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#1
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Re: My case against <G14>
I agree that it is not such a big deal, but I want to point out that if indeed you loose 3/4 EMPTY CELLS, you loss 15x3 points for the SUPER CELLS you cannot acquire and 6 points for scored EMPTY CELLS... I understand that with 120 balls on the field loosing 3 is like a flashlight in a cave, but three balls is still a loss.
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#2
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Re: My case against <G14>
Quote:
Quote:
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#3
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Re: My case against <G14>
I don't really like this rule eather. My thoughts on it is that one teams outcome in a match shouldn't have any effect with them on their next match. It also say that it punishes the next two teams in the allience with something that they might have had nothing to do with.
Example: "Team A" wins with a 2x score, but in their next match "Team B" and "Team C" on their allience had close score in the previous match. But yet they are the ones in the end that are taking the hit with "Team A". It also can go agienst a team during team selection during elemelnations. Who would want to pick "Team A" to go with them to elemanation when they lost a SUPER CELL from a previous match. I have always believed that no match should exchange guidlines onto your next match. You can have a 2x blow out prevention rule to let them know that thats not the intentions of the game, but to punish them onto the next match. I don't think thats right. The thought of losing a potional SUPER CELL isn't what really concerns me as much as what I stated above. Learn from a misake in a match but don't cury the misake onto the next match. More of a.. Learn from previous mistakes, but leave the past behind you. |
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#4
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Re: My case against <G14>
Perhaps I should ask something else-what is the good that this rule does?
Many people have suggested that it "adds strategy" to the game. Sure, I won't deny that. But does this game need the added "strategy" of sandbagging? Sandbagging is never fun to watch and less fun to do, especially for team members enthusiastic to show off what they made. And scoring on yourself? I mean, come on. How are you going to explain that to drop-in spectators or NASA TV viewers? (They do exist, you know. They're also one of the most important audiences FIRST needs to target.) And I don't know about you, but I'd feel better losing 50-10 then if the score was 40-30 and 20 of those points were own goals. As for the "preventing blowouts" rationale, my thoughts on that can be found in the initial post. We are all mature enough here to take a big loss and consider how we can use it to move forward. |
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#5
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Re: My case against <G14>
Outscoring my opponents by 2x... this is a problem I'd like to have.
I would feel more comfortable if a minimum was placed on this rule for exceptionally low scoring matches. There is also the chance for abuse by surrogates. A surrogate could run up the score and hurt their alliance partners in the next rounds without being affected themselves. But then again they could just throw the match if they really wanted. GDC one fix that needs to happen, if a team is penalized from a previous match and they are a surrogate for the current match, their penalty should be postponed until their next non-surrogate match. |
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#6
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Re: My case against <G14>
Say your next match was very important. You are currently up 65-30, do you take a penalty to avoid doubling? Encouraging penalties should never be the result of a rule.
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#7
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Re: My case against <G14>
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And hopefully there are more people on now (as opposed to 3 EST ), so I'm eager to hear an actual reason why teams that win by a lot should be punished. |
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#8
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Re: My case against <G14>
I agree. <G14> is, in my opinion, not in the spirit of FIRST. When has the game not encouraged us to do the best we possibly can? Also there is a possibility of double penalizing a losing team. Think about this teams 1,2,3 play teams 4,5,6 and the 1,2,3 alliance triples the score of the other alliance. Then the following match the alliance 1,2,6 exists: team 6 has just been PENALIZED for LOSING, because two of their partners are out 2 game pieces. Then we consider the possibility of that alliance losing and the additional consequences there. There are too many possible negative ramifications of this rule.
The 0 score argument is interesting as well. What if an alliance has 12 points and you have 20, but they were penalized twice during the match. Their score is now 0 and yours is 20 and that sucks, because you've tripled their score with 20 points ![]() |
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#9
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Re: My case against <G14>
It was made to even the playing field which is in the spirit of FIRST, but since FIRST uses competition as means to achieve it's goal... It is a paradox, well lets solve the paradox and delete <G14>.
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#10
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Re: My case against <G14>
Alright, I really am hoping that you can all get every empty cell to the fueling station and then introduce every super cell EVERY match. As I said before, it will be extremely hard to eliminate all four super cells and impossible to eliminate more than half of the empty cells for a match. In that case, you have three aligned teams who all dominated their previous opponents. Perhaps you design a strategy which does not require the use of super cells or empty cells as a key component. That way, you will be zero-cell-proof.
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#11
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Re: My case against <G14>
This could come into play at some point but in the rules each alliance is given 4 empty, and super cells so we would still have either 2 or 3 so thats still 4,6,13, or 30 you could still get. But i dont think there will be high scoring matches all that often where there are tripled scores and what not
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#12
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Re: My case against <G14>
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#13
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Re: My case against <G14>
I asked in the other thread and i'm asking here. How do i explain this rule to students and parents? Not the rule but the reason for it? How do you explain that you might have to NOT do your best? Where in the real world do i point to for an example? What will the kids learn from this?
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#14
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Re: My case against <G14>
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G14 doesn't punish a team for "doing their best", it punishes them for not understanding the rule. |
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#15
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Re: My case against <G14>
"From each according to his abilities, to each according to his needs."
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