Go to Post Does that mean that the Ultimate Question of Life, the Universe, and Everything is, "How many total tubes will be available to score for the FRC 2011 game, LogoMotion? - EricH [more]
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Unread 04-01-2009, 11:52
smurfgirl smurfgirl is offline
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Re: Anybody really dis-like the game?

Actually, this is probably one of the better initial reactions I've had to a game, but I pretty much end up growing to love all of the games by the end of the season whether I initially liked them or not.

So far, I really like Lunacy- I like games where there's a lot of strategy involved (so last year was a bit more of a disappointment to me). Everytime I re-watch the animation and re-read through the rules, new complexities jump out at me. I know people have mixed reactions to <G14>, but I think it's great, just because of how many layers of complexity surround it. I don't think any of us will truly know what to make of it until we've seen it play out in a few competitions. I also like the change that's been made to the floor from recent years; the whole game has a refreshing feel to it, like it's a new twist on everything. I even like <R06>, because even though it sounds very limiting, it forces you to work within the intent of the game, but you're still going to see so many different and unique robot designs that approach the game very differently. I know the OP is a rookie, so I don't know if they realize this about each year's game. (:
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