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#1
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Re: Whats 2 x 0 _ G-14
With the lack of (easy) penalties and abundance of scoring elements, I honestly don't see many low scoring matches.
And I appologize for using buzz words, but I refer back to cutt-throat competition and the desire to crush your opponent. I guess I could have used GP, but that too is an overused buzz word at times. Look back to the scoring structure in 2002 and 2003 for similar rules. |
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#2
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Re: Whats 2 x 0 _ G-14
Quote:
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#3
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Re: Whats 2 x 0 _ G-14
Yeah what Stogi said no need to Apologize. But Stogi needs to apologize for coming at me for trying to be the PS.
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#4
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Re: Whats 2 x 0 _ G-14
LOL, fine. I iz sawry danny.
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#5
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Re: Whats 2 x 0 _ G-14
We've been doing some practice with the balls (or, technically, "Ball". Until our Logo Loc order arrives, we've just got the one. Apparently no one checked to see if Orbit Balls were commercially available outside the USA.) and I am willing to suggest that the chance of an alliance scoring zero... without intentionally TRYING to score zero... is, well... essentially zero.
Consider that red alliance is having bad luck. NONE of the red robots show up to play. That means that the players have sixty shots and just have to hit once to get a non zero score. I think they'll hit at least once... it won't be easy, but it will be far from impossible for the human players... er... payload specialists... to score. Jason |
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