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#211
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Re: Game Hint #2
Any one see the fish?
bottem fin is FL upper out line is the line (see last post) |
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#212
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Re: Game Hint #2
If this is it, it will prbly end up being free for all, and they would have to find a way to hide the paths, underneath so teams aren't able to tell which is shorter or longer.
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#213
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Re: Game Hint #2
Quote:
If the GDC is trying to tell us something... I don't know what it is! |
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#214
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Re: Game Hint #2
In response to the map picture, it looks like there is a sudden spike up to the north, and, I'm just guessing, it looks like it could be a ramp, and of course it's not a perfectly straight line, so uneven surface, just throwing that out there.
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#215
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Re: Game Hint #2
A good idea, but we have to remember that FIRST needs to keep things simple to set up in terms of practice courses & at actual regionals, and the game needs to be spectator friendly.
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#216
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Quote:
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#217
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Re: Game Hint #2
Point taken, so branching out then, and changing this a bit, the robots need to communicate to each other and be able to say I detected this item, just incase that one robot can't pick it up, it tells an alliance bot that can, so maybe a game that involves 3 totally weird objects that all have a significant different way of being picked up, that way you have 3 bots, 3 different attachments, and communicate to the specific bot that can pick the item up.
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#218
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Re: Game Hint #2
i like the idea of ice field and as for hockey or fishing that could be fun!! i like the power bots lose their power
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#219
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Re: Game Hint #2
I'll back the slippery surface idea. It seems to fit with both the Opah clue(it's a fish. Ignore the Moon part...)and NASA(NASA's planning a series of missions to Europa. Europa is a ice planet). As for the camera, I'm agreeing with the idea that we will have to track some sort of light(Ooooh, I can see a way to put an more advanced AI if this is so.... So tantalizing... *Reveiws methods of creating Neural Networks*).
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#220
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Re: Game Hint #2
In the thread for Game Hint #1, somebody brought up that you can find an Opah on the stamp of Madeira, Portugal. The Flag of Madeira looks like it might be the layout of the playing field.
![]() The blue could be icy/slick sections and the red could be a raised portion of the field. |
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#221
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Re: Game Hint #2
Quote:
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#222
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Re: Game Hint #2
Well perhaps the communication thing and the tunnels is refering to alliance robots being on separate sides of the field
Such as Team A & B being an alliance and Team C & D being an aliance it would be set up where Team A & D can see Team B & C's robots...and Team B & C can see team A & D's.... this would be difficult to set up though, and would need a small barrier or else there would be little room to do anything on the other side... |
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#223
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Re: Game Hint #2
Quote:
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#224
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Re: Game Hint #2
Quote:
-------------------------------------------------------------------------- on another note... i have some knowledge of the camera as i was on the beta team for 79 Krunch so ........... the camera kicks face this year and we successfully tracked a green light (preformed the rack and roll autonomous) very well while watching it all parallel on our laptop wirelessly... so watching the camera while driving is a possibility but (this might have just been us) we found lag while sending cam. data as well as joystick data at the same time. Jerry... if your reading this can you confirm or elaborate if there are any more questions? -------------------------------------------------------------------------- |
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#225
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Re: Game Hint #2
Quote:
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