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#3
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Re: The risk of super cells
True but wouldn't that little window where the human play can deposit supercells through facilitate the ball going into only their bot?
Also, I'm sure that a human player can throw a supercell in the proximity of his or her robot, prompting the drivers to "pick it up" somehow. Unless the opposing alliance's bots are hawking for supercells (might not be a bad strategy), wouldn't each alliance be technically involved in trying to score their own supercells? Therefore, the benefits of scoring a supecell (15 points) outweighs the risks (possibly losing your supercell, or losing your supercell and having the other alliance score it) |
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