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#1
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Re: How far back are you looking.......
[quote=Kevin342;801227]From Wikipedia:
"Biomimicry (from bios, meaning life, and mimesis, meaning to imitate) is a relatively new science that studies nature, its models, systems, processes and elements and then imitates or takes creative inspiration from them to solve human problems sustainably."[quote] That is also what it says for the explanation on firstbase: "Biomimicry (from bios, meaning life, and mimesis, meaning to imitate) is a design discipline that seeks sustainable solutions by emulating nature’s time-tested patterns and strategies. The core idea is that nature has already solved many of the problems we are grappling with: energy, food production, climate control, non-toxic chemistry, transportation, packaging, and a whole lot more." Something tells me autodesk copy and pasted.... ![]() Anyway my team has come up with an idea, that we all feel really good about. Last edited by Jreed129 : 15-01-2009 at 08:16. Reason: added more |
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#2
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Re: How far back are you looking.......
As far as I can guess (and since it's a guess, you can ignore me totally), you can do anything you want. Something well-known, like photosynthesis, in itself may not gain very many creativity points, but if you think of a great new way to portray it with your animation, then it's just as good as coming up with the most out-there idea ever. As long as there's some aspect of your animation that will make people say "oh wow, what I great idea!" then you're on the right track. So if photosynthesis interests your group, then go ahead.
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#3
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Re: How far back are you looking.......
The only thing I would say abour photosynthesis in particular, is that it may prove relatively common and therefore lose some of it's competitiveness.
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