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Unread 31-01-2009, 23:34
=Martin=Taylor= =Martin=Taylor= is offline
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pic: Custom Wheels

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Unread 31-01-2009, 23:34
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Re: pic: Custom Wheels

Nice shooter wheels.
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Unread 31-01-2009, 23:35
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Re: pic: Custom Wheels

What do I think?

Umm... bad year to decide to make your own wheels...

Oops.... You mean 'those' wheels. They look aluminumy... Someone spent a lot of time either making those or watching them be made assuming you did it on a lathe.
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Unread 01-02-2009, 00:26
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Re: pic: Custom Wheels

Quote:
Originally Posted by RyanN View Post
Oops.... You mean 'those' wheels. They look aluminumy... Someone spent a lot of time either making those or watching them be made assuming you did it on a lathe.
Those toolpaths look like it was done on a CNC mill or rotary table. Nice work, you guys.
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Unread 01-02-2009, 00:37
=Martin=Taylor= =Martin=Taylor= is offline
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Re: pic: Custom Wheels

Quote:
Originally Posted by Woodworker88 View Post
Those toolpaths look like it was done on a CNC mill or rotary table. Nice work, you guys.
Our team doesn't have the milling abilities to do these, so we had a sponsor mill them out. Then our students finished them up on the lathe.

They are by far the most complex/coolest looking parts we’ve ever made!

To give you some proportions they are 6" OD.

They are actually fly-wheels/roller-hubs. Hopefully they'll allow us to fire vast quantities of balls very quickly without losing speed and range.
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Unread 01-02-2009, 01:37
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Re: pic: Custom Wheels

Quote:
Originally Posted by Hachiban VIII View Post
Our team doesn't have the milling abilities to do these, so we had a sponsor mill them out. Then our students finished them up on the lathe.

They are by far the most complex/coolest looking parts we’ve ever made!

To give you some proportions they are 6" OD.

They are actually fly-wheels/roller-hubs. Hopefully they'll allow us to fire vast quantities of balls very quickly without losing speed and range.
And i thought your guys 07 arm was a beast. I can't wait to see that crazy shooter. Have a great build season and see you at DAVIS.
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Unread 01-02-2009, 11:53
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Re: pic: Custom Wheels

wow your shooter is going to be great! I hope everything continues to go well for you this year and good luck at all your competitions!
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Unread 01-02-2009, 12:27
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Re: pic: Custom Wheels

Quote:
Originally Posted by Hachiban VIII View Post
They are actually fly-wheels/roller-hubs. Hopefully they'll allow us to fire vast quantities of balls very quickly without losing speed and range.
We have a very low inertia shooter driven by one CIM with about 1.5 reduction, and we don't have any trouble with shooter speed dropping when it shoots out 5 balls in rapid succession on full speed. We do notice that the motor slows down a bit when we have the speed reduced for shorter range, but I think if we get a speed sensor on the shooter wheel and set up a feedback loop to keep speed constant, it will be fine.

Very nice shooter wheels! what's the weight?
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Unread 01-02-2009, 23:41
=Martin=Taylor= =Martin=Taylor= is offline
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Re: pic: Custom Wheels

Quote:
Originally Posted by squirrel View Post
We have a very low inertia shooter driven by one CIM with about 1.5 reduction, and we don't have any trouble with shooter speed dropping when it shoots out 5 balls in rapid succession on full speed. We do notice that the motor slows down a bit when we have the speed reduced for shorter range, but I think if we get a speed sensor on the shooter wheel and set up a feedback loop to keep speed constant, it will be fine.

Very nice shooter wheels! what's the weight?
You appear to have misunderstood me when I said "vast quantities of balls very quickly." Think 10 balls in a fraction of a second

We actually modeled our shooter using rotational momentum, and imagined that the balls being fired were "collisions" slowing the wheel down. Adding the flywheels greatly improved consistency. Recharge went from about 1 second down to like .2 seconds. Of course we'll have to see about my math

They weigh 2.5 lbs. each. We know how much the final bot will weigh from CAD and this is a perfectly acceptable amount for us.
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Unread 01-02-2009, 23:50
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Re: pic: Custom Wheels

Sounds neat! We have trouble getting more than 5 balls per second into the shooter....shooter speed is not the limiting factor

I wonder if there's going to be a fps limit this year like in 2006?
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Unread 02-02-2009, 00:22
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Re: pic: Custom Wheels

Quote:
Originally Posted by Hachiban VIII View Post
You appear to have misunderstood me when I said "vast quantities of balls very quickly." Think 10 balls in a fraction of a second

We actually modeled our shooter using rotational momentum, and imagined that the balls being fired were "collisions" slowing the wheel down. Adding the flywheels greatly improved consistency. Recharge went from about 1 second down to like .2 seconds. Of course we'll have to see about my math

They weigh 2.5 lbs. each. We know how much the final bot will weigh from CAD and this is a perfectly acceptable amount for us.
You have managed to scare me... What's your range like?
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Unread 02-02-2009, 00:29
=Martin=Taylor= =Martin=Taylor= is offline
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Re: pic: Custom Wheels

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Originally Posted by Andy L View Post
You have managed to scare me... What's your range like?
It was calculated at around 6'. We'll have to wait a few days to see for sure.

6' is more for awesomeness. I doubt we'd risk such a long shot in a match. 2-4' is more reasonable.
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Unread 02-02-2009, 00:31
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Re: pic: Custom Wheels

Have you dont any prototyping with a flywheel shooter?
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Unread 02-02-2009, 00:33
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Re: pic: Custom Wheels

Quote:
Originally Posted by Hachiban VIII View Post
It was calculated at around 6'. We'll have to wait a few days to see for sure.

6' is more for awesomeness. I doubt we'd risk such a long shot in a match. 2-4' is more reasonable.
Wow, someone that thinks the same as our team. I see all these shooters shooting across shops for some reason, well I hope I get to see it in action at SV and Davis(are you guys at Davis this year?) on our side of the field preferably.
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Unread 02-02-2009, 06:52
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Re: pic: Custom Wheels

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Originally Posted by squirrel View Post
I wonder if there's going to be a fps limit this year like in 2006?
Hush! Don't give "them" any ideas.
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