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#1
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Re: ball dumpers/throwers types
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#2
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Re: ball dumpers/throwers types
We finished building our trailer today... if you hit that big centre post with a fairly flat or downwards trajectory and a bit of backspin... it looks like you should score every time.
We've had success shooting the balls 6 to 10 feet just by spinning up an old 8" wheel on a lathe and either dropping the orbit ball on it, or compressing the ball between the wheel and a sheet of plywood. So I'm thinking one ball at a time, but reasonably rapid fire, similar to 2006. Jason |
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#3
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Re: ball dumpers/throwers types
We did about the same thing, but we really just took the big CIM off of our 2006 robot (of course, we won't be using the big CIM...). A problem that I'm seeing right now just because of how the polycarbonate we're using guide the ball down, and with the shaking of the motor being mounted by 1/16" aluminum or something along that lines (might be thinner), the feeding will have to be centered, otherwise the motor may slow down a little bit. We've even had it jam before.
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#4
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Re: ball dumpers/throwers types
why not just build two harvesters and run one in reverse?(HINT HINT)
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#5
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Re: ball dumpers/throwers types
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#6
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Re: ball dumpers/throwers types
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#7
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Re: ball dumpers/throwers types
One of the ideas that we were considering was an active dumping system which is to say instead of relying on gravity to do our dumping we will have a a dumper which can propel the balls into opposing trailers. Also we will be able to control the dump in case the opponent manages to move out of the way. The design includes two barrels which should increase the rate of fire. It's an early desgin concept that still needs fine tuning but we fell we could take it somewhere.
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#8
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Re: ball dumpers/throwers types
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Our design isn't simply a wheel though, it will be a roller that's 4" wide (or a 1-2" diameter wheel that's 4" wide, however you look at it). I'm also toying with the concept of making it a sort of conveyor design so that the moonrock has more acceleration time. Thoughts? |
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