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#1
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Re: pic: Take that game hint!
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But seriously, what's more fun than analyzing a game hint? |
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#2
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Re: pic: Take that game hint!
I've got nothing against game hints. Personally, I think the way their devilish difficulties and absolute ambiguity causes some of the brightest minds around to come together and think outside the box is awesome. It's also fun to look back at such hints, and see just how close, or far away, we all really were. Plus, who doesn't enjoy stimulating their brain with a little creativity and (extremely) lateral thinking?
P.S.- Also, what else would we do between the end of championship and the beginning of January? (I mean, besides going to off-season competitions, fundraising, recruiting new members, doing fun build projects, and getting caught up with your (non-robotics) life.) |
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#3
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Re: pic: Take that game hint!
Dave Lavery, I swear that you will drive us all insane some day with those EVIL little dots...
And you've all got it wrong; we won't be using trained dolphins, or trained clownfish...we'll be using trained Narwhals (Yeah, I really don't know where the narwhals thing came from. I guess I've gone a little crazy after sitting in front of 3 computer screens for 3 hours trying to make next year's website work )What is this "non-robotics life" of which you speak? ![]() |
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#4
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Re: pic: Take that game hint!
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. But it might be hard to avoid damage of field elements, with those horns. I don't think that the field crews will want to have to replace all the game pieces between every match... unless Dave somehow factored this into his ingenious plan...Quote:
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#5
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Re: pic: Take that game hint!
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(ooo...new field crew member initiation? [:< Mwahaha...)Quote:
1189: The Gearheads - Gears don't exactly float on water Quote:
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