|
|
|
![]() |
|
|||||||
|
||||||||
|
|
Thread Tools | Rate Thread | Display Modes |
|
#5
|
|||
|
|||
|
Re: balancer out there?
Posted by Alan Federman at 2/14/2001 8:57 AM EST
Engineer on team #255, Odyssey, from Foothill HS, San Jose and NASA. In Reply to: balancer out there? Posted by Ken Leung on 2/14/2001 5:15 AM EST: practice practice practice. I think a lots of teams will be able to balance 2 goals. Having another robot stabilze the bridge so the balance point can be found more easily would speed things up - a slippery wedge on the far side or something to engage the lip, or Klee Klamp on the bridge, until alliance partner is balanced then a dash to the end zone. I think it will be easy to balance one goal, harder to balance two - very hard to lift the bridge from the downside even if it is unloaded. I don't think it will be that easy to get big balls on top of goals either - again a good mechanism and well rehersed operators and drivers will be the key. So my 'perfect game' would be 40 ball points, 40 robot points both 2 goals balance in 1.5 minutes for 720 points, (or 792 for the ball handler!) |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| the need to beat 710 | archiver | 2001 | 0 | 24-06-2002 02:48 |
| definition of "balancing robot" | archiver | 2001 | 8 | 24-06-2002 01:24 |
| Functional? | archiver | 2001 | 13 | 23-06-2002 23:07 |