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#1
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Re: Defensive Strategies
Quote:
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#2
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Re: Defensive Strategies
It's not written in the rule book...but it is assumed though different rules.
<G07> B. If a TRAILER tips over, the points SCORED for that TRAILER at the time it was tipped will be preserved for the remainder of the MATCH. |
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#3
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Re: Defensive Strategies
....and if you don't tip it over and just remove balls?
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#4
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Re: Defensive Strategies
By the same token, whats to stop you from building a <28x38x60 robot, and building a descoring mech on it and descore from your alliance partners trailers?
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#5
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Re: Defensive Strategies
Quote:
On the other hand: Quote:
Quote:
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#6
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Re: Defensive Strategies
IMO, <G29> doesn't say anything about this. You're not grabbing, grasping, or grappling the TRAILER (an ARENA element), you're reaching into it, which is not mentioned, and therefore just fine.
EDIT: also, the game pieces themselves are not considered ARENA elements, and therefore grabbing, grasping, or grappling those is just fine. |
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#7
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Re: Defensive Strategies
I really don't see a way to stop the other team from scoring on you. You could be able to put a lid on your trailer if you still fit in the dimensions but that is all your robot would really be able to do. I really think the best defense is going to be a good offense. Controlling the balls and making sure that you make them in the other alliances trailer before they make them in yours.
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#8
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Re: Defensive Strategies
What if you just backed yourself into a corner of the arena and used your robot to block your goal? That could be useful end-game to prevent being supercelled by the other alliance.
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#9
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Re: Defensive Strategies
not a bad idea but there is no real corner.
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#10
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Re: Defensive Strategies
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But I agree, this is not a bad endgame strategy if you have no other defensive options (i.e. no lid, etc). e: you do have to keep in mind that there is a red payload specialist on the side of the field and vice versa...there is no location for the robot to be that is more than 20 feet away from a human player... Last edited by Petey : 05-01-2009 at 14:11. |
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#11
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Re: Defensive Strategies
Just like 2006, having an alliance smart enough to know when NOT to chuck balls onto the field, missing their targets and providing the opposition more "ammo" in a fruitless, aggravating display of dumb is one of the better defensive strategies you can employ. Yeah, it might look cool to the crowd, but strategically, it's lame.
Deny the opposing alliance as much scoring "ammo" as you can. Conserve your ammo until the opportune time to unload it for maximum gain, or there's so little time left, the opposing alliance cannot "steal" it. |
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#12
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Re: Defensive Strategies
What makes you say that?
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#13
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Re: Defensive Strategies
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your comparing apples to oranges. totally different situations. |
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#14
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Re: Defensive Strategies
I was thinking about this for a while
how about using air cannons to deflect cells? How much would it take to actually have an effecton an incoming cell? Most likely there wouldnt be enough pressure and volume for there to have an effect on an orbitball. however i dont think it has been tried |
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#15
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Re: Defensive Strategies
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I still believe that it is not a good idea however, as I mentioned before, one moon rock in at the beginning means less room for a super cell to be tossed in during the last 20 seconds. |
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