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Unread 05-01-2009, 17:45
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Carpet difference or not...?

Hey guy's, I have been reading some thread's and it looks like people are saying the carpet on the outer edge of the "Crater" will provide some traction. In my mind I would think that the carpet would be worse to drive on then the "Regolith". I need some opinions! Thanks
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Unread 05-01-2009, 17:51
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Re: Carpet difference or not...?

From our tests with a practice robot, the carpet seems to give a very slight traction advantage.

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Unread 05-01-2009, 18:06
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Re: Carpet difference or not...?

I think the carpet will be a huge factor in this years game. The carpet will not allow teams to be pinned as much as we think. Although it is not a huge advantage, it is a big enough one to be able to spin out of pinned situation.

-Keaton
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Unread 05-01-2009, 18:12
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Re: Carpet difference or not...?

Quote:
Originally Posted by KF987 View Post
I think the carpet will be a huge factor in this years game.
We are thinking the same thing..! Agreed.
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Unread 05-01-2009, 18:38
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Re: Carpet difference or not...?

In our tests the carpet provided a small (but noticeable) traction advantage, but not too much. It ought to be enough to defend against pinning, and robots which are on the carpet ought to be able to push robots which aren't. It will probably be a factor, but not a gigantic one.
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Unread 05-01-2009, 19:56
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Re: Carpet difference or not...?

Do you have the Regolithe? Because you can just test that with the wheel, and once again, it is very noticably different. The carpet was put where it is so that robots can not be pinned very easily.
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Unread 05-01-2009, 20:03
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Re: Carpet difference or not...?

We do not have the Regolith, We are planning on buying some they sell it for like 50 bucks.
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Unread 05-01-2009, 20:06
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Re: Carpet difference or not...?

Quote:
Originally Posted by KF987 View Post
I think the carpet will be a huge factor in this years game. The carpet will not allow teams to be pinned as much as we think. Although it is not a huge advantage, it is a big enough one to be able to spin out of pinned situation.

-Keaton
I agree that the carpeted area is going to play a large role in limiting the ability of a robot to pin a robot on any outside edge. Also, I believe that it will make it easier for teams to maneuver to the outpost opening to pickup empty cells and also to deposit them into the airlock.

However, as noted by the bold, we cannot think that a pinned robot will be able to spin out due to the trailer. They will be able to move side to side along the wall, but will never be able to make that quick turnaround exit (or spin) that we usually think of when trying to evade pressure from other robots.


My $0.02
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Unread 05-01-2009, 20:10
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Re: Carpet difference or not...?

If the carpet is deep and fluffy than the wheels could get stuck in it but i dont think that the carpit will be anything above 1/2 in

Last edited by Darkcrosbone : 05-01-2009 at 20:12. Reason: addition
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Unread 05-01-2009, 20:15
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Re: Carpet difference or not...?

Quote:
Originally Posted by Darkcrosbone View Post
If the carpet is deep and fluffy than the wheels could get stuck in it but i dont think that the carpit will be anything above 1/2 in
The carpet is the same carpet that is usually the field surface (by usually I mean for as many years as I know, but having never seen it before I can understand your confusion)

It is indeed very thin and hard. Not deep and fluffy at all.
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Unread 05-01-2009, 20:17
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Re: Carpet difference or not...?

Quote:
Originally Posted by 1t5h1e1o View Post
having never seen it before I can understand your confusion)
It is indeed very thin and hard. Not deep and fluffy at all.
ah i see ok
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Unread 05-01-2009, 20:31
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Re: Carpet difference or not...?

Has anybody attempted to get the coefficient of friction between the rover wheel and the carpet?
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