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Unread 06-01-2009, 14:19
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Re: ball cannon???

Quote:
Originally Posted by eagle33199 View Post
the concept of shooting here is pretty similar to other situations where industrial solutions have been created. This of a battle ship on rough seas - the gun turrets mounted on the deck are able to compensate for the swells, keeping a constant trajectory lock on their target, even when the ship rolls 30 degrees from one side to the other. Likewise, the targeting system on a jet doesn't just tell you to squeeze your guns when you're pointed right at the guy - it compensates to lead the enemy plane with an intercept vector. A bomber doesn't drop when it's immediately over the target - it plots an intercept vector for the bomb.

If you look closely, you can find tons of examples where similar targeting/shooting/launching systems have been created and work - it's not unreasonable to expect that some teams will be able to achieve this as well. Especially since this technology has been available in military systems for decades.
This a great point. I would like to remind people that military could hit targets 23 miles away with there battleships in the 1940's using vacuum tubes, and punch cards we have 400Mhz processor, and a color camera...

Quote:
Originally Posted by eschanz View Post
but you'll be moving around and the lag between the camera and shooting will through off the entire thing
So make your math to account for it.
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Last edited by XXShadowXX : 06-01-2009 at 14:22.
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