Go to Post Compact gearboxes are a wonderful thing. - Cothron Theiss [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 5 votes, 5.00 average. Display Modes
  #151   Spotlight this post!  
Unread 02-11-2008, 19:26
ebarker's Avatar
ebarker ebarker is offline
Registered User
AKA: Ed Barker
FRC #1311 (Kell Robotics)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Kennesaw GA
Posts: 1,437
ebarker has a reputation beyond reputeebarker has a reputation beyond reputeebarker has a reputation beyond reputeebarker has a reputation beyond reputeebarker has a reputation beyond reputeebarker has a reputation beyond reputeebarker has a reputation beyond reputeebarker has a reputation beyond reputeebarker has a reputation beyond reputeebarker has a reputation beyond reputeebarker has a reputation beyond repute
Re: New Game Progress

Somewhere in North America a water game is being examined.....





more information might be found here: a lot more photos
__________________
Ed Barker
Reply With Quote
  #152   Spotlight this post!  
Unread 02-11-2008, 22:17
T3H_K3YM45T3R's Avatar
T3H_K3YM45T3R T3H_K3YM45T3R is offline
Registered User
AKA: Christopher Robinson
FRC #1737 (Project X)
Team Role: Programmer
 
Join Date: Feb 2008
Rookie Year: 2006
Location: Excelsior Springs, Mo
Posts: 23
T3H_K3YM45T3R is an unknown quantity at this point
Re: New Game Progress

I think that we will have to cut down a tree with a herring...

you get terrain in a forest, and there are trees in forests. trees are generally cylindrical shaped.

there are streams and creeks that run through forests, streams and creeks have fish in them...and water, trees need water

so that means that we could have like 55gallon drums full of water stacked on top of each other in some sort of random order and the two alliances will have to separate them and stack them in the correct order, all while trying to keep from knocking them over on other robots and trying not to bust them as to spill water. then have to move the stacked barrels to certain locations on the playing field as marked by blue circles in the playing field carpet.
bonus points could then be awarded during the autonomous period for correctly moving to a stack of barrels with a certain shape on the bottom barrel such as a square, circle, or triangle...or a picture of a shrubbery

then again this could idea could be formulated from Monty Python and the Holy Grail and be completely wrong...but it's worth a shot
Reply With Quote
  #153   Spotlight this post!  
Unread 02-11-2008, 22:38
hipsterjr's Avatar
hipsterjr hipsterjr is offline
Your bot can score but can it dance
AKA: CJ
FRC #4451 (The Burning Magnetos)
Team Role: College Student
 
Join Date: Dec 2006
Rookie Year: 2002
Location: summerville,SC
Posts: 587
hipsterjr has a reputation beyond reputehipsterjr has a reputation beyond reputehipsterjr has a reputation beyond reputehipsterjr has a reputation beyond reputehipsterjr has a reputation beyond reputehipsterjr has a reputation beyond reputehipsterjr has a reputation beyond reputehipsterjr has a reputation beyond reputehipsterjr has a reputation beyond reputehipsterjr has a reputation beyond reputehipsterjr has a reputation beyond repute
Send a message via AIM to hipsterjr
Re: New Game Progress

Whatever the game is, I think it will be a big change from past games. It will be like "Triple Play" when alliences grew from 2 to 3 teams. I expect that kinda of change to acompany the new controllers this year.
__________________
2010 Palmetto Chairmens Winner
2009 Peachtree Finalist Thanks 1319 & 590 "Sure your robot can score, but can it dance?!"
2008 Palmetto Regional Finalist Thanks 343 & 804
2008 Florida Regional Finalist Thanks 179 & 69
2007 Palmetto Regional winners Thanks 1319 & 832
2005 Palmetto Chairmens Winner
Reply With Quote
  #154   Spotlight this post!  
Unread 10-11-2008, 14:08
jax1488's Avatar
jax1488 jax1488 is offline
The Northern Chicken Wizards
AKA: jack stone
FRC #0522 (Robo Wizards)
Team Role: Alumni
 
Join Date: Feb 2006
Rookie Year: 2002
Location: staten island, new york
Posts: 131
jax1488 is a name known to alljax1488 is a name known to alljax1488 is a name known to alljax1488 is a name known to alljax1488 is a name known to alljax1488 is a name known to all
Send a message via AIM to jax1488 Send a message via MSN to jax1488 Send a message via Yahoo to jax1488
Re: New Game Progress

i just hope it has to do with climbing something, im tired of all this ground floor games lol

we need something like 04 or 03 again.

bring back the struggle on king of the hill, nothing made the crowd and game harder than yelling at your robot to push harder to get all four wheels on top in time.

also climbing on top of things is hard, brings a new level of thinking out a drive train and design.

i wouldnt mind a game where we have to climb over rubble, or something that moves, it would really put drivers to the test
__________________
"i dont like it, but i cant tell u why!" -"Dearrin"

2006 "aim high" national championship champions. (ty 296 and 217, NOTHERN CHICKEN WIZARDS... UNITE!)
2006 Greater Toronto Regional Chairman's Award
2004 N.Y.C. Regional Champion
2004 N.Y.C. GM Industrial Design
2004 N.Y.C. Daimler Chrysler Team Spirit
2003 N.Y.C. Regional Champion
Reply With Quote
  #155   Spotlight this post!  
Unread 10-11-2008, 18:57
Dr Theta's Avatar
Dr Theta Dr Theta is offline
Lead Mentor
AKA: Derek Messer
FRC #2232 (Deus Ex Machina)
Team Role: Mentor
 
Join Date: Jan 2008
Rookie Year: 2007
Location: Anoka, Minnesota
Posts: 351
Dr Theta has much to be proud ofDr Theta has much to be proud ofDr Theta has much to be proud ofDr Theta has much to be proud ofDr Theta has much to be proud ofDr Theta has much to be proud ofDr Theta has much to be proud ofDr Theta has much to be proud ofDr Theta has much to be proud ofDr Theta has much to be proud of
Lightbulb Re: New Game Progress

I think that they are really going to try and test the new system by increasing the number of robots on an alliance to 4, aiding this by decreasing the robot size limit. They will also probably try to put a premium on mobility by using multiple stationary field elements. I also think that they will continue with alliance game-pieces, band I think that they will use a similar scoring system to 2007 where multiple scores in a specific area had an exponential increase in score. It brought out an interesting strategic wrinkle when it came to offense as far as using your own pieces to maximize offensive output or use them to defensively limit your opponent. I am also personally leaning toward cubic game pieces. As far as the end game, who knows?
__________________
Reply With Quote
  #156   Spotlight this post!  
Unread 10-11-2008, 20:22
dodar's Avatar
dodar dodar is offline
Registered User
FRC #1592 (Bionic Tigers)
Team Role: Alumni
 
Join Date: Feb 2008
Rookie Year: 2007
Location: Cocoa, Florida
Posts: 2,927
dodar has a reputation beyond reputedodar has a reputation beyond reputedodar has a reputation beyond reputedodar has a reputation beyond reputedodar has a reputation beyond reputedodar has a reputation beyond reputedodar has a reputation beyond reputedodar has a reputation beyond reputedodar has a reputation beyond reputedodar has a reputation beyond reputedodar has a reputation beyond repute
Re: New Game Progress

OMG! i just saw the video of th IRI people unveiling the control system and i just got a AMAZING IDEA!

since they really want to bring the camera back and their robot had LED's on all sides tha they might want us to drive in the dark using jut the camera and th crowd would use the robot LED lights to see the robots
__________________
1592(Student and Mentor) 2007-2012

Blue Banners: 2008 Colorado, 2012 Orlando, 2012 South Florida, 2014 Orlando, 2015 Buckeye

Mechanical Engineering - University of Central Florida(Class of 2016)
Reply With Quote
  #157   Spotlight this post!  
Unread 11-11-2008, 18:41
team1203 4life's Avatar
team1203 4life team1203 4life is offline
President
FRC #1203 (Pandemonium)
Team Role: Mentor
 
Join Date: May 2007
Rookie Year: 2006
Location: west babylon
Posts: 65
team1203 4life is a jewel in the roughteam1203 4life is a jewel in the roughteam1203 4life is a jewel in the rough
Send a message via AIM to team1203 4life
Re: New Game Progress

Quote:
Originally Posted by Libby K View Post
WAIT WAIT, I GOT IT!!!!

What if....

it's just a picture of a fish.
Agreed u guys read way to much into this i mean i can hardly wait the 1 month 21 days 15 hours 19 min 37 sec until the game is announced but honestly we are never going to guess what first is going to give us thats the point
__________________
if it is on one of my posts it is propbly spelt wrong


Why drive around somthing when you can drive through it
Reply With Quote
  #158   Spotlight this post!  
Unread 13-11-2008, 15:28
Enigma's puzzle's Avatar
Enigma's puzzle Enigma's puzzle is offline
Strategery
AKA: Matt Brechting
FRC #2075 (Enigma)
Team Role: College Student
 
Join Date: Jan 2008
Rookie Year: 2006
Location: Sparta MI
Posts: 261
Enigma's puzzle is a splendid one to beholdEnigma's puzzle is a splendid one to beholdEnigma's puzzle is a splendid one to beholdEnigma's puzzle is a splendid one to beholdEnigma's puzzle is a splendid one to beholdEnigma's puzzle is a splendid one to beholdEnigma's puzzle is a splendid one to behold
Re: New Game Progress

3 robots per alliance, two on your own side of a 2 foot wall and one on your opponents side, the other alliance has the the opposite, two on thier side and one on yours. There is a bucket of some sort on each end.
There are 10 to 20 nerf balls around the arena. you have to put the balls in the bucket on your opponets side and or just on there side. you score 3 for each ball in the bucket, and 1 for each one just on the opponents side.
Reply With Quote
  #159   Spotlight this post!  
Unread 14-11-2008, 06:20
jax1488's Avatar
jax1488 jax1488 is offline
The Northern Chicken Wizards
AKA: jack stone
FRC #0522 (Robo Wizards)
Team Role: Alumni
 
Join Date: Feb 2006
Rookie Year: 2002
Location: staten island, new york
Posts: 131
jax1488 is a name known to alljax1488 is a name known to alljax1488 is a name known to alljax1488 is a name known to alljax1488 is a name known to alljax1488 is a name known to all
Send a message via AIM to jax1488 Send a message via MSN to jax1488 Send a message via Yahoo to jax1488
Re: New Game Progress

Quote:
Originally Posted by Enigma's puzzle View Post
3 robots per alliance, two on your own side of a 2 foot wall and one on your opponents side, the other alliance has the the opposite, two on thier side and one on yours. There is a bucket of some sort on each end.
There are 10 to 20 nerf balls around the arena. you have to put the balls in the bucket on your opponets side and or just on there side. you score 3 for each ball in the bucket, and 1 for each one just on the opponents side.
i LOVE you idea... dont know why.. just seems like it would work =D lol
__________________
"i dont like it, but i cant tell u why!" -"Dearrin"

2006 "aim high" national championship champions. (ty 296 and 217, NOTHERN CHICKEN WIZARDS... UNITE!)
2006 Greater Toronto Regional Chairman's Award
2004 N.Y.C. Regional Champion
2004 N.Y.C. GM Industrial Design
2004 N.Y.C. Daimler Chrysler Team Spirit
2003 N.Y.C. Regional Champion
Reply With Quote
  #160   Spotlight this post!  
Unread 14-11-2008, 14:09
spc295 spc295 is offline
Registered User
FRC #0295 (Renevatio)
Team Role: Leadership
 
Join Date: Jan 2008
Rookie Year: 2006
Location: Granite Bay, CA
Posts: 153
spc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to behold
Re: New Game Progress

What are the chances they would do something like changing the robot deminsions, or the robot weight, or like taking away the cims and giving us some other motor?
__________________
295 Team Captain
Reply With Quote
  #161   Spotlight this post!  
Unread 14-11-2008, 14:13
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,810
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: New Game Progress

Quote:
Originally Posted by spc295 View Post
What are the chances they would do something like changing the robot deminsions, or the robot weight, or like taking away the cims and giving us some other motor?
Fairly low on the motor question. Then again, this is the FRC GDC we're talking about.

As for the others: the last changes were in 2005. 2007 had the height/weight classes, which were pretty good. 2005 went from 30" x 36" x 5' to 28" x 38" x 5'. I don't remember when/what the previous change was, or the one before that. We're probably about due for another, but there's just no telling.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #162   Spotlight this post!  
Unread 14-11-2008, 14:25
Andrew Schreiber Andrew Schreiber is offline
Joining the 900 Meme Team
FRC #0079
 
Join Date: Jan 2005
Rookie Year: 2000
Location: Misplaced Michigander
Posts: 4,066
Andrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond repute
Re: New Game Progress

Quote:
Originally Posted by EricH View Post
As for the others: the last changes were in 2005. 2007 had the height/weight classes, which were pretty good. 2005 went from 30" x 36" x 5' to 28" x 38" x 5'. I don't remember when/what the previous change was, or the one before that. We're probably about due for another, but there's just no telling.
I enjoyed the height/weight classes. But I know there is an OSHA rule about weight(Which I can't find at the moment) so I wouldn't count on an increase in bot weight. Also, height and width are limited by doors. I don't see us getting a major change in size or weight anytime soon.

Instead of the mentioned OSHA rule I suggest another set of guidelines for teens, http://www.osha.gov/SLTC/youth/resta...r_lifting.html and for general http://www.osha.gov/SLTC/etools/elec...vy.html#Weight of Objects
__________________




.
Reply With Quote
  #163   Spotlight this post!  
Unread 14-11-2008, 14:31
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,810
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: New Game Progress

Quote:
Originally Posted by Andrew Schreiber View Post
I enjoyed the height/weight classes. But I know there is an OSHA rule about weight(Which I can't find at the moment) so I wouldn't count on an increase in bot weight. Also, height and width are limited by doors. I don't see us getting a major change in size or weight anytime soon.
I seem to remember 75#/person on a 2-person lift having been cited on occasion. With battery and bumpers (15# each), robots are right at 150#, and a 2-person lift means that each is lifting 75#.

Door limitations is correct; I now recall that the previous size was 36" x 36" base, which won't fit through a lot of doors. So they lost 6" on one side. Then they changed it within that. You never know what they'll change next...
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #164   Spotlight this post!  
Unread 14-11-2008, 15:18
spc295 spc295 is offline
Registered User
FRC #0295 (Renevatio)
Team Role: Leadership
 
Join Date: Jan 2008
Rookie Year: 2006
Location: Granite Bay, CA
Posts: 153
spc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to behold
Re: New Game Progress

I hope they dont change the size on us, because I have put way to much time into designing a universal chassis, and come Jan 3 I dont want to have to start over, or make any changes.
__________________
295 Team Captain
Reply With Quote
  #165   Spotlight this post!  
Unread 14-11-2008, 15:37
Wetzel's Avatar
Wetzel Wetzel is offline
DC Robotics
FRC #2914 (Tiger Pride)
Team Role: Mentor
 
Join Date: Sep 2001
Rookie Year: 1999
Location: DC
Posts: 3,522
Wetzel has a reputation beyond reputeWetzel has a reputation beyond reputeWetzel has a reputation beyond reputeWetzel has a reputation beyond reputeWetzel has a reputation beyond reputeWetzel has a reputation beyond reputeWetzel has a reputation beyond reputeWetzel has a reputation beyond reputeWetzel has a reputation beyond reputeWetzel has a reputation beyond reputeWetzel has a reputation beyond repute
Send a message via AIM to Wetzel
Re: New Game Progress

Quote:
Originally Posted by spc295 View Post
I hope they dont change the size on us, because I have put way to much time into designing a universal chassis, and come Jan 3 I dont want to have to start over, or make any changes.
This is the type of thing that puts an evil glint in Dave's eye and a smile on his face...
__________________
Viva Olancho!
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Scientific Progress (or game hint?) sgreco Rumor Mill 11 02-08-2008 13:27
New Game... Matt Attallah Chit-Chat 35 19-10-2004 14:19
new game grillachief05 Rumor Mill 89 26-12-2003 14:20
The new game kacz100 Rules/Strategy 5 08-01-2002 01:34


All times are GMT -5. The time now is 12:05.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi