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#1
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Re: New Game Progress
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but having 2v2v2 and that happening shouldnt be looked as a negative, it should be part of the game too, revolve a game around that, and see what happens. we should all have learned by now that they can create any game for any situation and shock us to death. so you never know what will happen. don't assume i didn't know about previous games and what happened at them. |
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#2
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Re: New Game Progress
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Whether or not it is gracious is, however, up to interpretation. |
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#3
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Re: New Game Progress
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Defending against such action by two robots with a single robot was nigh impossible. While you were keeping one away from your balls, the other would come from the back and take them down, because it was in their best interest to do so. Not necessarily because there was any agreement between any of the teams. "The enemy of my enemy is my friend" and all that. |
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#4
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How's this for an idea? Have different robot placements that allow for varying difficulty as far as autonomous scoring goes and the value of the scores in autonomous are contingent upon robot placement at the beginning. Such as a position that only allows the robot to enter the field during the second half of autonomous period but your score multiplier is based on the roll of a d6 dice where 2 sides are 1, two are 2, and the other two are 3. after the robots are placed. It would be an interesting balance of risk, reward, and alliance strategy.
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#5
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Re: New Game Progress
If i had to guess i'm going to say an uneven playing field with walls (to make you use the camera) and pool noodles as the playing object. Probably ramp in the middle for bonus at the end.
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