Go to Post What if, each alliance has a pile of AndyMark equipment in front of them. They then have 2:00 minutes to assemble said equipment, and build a working robot that will race to the other side and grab the other alliance's flag. - Pjohn1959 [more]
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Unread 29-01-2009, 07:37
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pic: 2587- Week 3 2009 Robot

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Unread 29-01-2009, 07:38
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Re: pic: 2587- Week 3 2009 Robot

Sweet!
Love the dual shooter concept. That's something we thought of too.
Can't wait to see it at Lone Star.
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Unread 29-01-2009, 11:47
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Re: pic: 2587- Week 3 2009 Robot

I like the way you used the toughbox supports.
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Unread 29-01-2009, 13:25
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Re: pic: 2587- Week 3 2009 Robot

Spray and Pray!...though the increase in turrets might help with the number of game pieces in the opponet's trailer...but u will run out of balls twice as fast...and if there are 6 bots continously picking up game pieces then keeping ammo might be an issue.
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Unread 29-01-2009, 14:51
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Re: pic: 2587- Week 3 2009 Robot

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Originally Posted by newyorkjr View Post
Spray and Pray!...though the increase in turrets might help with the number of game pieces in the opponet's trailer...but u will run out of balls twice as fast...and if there are 6 bots continously picking up game pieces then keeping ammo might be an issue.
We shoot balls around 1.5 balls per second, We also hold about 25 balls.

I wonder what other teams' ball statistics will be ?
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Unread 29-01-2009, 16:41
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Question Re: pic: 2587- Week 3 2009 Robot

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Originally Posted by lynca View Post
We shoot balls around 1.5 balls per second, We also hold about 25 balls.

I wonder what other teams' ball statistics will be ?
Those are impressive numbers to be sure...but you only start a round with 7 balls. Is there that much point in making a bot that can hold more than, say 10?
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Unread 29-01-2009, 16:44
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Re: pic: 2587- Week 3 2009 Robot

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Originally Posted by newyorkjr View Post
Those are impressive numbers to be sure...but you only start a round with 7 balls. Is there that much point in making a bot that can hold more than, say 10?
Yes, you could then score >10 in one shot. If you can only score the 7 that you're given then you have to go get 7 more and then score again. Trust me, picking balls up is much easier than scoring them.
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Unread 29-01-2009, 22:48
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Re: pic: 2587- Week 3 2009 Robot

Daaang nice robot, you should come over to our school and build ours for us D:
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Unread 30-01-2009, 00:29
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Re: pic: 2587- Week 3 2009 Robot

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Daaang nice robot, you should come over to our school and build ours for us D:
We have an open door policy. Any teams in the Houston Area are welcome to drop by our school. We can also help debug controller problems! We meet MWF afterschool and all day Saturdays.

If you need orbit balls, PM me.
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Unread 30-01-2009, 13:32
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Re: pic: 2587- Week 3 2009 Robot

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Originally Posted by thefro526 View Post
Yes, you could then score >10 in one shot. If you can only score the 7 that you're given then you have to go get 7 more and then score again. Trust me, picking balls up is much easier than scoring them.
Yeah, but in order to shoot a minimum of 7 it would still require ur enemy to stay relatively (to ur bot) still for a little over 4 seconds in order to get the game pieces into the enemy's trailer.

Also, the fixed foreward-facing turrets means that u have a blind spot 3/4 of the way around your bot. Not much to keep people from sneaking up behind you, hard as that would be.
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Unread 30-01-2009, 18:00
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Re: pic: 2587- Week 3 2009 Robot

Very cool design...really like the dual roller idea!
Best of luck at the competitions!
Are you guys going to MN this year?
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