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#1
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Re: pic: Other Angle of Cannon Prototype
Has it ever jammed on you guys? The only thing that i've been afraid of this year with a shooter is that one ball will get stuck and everything will get jammed and broke. I didn't know if it happened and what happened when it did get stuck?
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#2
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Re: pic: Other Angle of Cannon Prototype
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#3
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Re: pic: Other Angle of Cannon Prototype
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#4
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Re: pic: Other Angle of Cannon Prototype
of course...lol
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#5
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Re: pic: Other Angle of Cannon Prototype
We'll be waitin... till then we'll go on our seperate ways and hope ours doesn't jam, lol
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#6
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Re: pic: Other Angle of Cannon Prototype
Accuracy will definitely be important as I have yet to read on CD how teams plan to consistently score in the trailer, from relatively far distances.
I think shooting at the target in '06 from 20 ft++ is much easier than the trailers this year for targets 10 ft and beyond. My $.02. |
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#7
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Re: pic: Other Angle of Cannon Prototype
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#8
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Re: pic: Other Angle of Cannon Prototype
very true...i think that if its not accurate then the game is shot...otherwise of course relying on the human shooters but thats not true robotics..!
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#9
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Re: pic: Other Angle of Cannon Prototype
our team had the idea of using a chimney pipe for a ball moving style thingy, have you had any problems with balls moving through that?
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#10
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Re: pic: Other Angle of Cannon Prototype
I don't think we've tried a chimmy pipe... but this is just the prototype, we're aiming for something much less heavy thats for sure. There's alot of othyer ways to make a shooter thing but this one seems to work for us. You just have to fool around with different materials. I didn't build the cannon though, I just hooked up the motor to the battery... so I can't tell many specifics.
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#11
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Re: pic: Other Angle of Cannon Prototype
Doesn't look too bad
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#12
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Re: pic: Other Angle of Cannon Prototype
thanks
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