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Unread 27-01-2009, 07:47
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Re: <G14> - ya win some, ya lose some

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Originally Posted by dlavery View Post
If in the entirety of the 2009 FRC competition season, there is more than one legitimate match (honestly played, in which both alliances are trying to play within the rules and intent of the game, and neither alliance is intentionally avoiding scoring) in which either alliance attains a pre-penalty score of zero (0) points, I will swear off Krispy Kreme donuts for one calendar year.
Prior to being a part of the GDC this season, I'm betting you probably would not have seen the need to spell out an exact definition for "honestly played".
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Unread 27-01-2009, 09:05
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Re: <G14> - ya win some, ya lose some

[offtopic]
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Originally Posted by EricH View Post
Is it? Wait until you take Calc 1 and get l'Hopital's Rule. Infinity times (or divided by) zero could be a real number, like 1, 2, -2, 100...
That is somewhat of a misrepresentation of L'Hopital's rule. Dividing by zero is still undefined, L'Hopital's rule uses properties of derivatives to find a value for a limit when it seems undefined at first. I still can't divide by zero, but I can tell you what a function is doing when it is approaching dividing by zero. (yeah the difference is small, but one is impossible, the other doesn't have to be) Also, if you instead use a limit that approaches x/0, there is no reason for it to be equal to +infinity, -infinity is just as valid (and much less than 3)
[/offtopic]
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  #48   Spotlight this post!  
Unread 27-01-2009, 09:36
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Re: <G14> - ya win some, ya lose some

Quote:
Originally Posted by dlavery View Post

.....

How certain am I about this? Well, let me put it this way:

If in the entirety of the 2009 FRC competition season, there is more than one legitimate match (honestly played, in which both alliances are trying to play within the rules and intent of the game, and neither alliance is intentionally avoiding scoring) in which either alliance attains a pre-penalty score of zero (0) points, I will swear off Krispy Kreme donuts for one calendar year.

Yes, I am that certain of it. So can we just stop this whole silly discussion now?

-dave

.
Amen! I doubt we will see many pre-penalty scores even in the single digits. Even extremely weak alliances should score, at a minimum, in the 25 point range.
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  #49   Spotlight this post!  
Unread 27-01-2009, 10:00
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Re: <G14> - ya win some, ya lose some

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Originally Posted by dlavery View Post
The only way you get a zero point score is if all three of your Payload Specialists show up with their arms tied behind their backs, wearing double-blindfolds, and throwing the Moon Rocks with their feet.
Even then I'm pretty sure someone could score ... hacky-sack anyone?
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Unread 27-01-2009, 10:05
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Re: <G14> - ya win some, ya lose some

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Originally Posted by Abwehr View Post
Prior to being a part of the GDC this season, I'm betting you probably would not have seen the need to spell out an exact definition for "honestly played".
I'm sure he felt the need to specify it simply to ensure no two alliances would collaborate to deprive him of his donuts!
  #51   Spotlight this post!  
Unread 27-01-2009, 10:16
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Re: <G14> - ya win some, ya lose some

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Originally Posted by ScottOliveira View Post
I'm sure he felt the need to specify it simply to ensure no two alliances would collaborate to deprive him of his donuts!
Did he say no Photoshopping? Knowing some of the characters on CD, I would have thought that should be at the top of the list.
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Unread 27-01-2009, 10:24
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Re: <G14> - ya win some, ya lose some

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Originally Posted by Taylor View Post
Did he say no Photoshopping? Knowing some of the characters on CD, I would have thought that should be at the top of the list.
He did say that it had to actually happen in a match. I'm sure he would take the few minutes to look at a regional's posted match scores. Although you could try to get away with it for a Thursday practice match.
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Unread 27-01-2009, 11:37
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Re: <G14> - ya win some, ya lose some

i have seen matches where none of the robots on an allience showed up in a match

besides we are dealing with the what-ifs since though the possiblility is small it still none the less exsists.
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Unread 27-01-2009, 12:15
ScottOliveira ScottOliveira is offline
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Re: <G14> - ya win some, ya lose some

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Originally Posted by Urban Hawk View Post
i have seen matches where none of the robots on an allience showed up in a match

besides we are dealing with the what-ifs since though the possiblility is small it still none the less exsists.
That might actually be a fairly high scoring match... seeing as all the immobile trailers would be in front of human players armed with orbit balls...
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Unread 27-01-2009, 12:25
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Re: <G14> - ya win some, ya lose some

Quote:
Originally Posted by ScottOliveira View Post
That might actually be a fairly high scoring match... seeing as all the immobile trailers would be in front of human players armed with orbit balls...
Yeah... 20 per PS. 2-3' to the trailer. YOU try and get a zero score! (It's fairly easy to do, but your PS and every other PS on your alliance would have to deliberately miss.) You can get 128 points pretty quickly. (2 per ball, 60 moon rocks, 4 empty cells per alliance)

Oh, yeah: I'm pretty sure Dave isn't counting practice matches.

[offtopic] Luke, you're right. It is an oversimplification.
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Last edited by EricH : 27-01-2009 at 12:29.
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Unread 27-01-2009, 12:36
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Re: <G14> - ya win some, ya lose some

Unless I missed it in this long thread, no one has pointed out that if the other team has no points, remember, you are towing their goal behind your robot. ANY cell in your trailer counts for them, even if your PS threw it there...hint...hint....
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  #57   Spotlight this post!  
Unread 27-01-2009, 13:04
Urban Hawk Urban Hawk is offline
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Re: <G14> - ya win some, ya lose some

i forgot to mention this before but wouldn't an allience with no ability to win (for instance if all of its robots did't work) would try not to score anything simply to deprive your teams of supercells next round?
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Unread 27-01-2009, 13:23
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Re: <G14> - ya win some, ya lose some

Quote:
Originally Posted by Urban Hawk View Post
i forgot to mention this before but wouldn't an allience with no ability to win (for instance if all of its robots did't work) would try not to score anything simply to deprive your teams of supercells next round?
It's possible. Dave still gets his KKs, though. If the matches are played as intended, it won't happen.
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Unread 27-01-2009, 14:10
ScottOliveira ScottOliveira is offline
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Re: <G14> - ya win some, ya lose some

Quote:
Originally Posted by Urban Hawk View Post
i forgot to mention this before but wouldn't an allience with no ability to win (for instance if all of its robots did't work) would try not to score anything simply to deprive your teams of supercells next round?
Probably not. For one, one of the opposing alliance bots could be on their next alliance, and then i would hurt them. Also, ranking points are determined by the losing team's score, so it is in both team's best interest for the losing team to have as many points as possible.
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Unread 24-03-2009, 12:43
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Re: <G14> - ya win some, ya lose some

Quote:
Originally Posted by dlavery View Post
If in the entirety of the 2009 FRC competition season, there is more than one legitimate match (honestly played, in which both alliances are trying to play within the rules and intent of the game, and neither alliance is intentionally avoiding scoring) in which either alliance attains a pre-penalty score of zero (0) points, I will swear off Krispy Kreme donuts for one calendar year.
I don't know if you've realized it yet, but your wording has saved you from a strike one...

http://www2.usfirst.org/2009comp/eve...chresults.html (match 42)
http://www.thebluealliance.net/tbatv/match/2009gt_qm42

Cheers!
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