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#39
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Re: GDC you have failed us.
I think Overdrive is harder to design for then Lunacy because the game piece size, robot size constraints, auto-mode/remote-mote, and the general movement of robots.
In Lunacy, the balls are smaller, an auto-mode is easier to have (just moving around is just as good as anything), and the movement of robots is not as constrained as it was in Overdrive. I don't believe that a slick playing surface is such a huge obstacle to leap over. |
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