|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||||
|
||||||
|
Re: Rule G36 unclarity
I would be worried about your last minute shot happening right when the cannon is pointed at the head ref. It could definitely be a problem with <S01> as it would be an uncontrolled action
In 2007, there was an inspection item for easy tube access and in 2006 there was an inspection item for easy ball access. I would not be surprised to see the inspectors looking for easy moon rock access this year. |
|
#2
|
||||
|
||||
|
Re: Rule G36 unclarity
Quote:
Patrick |
|
#3
|
|||||
|
|||||
|
Re: Rule G36 unclarity
Throw some holes/slots in the tube to put your hands in to manually feed the balls through to get them out or just put a door on you tube to open & access the balls with.
You need to get them out without powering up your robot. Once or twice a jam that requires powering up isn't bad, but a consistent wait or lack or your ability to get them out at the end of a match will irritate the refs & possibly incur penalties/warnings. You don't want that now do you? ![]() |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| <G36> clarification | Pneumaticsman | Rules/Strategy | 2 | 22-01-2008 16:50 |
| G36 Contradiction FRC 2008 | cinderblock | Rules/Strategy | 4 | 10-01-2008 18:40 |
| Can we make ONE G36 thread? | geeknerd99 | Rules/Strategy | 2 | 05-01-2008 23:48 |
| Rule G36 conflicting Game Animation? | kE7JLM | Rules/Strategy | 3 | 05-01-2008 16:05 |
| Rule G11 and Springs Rule | mtaman02 | Technical Discussion | 3 | 23-01-2004 17:43 |