Go to Post Seems decretive bumpers are the new rage now. I couldn't stand making them once, never mind twice. - Gregor [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 02-03-2009, 17:08
AlexD744 AlexD744 is offline
Registered User
FRC #0744 (744 Shark Attack)
Team Role: Alumni
 
Join Date: Jan 2009
Rookie Year: 2008
Location: Ft. Lauderdale, FL
Posts: 639
AlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond repute
Re: Shooter vs Dumper Trade Study

Quote:
Originally Posted by Mr B View Post
It seems to me that the biggest constraint of dumping balls into a goal is the size limit of the robot <R11>. Without being able to exceed the perimeter, dumpers would have to be right next to a goal and be relatively unmolested to score a high percentage of balls. Still, a team that figures out a way to dump a load reliably and fast would be a force.
I wonder what this means about pinks design.
  #2   Spotlight this post!  
Unread 14-01-2009, 15:11
RoboGeek99's Avatar
RoboGeek99 RoboGeek99 is offline
Registered User
FRC #2582 (Panther Bots)
Team Role: Mechanical
 
Join Date: Jan 2008
Rookie Year: 2008
Location: Lufkin
Posts: 93
RoboGeek99 is just really niceRoboGeek99 is just really niceRoboGeek99 is just really niceRoboGeek99 is just really nice
Re: Shooter vs Dumper Trade Study

Quote:
Originally Posted by Swampdude View Post
So what are the pros and cons of either design and why is one better than the other?

I'll start:
To me, shooting assumes you can't get to a trailer to score and you need to score from a distance (I guess because of the limited drive capabilities). But having 3 trailers to score in seems like there will always be one nearby. Also shooting seems like it will take too long and have more chances for jamming. Also in Aim High hitting a stationary target was hard enough, so how do you hit a smaller moving target with non-uniform objects (broken balls) consistently?

A dumper assumes you can get up close to a trailer, scores all at once and less mechanisms to jam. Doesn't care about ball shape.

I realize there's hybrids but ultimately it seems you still fall into one of these categories. Yes/No?
Well the way you phrased it...it sounds like ur really kinda biased toward a dumping mechanism...here is my take on the matter not my team's

Shooter
Pros:Fast, Unlimited Range (Close or Far), Reliable
Cons:May be inacurate, requires a lot of practice, complex

Dumper
Prosrop all at once, accurate is used correctly
Cons:Needs to stay in the 28*38, needs to be right next to the opponent's trailer

I might forgotten something but after looking at all of these as unbiased as possible im leaning toward going with a shooter mechanism (thinking of a softball/tennis ball shooter powered by globes and an archimedes screw or conveyor system to get the balls in place)
Either way yall go good luck!
__________________
"Imagination is more important than Knowledge"-Albert Einstein

Love, Peace, and Robot Grease

2008-Lone Star Regional-Rookie Inspiration Award
2008-Lone Star Regional-2nd Place Winners w/ 118 Robonauts & 501 Power Knights
  #3   Spotlight this post!  
Unread 14-01-2009, 15:54
MrForbes's Avatar
MrForbes MrForbes is offline
Registered User
AKA: Jim
FRC #1726 (N.E.R.D.S.)
Team Role: Mentor
 
Join Date: Feb 2006
Rookie Year: 2006
Location: Sierra Vista AZ
Posts: 5,985
MrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond repute
Re: Shooter vs Dumper Trade Study

Quote:
Originally Posted by RoboGeek99 View Post
im leaning toward going with a shooter mechanism (thinking of a softball/tennis ball shooter powered by globes
You might want to consider a CIM or Fisher Price motors.
  #4   Spotlight this post!  
Unread 14-01-2009, 16:18
JesseK's Avatar
JesseK JesseK is offline
Expert Flybot Crasher
FRC #1885 (ILITE)
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2005
Location: Reston, VA
Posts: 3,657
JesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond repute
Re: Shooter vs Dumper Trade Study

Ya know, you don't need compression on the tetrix balls if you create a continuous rotating catapult design... Just from a 4" stroke 1" bore air piston we got 4 feet out with a non-tweaked catapult.

Of course, it's difficult to fit within the dimensions, would be very unreliable while moving, and isn't very safe when compared to other designs.

But it would be fun to see it nonetheless.

An interesting note is that in hybrid bots, the 'dump' portion wouldn't be as effective as a pure dump bot due to the fact that inevitably the shooter has to take up some room.
__________________

Drive Coach, 1885 (2007-present)
CAD Library Updated 5/1/16 - 2016 Curie/Carver Industrial Design Winner
GitHub
  #5   Spotlight this post!  
Unread 14-01-2009, 17:13
GarrettF2395's Avatar
GarrettF2395 GarrettF2395 is offline
Mentor
AKA: Sierra 117
FRC #2395
Team Role: RoboCoach
 
Join Date: Jan 2008
Rookie Year: 2008
Location: Oklahoma city
Posts: 217
GarrettF2395 is a glorious beacon of lightGarrettF2395 is a glorious beacon of lightGarrettF2395 is a glorious beacon of lightGarrettF2395 is a glorious beacon of lightGarrettF2395 is a glorious beacon of light
Send a message via Yahoo to GarrettF2395
Re: Shooter vs Dumper Trade Study

My analysis of the 2 designs brought me to side more towards the shooter, because of a dumpers limited range and, how it is implemented.
(Just so you know, this is a way over simplified version of my assessment.)

When driving a dumper bot your driving strategy would be to corner your opponent and immobilize them long enough to score.
This means you have to stop them from moving (which will be difficult on the low friction floor) AND stop moving your own robot for a potentially long period of time.

But with a a well programmed camera targeting shooter, you theoretically never have to stop moving in order to score.
That being said...
A shooter is never going to be exactly accurate.
Which means that for the sake of accuracy, you will want to drive slower.
This would make you an easier target for the payload specialists... but at least you wouldn't stop moving.
This assessment brought me to a specific design....
However... as we say in the Ninja Monkee world... If I told you...
I would have to knock you unconscious with a banana...
__________________

https://twitter.com/TeamNinjaMunkee

FRC 2395: Team captain 2008-2009, Design mentor 2010-2011, Lead design and strategy mentor 2012-Present
  #6   Spotlight this post!  
Unread 14-01-2009, 17:36
Jared Russell's Avatar
Jared Russell Jared Russell is offline
Taking a year (mostly) off
FRC #0254 (The Cheesy Poofs), FRC #0341 (Miss Daisy)
Team Role: Engineer
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Francisco, CA
Posts: 3,077
Jared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond repute
Re: Shooter vs Dumper Trade Study

I have gone back and forth on this in my head. I can see scenarios where either one has a clear advantage.

I think this year you will see shooters in the winner's circle, and you will see dumpers (and everything in between). The difference is going to be in how well a team/alliance can execute their gameplan.
  #7   Spotlight this post!  
Unread 14-01-2009, 18:40
Paul Copioli's Avatar Unsung FIRST Hero Woodie Flowers Award
Paul Copioli Paul Copioli is online now
President, VEX Robotics, Inc.
FRC #3310 (Black Hawk Robotics)
Team Role: Engineer
 
Join Date: Jun 2001
Rookie Year: 2000
Location: Rockwall, TX
Posts: 1,384
Paul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond repute
Re: Shooter vs Dumper Trade Study

Here is my prediction:

A lot of teams will try a turreted shooter that can dump by spitting. Only a very small percentage of these teams (<10%) will be successful ....

Of coarse we are trying the above and hope we will be within that 10%, but odd numbered years have not been that good to us lately.
  #8   Spotlight this post!  
Unread 14-01-2009, 18:44
Kyle Love's Avatar
Kyle Love Kyle Love is offline
Support STEM Education
FRC #3301 (Jay County Robotics)
Team Role: Teacher
 
Join Date: Apr 2004
Rookie Year: 2004
Location: Portland, IN
Posts: 3,072
Kyle Love has a reputation beyond reputeKyle Love has a reputation beyond reputeKyle Love has a reputation beyond reputeKyle Love has a reputation beyond reputeKyle Love has a reputation beyond reputeKyle Love has a reputation beyond reputeKyle Love has a reputation beyond reputeKyle Love has a reputation beyond reputeKyle Love has a reputation beyond reputeKyle Love has a reputation beyond reputeKyle Love has a reputation beyond repute
Re: Shooter vs Dumper Trade Study

I like the idea of the shooters that can dump. Through some shooter testing that 1646 did, we found that it's quite possible for a "long range" shooter to also be a decent short range "dumper". In between the two will be the questionable distances, teams who can consistently vary their shooting distance, very quickly, will be able to run the score up real quick.
__________________

Kyle Love
Teams I've been on:
Team 45 - The TechnoKats - Student/Leader/Driver 2004-2007
Team 1646 - Boiler Precision Guessworks - Mentor 2007-2011
Team 3301 - Jay County Robotics - Teacher 2011-Present

  #9   Spotlight this post!  
Unread 14-01-2009, 18:53
amariealbrecht's Avatar
amariealbrecht amariealbrecht is offline
Alicia Albrecht
FRC #2177 (The Robettes)
Team Role: Electrical
 
Join Date: Dec 2007
Rookie Year: 2008
Location: Mendota Heights, MN
Posts: 130
amariealbrecht has a spectacular aura aboutamariealbrecht has a spectacular aura aboutamariealbrecht has a spectacular aura about
Send a message via AIM to amariealbrecht
Re: Shooter vs Dumper Trade Study

personally i think that a shooter has many pros and cons...for example you can shoot balls at a rapid pace (if you organize this correctly with your speed) and then a shooter will have a good chance of hitting the trailor...especially if it is on a swivel

with a dumper you are very limited to the amount of time it takes to dump one basket of balls and you need to be concerned with the space gap between your dumper and the trailor you are trying to dump into.

for this competition i think the shooter will have a greater chance at making it through the competition
  #10   Spotlight this post!  
Unread 14-01-2009, 19:29
gburlison gburlison is offline
Mentor
FRC #0662 (Rocky Mountain Robotics)
Team Role: Mentor
 
Join Date: Sep 2002
Rookie Year: 2000
Location: Colorado Springs, CO
Posts: 245
gburlison is a name known to allgburlison is a name known to allgburlison is a name known to allgburlison is a name known to allgburlison is a name known to allgburlison is a name known to all
Re: Shooter vs Dumper Trade Study

I think that shooters dominated Aim High because the top goal was worth more points. With the balls worth the same amount, I think that either design can be effective. I think that a good dumper will be easier to build, so I expect to see more good dumpers in the finals of Lunacy than there were in Aim High.
__________________
Gordon Burlison - Mentor
662/Rocky Mountain Robotics
"Every silver lining's got a Touch of grey - Robert Hunter"
"No sense in being pessimistic, it wouldn't work anyway"
  #11   Spotlight this post!  
Unread 14-01-2009, 22:49
spc295 spc295 is offline
Registered User
FRC #0295 (Renevatio)
Team Role: Leadership
 
Join Date: Jan 2008
Rookie Year: 2006
Location: Granite Bay, CA
Posts: 153
spc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to beholdspc295 is a splendid one to behold
Re: Shooter vs Dumper Trade Study

Quote:
Originally Posted by gburlison View Post
I think that shooters dominated Aim High because the top goal was worth more points. With the balls worth the same amount, I think that either design can be effective. I think that a good dumper will be easier to build, so I expect to see more good dumpers in the finals of Lunacy than there were in Aim High.
I agree. but I would also like to say that I think a dumper on a turret will be the best. because it does not matter how you pin an opponent
__________________
295 Team Captain
  #12   Spotlight this post!  
Unread 14-01-2009, 19:40
Unsung FIRST Hero
Karthik Karthik is offline
VEX Robotics GDC Chairman
no team
Team Role: Mentor
 
Join Date: Apr 2002
Rookie Year: 1998
Location: Toronto, Ontario, Canada
Posts: 2,344
Karthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond repute
Re: Shooter vs Dumper Trade Study

Quote:
Originally Posted by Paul Copioli View Post
but odd numbered years have not been that good to us lately.
Talk about setting the bar high, you've made it to Einstein twice in odd-numbered years, 2001 & 2005...
__________________
:: Karthik Kanagasabapathy ::
"Enthusiasm is one of the most powerful engines of success. When you do a thing, do it with all your might. Put your whole soul into it. Stamp it with your own personality. Be active, be energetic, be enthusiastic and faithful and you will accomplish your object. Nothing great was ever achieved without enthusiasm" -- R.W. Emerson
My TEDx Talk - The Subtle Secrets of Success
Full disclosure: I work for IFI and VEX Robotics, and am the Chairman of the VEX Robotics and VEX IQ Game Design Committees
.
  #13   Spotlight this post!  
Unread 14-01-2009, 20:26
Manoel's Avatar
Manoel Manoel is offline
Registered User
FRC #0383 (Brazilian Machine)
Team Role: Mentor
 
Join Date: Jun 2001
Rookie Year: 2000
Location: Porto Alegre, RS, Brazil
Posts: 608
Manoel has a reputation beyond reputeManoel has a reputation beyond reputeManoel has a reputation beyond reputeManoel has a reputation beyond reputeManoel has a reputation beyond reputeManoel has a reputation beyond reputeManoel has a reputation beyond reputeManoel has a reputation beyond reputeManoel has a reputation beyond reputeManoel has a reputation beyond reputeManoel has a reputation beyond repute
Send a message via ICQ to Manoel Send a message via MSN to Manoel
Re: Shooter vs Dumper Trade Study

Quote:
Originally Posted by Paul Copioli View Post
odd numbered years have not been that good to us lately.
Oh well, one of the teams I'm most inspired by predicts their performance using numerology...



Perhaps that's why their robots always seem to work like magic...
__________________
Manoel Flores da Cunha
Mentor
Brazilian Machine
Team # 383
  #14   Spotlight this post!  
Unread 14-01-2009, 20:33
cloud_254's Avatar
cloud_254 cloud_254 is offline
Registered User
AKA: Phillip King
FRC #1388 (Eagle Robotics)
Team Role: Leadership
 
Join Date: Nov 2007
Rookie Year: 2007
Location: Arroyo Grande
Posts: 89
cloud_254 is on a distinguished road
Re: Shooter vs Dumper Trade Study

it may be just me but low speed shooters may be key in this game. they can "shoot" the ball a small distance accuratly. the only down side i see is the proximity that u would need to be.
__________________
go big or go home
  #15   Spotlight this post!  
Unread 14-01-2009, 21:55
=Martin=Taylor= =Martin=Taylor= is offline
run the trap!!!
FRC #0100 (The Wild Hat Society)
Team Role: Human Player
 
Join Date: Feb 2006
Rookie Year: 2005
Location: Bezerkeley, California
Posts: 1,255
=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute
Re: Shooter vs Dumper Trade Study

I'm gonna offer my support of the short range shooter (1-5').

This is a controllable design, there is sufficient power in the kit to get a large quantity of balls traveling this distance, and it will allow you to score in more situations than pure dumping.

That being said, I'm going to admit that my team has dropped the turret.

Although it was originally part of our design we found in prototyping that it wasn't useful in short range scoring. Even with the trailer on ice there is still sufficient drive train controlability to properly aim the robot.

It will be interesting to see how this effects us, since so many teams are building turrets.
__________________
"Cooperation; because life is a team sport"
-Philip J. Fry
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Defensive/dumper hall of fame Cody Carey Robot Showcase 80 11-03-2007 18:44
Poll: Dumper effectiveness at Championship The Lucas Championship Event 3 23-04-2006 00:33
pic: new dumper supersy77 Robot Showcase 2 11-04-2005 15:17
Ball Dumper Plans JDRobotics General Forum 6 22-01-2004 17:38
Anthropology Study Redhead Jokes General Forum 0 22-01-2004 13:56


All times are GMT -5. The time now is 19:07.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi