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#46
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if we don't get cims this year i will eat my shoes.
if anyone wants to quote me on this they can. |
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#47
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Re: 2009 Motors
I can see Dave pulling the CIMs now ... just to get you to eat your shoes.
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#48
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Re: 2009 Motors
andymarks new gearbox is pictured on the website with a cim in it.
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#49
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Re: 2009 Motors
Quote:
![]() -dave . |
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#50
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Re: 2009 Motors
So? AndyMark isn't the GDC. It's designed for CIMs, AM sells CIMs now, but does that matter to the GDC? No. In fact, it might even provide an excuse to pull the CIMs.
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#51
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Re: 2009 Motors
Quote:
if we dont get cims, ill eat dave's shoes |
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#52
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Re: 2009 Motors
they game and kop has already been designed so it does not really matter what he does
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#53
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Re: 2009 Motors
Quote:
Realistically, I think the GDC has a rough idea of the game, probably a half-written manual if they're lucky, and about the same in the KOP (other than the control system). |
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#54
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Re: 2009 Motors
Quote:
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#55
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Re: 2009 Motors
True. They probably have one or two items left to finish collecting. The game's a bit easier, they only need to get the "classified" info out to the remote field builders a couple weeks in advance and have one field ready... I bet they still haven't quite finished yet, though.
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#56
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Re: 2009 Motors
Quote:
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#57
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Re: 2009 Motors
Uh, they go on beyond then... (See the following: tethers (2002), loading zone (2005), 6' rule (2008, first couple of days).)
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#58
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Re: 2009 Motors
It would also be helpful to have the animation prepared in advance.
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#59
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Re: 2009 Motors
Well, from the kickoffs, it sounds like the animation is done in the last few weeks during winter break. Or maybe that was just the rendering part.
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#60
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Re: 2009 Motors
FIRST is a busy bunch of folks. They also have to go out and find parks with bronze tortoise statues and obelisks and things to keep our minds spinning for a few weeks.
Although, for 2009, obelisks will have nothing to do with it. We'll need to learn how to handle the gridiron. ![]() |
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