In my infinite hours of thought I've come across a question. How Many balls can your team possess and how many is too many?
My team should able to possess about 20 balls at a time. But I thought to myself are we ever going to be able to use all of those balls? Can We score them Fast Enough? Which Then Led me to think of how ball possession and how many you possess can play into your strategy.
In Lunacy there are a limited number of balls. Each team is given 20 to start with (Up to 7 in a robot) and after they're scored they cannot be reused (unlike 2006) which would mean that if you could hoard all of your opposing alliance's balls and hold onto your own you could effectively limit their scoring capacity.
Or there's always the strategy of passing balls between alliance members. Seen in this video at about 3:50:
http://www.thebluealliance.net/tbatv...hp?matchid=620
Discuss.
(The intent of this thread is to discuss theoretically strategies only. Not any in depth robot capabilities beyond theoretical ball capacity.)