817
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Problem with Penalties

Quote:
Originally Posted by Adam Y. View Post
No they don't. I just double checked that.
Which one doesn't, and where did you get the information?
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #34   Spotlight this post!  
Unread 27-05-2008, 17:29
Daniel_LaFleur's Avatar
Daniel_LaFleur Daniel_LaFleur is offline
Mad Scientist
AKA: Me
FRC #2040 (DERT)
Team Role: Engineer
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Peoria, IL
Posts: 1,972
Daniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond repute
Send a message via MSN to Daniel_LaFleur
Re: Problem with Penalties

Quote:
Originally Posted by EricH View Post
And ALL of the major sports have the same sets of rules year to year, and only ONE gives point penalties in any way, shape or form. NONE of the other major sports has the same problems. What's the biggest recent rule change in football, the facemask penalty? The biggest one that really affected the game, the forward pass, was what, 60-70 years ago or more?

Now, what's the biggest rule change in FIRST? The game. When? Every January. Not like major sports at all.
Only one gives points? which one?
Basketball gives a free throw which is possible points
Hocky gives a penalty shot which is a possible point
Soccer gives a penalty shot which gives a possible point
Baseball can award extra bases which could add points
Only football does NOT give the oppertunity for scoring because of penalties and none give points outright.


Quote:
Originally Posted by Jeff Waegelin
In my mind, the biggest issue with penalties is when they are used to enforce gameplay. The simplest and best games are the ones where penalties are not needed to make sure that teams play the game "the right way".

You mean like baseballs rule about the order of the bases you need to run (enforces the "right way to run the bases)?
Or Hockeys offsides (so players cannot stay on the opposing side of the ice)?
Or soccers offsides (so players cannot stay on the opposing side of the ice)?
Or basketballs 25 second clock (hurries the game)?
Or footballs formation rules (Forces a standard way of playing)?


All sports have rules to enforce gameplay, just as FIRST does.

I know people don't like penalties, but without consequences (reenalties) there is no incentive to follow the rules.

I also understand that some believe that the penalty is too harsh, but the fact is that everyone knew the rules from day 1 (Kickoff). As such you should have planned accordingly, or changed what you were doing at the event to minimize or eliminate those penalties. The "problem with penalties" is not the game, nor the penalties ... it's those that could not (or would not) adjust to how the calls are being made (much like a pitcher needs to adjust to a strikezone dispite that it is clearly defined).
__________________
___________________
"We are not now that strength which in old days moved earth and heaven; that which we are, we are;
One equal temper of heroic hearts, Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield. "
- Tennyson, Ulysses
Reply With Quote
  #35   Spotlight this post!  
Unread 27-05-2008, 17:37
sgreco's Avatar
sgreco sgreco is offline
Registered User
AKA: Steven Greco
FRC #2079
Team Role: Mechanical
 
Join Date: Jan 2008
Rookie Year: 2007
Location: Millis
Posts: 1,031
sgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond repute
Re: Problem with Penalties

Quote:
Quote:
No they don't. I just double checked that.
Which one doesn't, and where did you get the information?
You are both right. The rules in major sports very rarely change, but it is not uncommon that they may tweak the rules couple of years.

There seem to be a lot of complaints about penalties and how proffessional sports don't have that problem. Whether they have the problem or not FIRST is way more fun and way more educational than any sport, and in my mind that is all that counts.

A bad day at FIRST is better than a good day anywhere else.
Reply With Quote
  #36   Spotlight this post!  
Unread 27-05-2008, 17:38
EricH's Avatar
EricH EricH is online now
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,817
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Problem with Penalties

Quote:
Originally Posted by Daniel_LaFleur View Post
Only one gives points? which one?
Basketball gives a free throw which is possible points
Hocky gives a penalty shot which is a possible point
Soccer gives a penalty shot which gives a possible point
Baseball can award extra bases which could add points
Only football does NOT give the oppertunity for scoring because of penalties and none give points outright.
Golf. Lose a stroke for going out of bounds or in the water.

The other sports don't give penalties, they give chances to score to the opponents. (And it's pretty rare for a penalty kick in soccer, direct or indirect. It's usually a free kick to a teammate.)
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #37   Spotlight this post!  
Unread 27-05-2008, 17:53
Daniel_LaFleur's Avatar
Daniel_LaFleur Daniel_LaFleur is offline
Mad Scientist
AKA: Me
FRC #2040 (DERT)
Team Role: Engineer
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Peoria, IL
Posts: 1,972
Daniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond repute
Send a message via MSN to Daniel_LaFleur
Re: Problem with Penalties

Quote:
Originally Posted by EricH View Post
Golf.
Golf is a sport ?!?

I thought it was an exercise in frustration
__________________
___________________
"We are not now that strength which in old days moved earth and heaven; that which we are, we are;
One equal temper of heroic hearts, Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield. "
- Tennyson, Ulysses
Reply With Quote
  #38   Spotlight this post!  
Unread 27-05-2008, 18:02
EricH's Avatar
EricH EricH is online now
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,817
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Problem with Penalties

Quote:
Originally Posted by Daniel_LaFleur View Post
Golf is a sport ?!?

I thought it was an exercise in frustration
If poker is a sport, then I would assume that golf (which at least involves walking) is one as well.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #39   Spotlight this post!  
Unread 27-05-2008, 18:47
=Martin=Taylor= =Martin=Taylor= is offline
run the trap!!!
FRC #0100 (The Wild Hat Society)
Team Role: Human Player
 
Join Date: Feb 2006
Rookie Year: 2005
Location: Bezerkeley, California
Posts: 1,255
=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute
Re: Problem with Penalties

hmmm... After reading this thread again it seems to me that the "problem penalties," or should I say the most frustrating ones, have been those that were very easy to incur. Most of these, like the bumping in 2005, the "zones" in 2006, and G22 in 2008, involved the drive train entering "zones" or making contact with other robots at certian times.

Might it be fair to conclude that the GDC should avoid these types of penalties, or perhaps re-word them to penalize other robot functions?
__________________
"Cooperation; because life is a team sport"
-Philip J. Fry
Reply With Quote
  #40   Spotlight this post!  
Unread 27-05-2008, 19:58
dlavery's Avatar
dlavery dlavery is offline
Curmudgeon
FRC #0116 (Epsilon Delta)
 
Join Date: Jun 2001
Rookie Year: 1996
Location: Herndon, VA
Posts: 3,176
dlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond repute
Re: Problem with Penalties

Quote:
Originally Posted by Hachiban VIII View Post
Might it be fair to conclude that the GDC should avoid these types of penalties, or perhaps re-word them to penalize other robot functions?
I have been watching this thread with some interest. It is an intriguing discussion. But I do feel the need to jump in here for a moment. I would suggest that you might want to think through the wording of the above statement carefully. I would posit that it is incorrect for you to "conclude that the GDC should" do anything. It may be proper and appropriate for you to "conclude that we suggest to the GDC that" they consider these ideas. You must be aware that you have not constrained yourselves to all the restrictions and requirements that must be considered when designing a game for FIRST/FRC. The desires, interpretations, and considerations expressed herein are (for the most part) well reasoned and constructive comments. However, they are (for the most part) delivered from one particular viewpoint: that of a team participating in the competition. They (for the most part) do not incorporate the constraints or limitations imposed on the design of the game by the FIRST Board Of Directors, the event managers, the venues, the FIRST organization, the Founders, the Regional Directors, the liability lawyers, the IP sources, the KOP suppliers, the media interests, the great folks on the FIRST staff, the developers, the international partners, the financial officers, etc., etc., etc.

All of these groups levy requirements on the design of the game. Many of them are mutually exclusive. Frequently, we get constraints from within the same group that may conflict with one of their own previous requirements. Very few of them have been considered in the preceding discussion in this thread. It is only after you are aware of ALL these requirements, and can find a way to satisfy all of them (or fail to satisfy all of them equally, which is the more common reality) that you can conclude what should be incorporated into the game design.

Several channels have been established to gather game suggestions, desirements and requirements from the teams. They include the threads in the FRC Game Design forum on DC, the team forums, and the direct e-mail channels, to mention only a few. Please use them to let FIRST and the GDC know your CONSTRUCTIVE comments, feedback, ideas, and desires. I can guarantee that every one of them will be read and considered. But please be aware that just because it is read and considered does not mean that it will be incorporated into a future game. What appears to be a reasonable idea from the viewpoint of a team may be, unbeknownst to you, in direct conflict with some other hard requirement established by another part of FIRST.

-dave



.
__________________
"I know what you're thinking, punk," hissed Wordy Harry to his new editor, "you're thinking, 'Did he use six superfluous adjectives or only five?' - and to tell the truth, I forgot myself in all this excitement; but being as this is English, the most powerful language in the world, whose subtle nuances will blow your head clean off, you've got to ask yourself one question: 'Do I feel loquacious?' - well do you, punk?"
- Stuart Vasepuru, 2006 Bulwer-Lytton Fiction Contest



My OTHER CAR is still on Mars!!!

Last edited by dlavery : 28-05-2008 at 04:45. Reason: typo
Reply With Quote
  #41   Spotlight this post!  
Unread 27-05-2008, 23:26
Unsung FIRST Hero
Karthik Karthik is offline
VEX Robotics GDC Chairman
no team
Team Role: Mentor
 
Join Date: Apr 2002
Rookie Year: 1998
Location: Toronto, Ontario, Canada
Posts: 2,346
Karthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond repute
Re: Problem with Penalties

Perhaps I'm biased, but I thought FIRST Overdrive was the best game we've had in years, partly because of certain rules and penalties. In specific, the hurdler interference rule really changed the way the game was played this season. Teams could design a robot to score points and be offensive, and know that they would be free of interference while trying to score. To me this is a very good thing. In the same way that you can't touch a basketball player while he's shooting, or a wide receiver while the ball is in the air, robots were free of contact while hurdling. At the Greater Toronto Regional, we saw teams who usually never score with any degree of effectiveness become offensive threats, since they were no longer subject to overt contact while trying to score. Teams could finally showcase the creations that they had worked so hard to build.

In terms of G22 being to punitive of a penalty, I'm going to have to disagree. FIRST Overdrive would not have worked as a game if teams didn't move around the track in one direction. G22 needed to be a harsh penalty to ensure teams didn't intentionally violate the rule to gain an advantage. Unfortunately, it did punish teams who accidentally broke the rule, even in the slightest amounts. To me the positive of keeping FIRST Overdrive as a flowing offensive game, outweighed the negative of those painful G22 calls.
__________________
:: Karthik Kanagasabapathy ::
"Enthusiasm is one of the most powerful engines of success. When you do a thing, do it with all your might. Put your whole soul into it. Stamp it with your own personality. Be active, be energetic, be enthusiastic and faithful and you will accomplish your object. Nothing great was ever achieved without enthusiasm" -- R.W. Emerson
My TEDx Talk - The Subtle Secrets of Success
Full disclosure: I work for IFI and VEX Robotics, and am the Chairman of the VEX Robotics and VEX IQ Game Design Committees
.
Reply With Quote
  #42   Spotlight this post!  
Unread 28-05-2008, 06:47
sgreco's Avatar
sgreco sgreco is offline
Registered User
AKA: Steven Greco
FRC #2079
Team Role: Mechanical
 
Join Date: Jan 2008
Rookie Year: 2007
Location: Millis
Posts: 1,031
sgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond reputesgreco has a reputation beyond repute
Re: Problem with Penalties

Quote:
Originally Posted by Karthik View Post
Perhaps I'm biased, but I thought FIRST Overdrive was the best game we've had in years, partly because of certain rules and penalties...
...In terms of G22 being to punitive of a penalty, I'm going to have to disagree. FIRST Overdrive would not have worked as a game if teams didn't move around the track in one direction.
You couldn't be more right with either of those statemants. G22 was a necessary penalty. I've seen many teams complain when they lost because of penalties. It isn't difficult to stop youself from going over the line backwards, so if you lose one match because of penalties you just be careful the next match and it shouldn't happen much in the future. My team had a swere drive that was fairly hard to control and we still very rarel had G22 violations. It is just a matter of the GDC wanting the game to be played a certain way and putting penalties in place to ensure that it is played that way. If Overdrive was much different that it is it probably wouldn't be as good.

I also agree that Overdrive is one of, if not the best, game FIRST has had. I am perfectly happy with the direction the games have been heading in the past few years. From my prospective the games keep getting better. I hope people posting on this thread are not discouraging the GDC from creating games the way they have been. People are so quick to criticize but not so quick to compliment. Making suggestions about what the GDC does seems out of place to me. Every year they make a great game and all people do is telll them what to do or criticize them. I would like to say thank you to the GDC and compliment them on another awsome game.

The GDC must know that the majority appreciates what they do, But it seems that people don't take the time to say what a great job they did.

I'm not saying discussions like this are bad but I feel like it has gone too far.

Last edited by sgreco : 28-05-2008 at 06:55.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem with idata_user_routines.o? Adrien Programming 3 12-02-2006 01:33
Bot blocks field with arm in LZ - Penalties? Swampdude Rules/Strategy 8 02-03-2005 15:00
Problem with RoboEmu2? Calvin Programming 1 12-02-2005 11:27
Problem with communicating with STAMP through serial port Skabana159 Technical Discussion 2 06-02-2003 21:10
Problem with OI / RC Jay Lundy Technical Discussion 2 29-03-2002 23:07


All times are GMT -5. The time now is 22:05.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi