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Best Read I've Seen
Posted by Dodd Stacy at 1/17/2001 11:39 PM EST
Engineer on team #95, Lebanon Robotics Team, from Lebanon High School and CRREL/CREARE. In Reply to: Genius and Flaws of the Game Posted by Scott Strickland on 1/17/2001 10:19 PM EST: : I am becoming more and more intrigued by this game.... There are many parts of it that are genius. There are also flaws that can corrupt the intent. The Genius I want to celebrate. The flaws, I hate to publicize... : The Genius: : 1. Every team will make a cart for their robot. The stretcher will make a great one! : 2. Teams can practice with each other and not worry about giving away strategy or robot-to-robot combat. : 3. The game is anti-battlebots. Brute force does not win. : 4. Gracious professionalism moves from the pits to the field. : 5. The scale of the stretcher, goal, balls, etc allow for many robot mechanisms to perform multiple tasks. : 6. Fragile/intricate mechanisms that would have been unthinkable in the past (due to robot contact), can now be created. : The Flaws: : 1. In the later rounds there may be an opportunity for a team to "throw" the match in order to improve the seeding of another team (who might pick them). : 2. Last year we had alliance partners who stopped trying to score once they knew a win was out of the question. Why? To keep the winner from getting the points. Why? Meaness? Jealousy? Childishness? Who knows. This could again be a problem this year. : 3. Many of the tasks are so difficult, we may see the same match over and over and over. Put balls in goal, robots go to other side, stop clock. : 4. Unless you have an hour, you can't explain the rules to anyone. This does not help FIRST from a publicity stand point. But hey, Chess is a great game. : Do you see other genious/flaws? This is a great foundation for nucleating direct and succinct feedback to FIRST. I encourage others to add to Scott's lists. Nicely done. Dodd |
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