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#1
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Re: Turning Radius
Rick,
In cases where the robot is already moving you are correct. And in the case of a fast moving robot with the ability to have a small turnig radius (at a stopped condition) would approach infinity at it's maximum speed. i.e. it would hit a wall or field border before turning. In cases where the robot is stationary but turning, the minimum would be the turning radius but I think it still would be affected by the trailer hitting the back of the robot. |
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#2
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Re: Turning Radius
Quote:
And this, my Padawan robot builders, is also engineering. On the original question, doing the velocity, thrust, friction, and slip-angle math for describing turning radii at different speeds is well beyond the ability of my rusty math. Sorry. |
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#3
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Re: Turning Radius
For the theoretical aspect, just make a scale drawing with the wheels at various angles, and see where the lines intersect, as Al suggested.
For the practical aspect, put the trailer on it and drive it on FRP and see what happens. Strange things, I guarantee! |
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