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  #16   Spotlight this post!  
Unread 24-02-2009, 15:11
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Re: Driving a robot with a Wii Nunchuck

I can drive our robot with hand gestures. Push=forward pull=backward etc.
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Unread 24-02-2009, 22:02
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Re: Driving a robot with a Wii Nunchuck

yeah, the video was blocked here too. but great idea and concept.
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Unread 24-02-2009, 22:11
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Re: Driving a robot with a Wii Nunchuck

Very Kool Dave... I iwshed I had time to even try that out.
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Unread 24-02-2009, 22:16
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Re: Driving a robot with a Wii Nunchuck

That is pretty neat, but how do we know you're not using a regular controller off-screen?
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Unread 24-02-2009, 22:32
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Re: Driving a robot with a Wii Nunchuck

Quote:
Originally Posted by Austin H View Post
That is pretty neat, but how do we know you're not using a regular controller off-screen?
Because WildStang has a thing for irregular control setups.
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  #21   Spotlight this post!  
Unread 24-02-2009, 22:42
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Re: Driving a robot with a Wii Nunchuck

Our team had thought of this as well, on the topic of intuitive control, but it was decided that the good old joystick shall suffice just fine.

We also passed around the idea for stability/autonomous of using the Nunchuck on the robot with the handy I2C port on the DSC. This idea also faltered, as we came to the conclusion that we do not need that type of sensor inputs for our automagic functions this year.

Well done Wildstang, that's really neat!

-Nick
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Unread 25-02-2009, 01:11
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Re: Driving a robot with a Wii Nunchuck

Quote:
Originally Posted by computerboi1503 View Post
We also passed around the idea for stability/autonomous of using the Nunchuck on the robot with the handy I2C port on the DSC.
Unfortunately, with the way the I2C support was implemented on the crio, I don't think you can use it to talk to a Nunchuck. The Nunchuck requires that you send a single byte and then read back 6 bytes. The crio only lets you read 4 bytes at a time and insists on sending an address byte before each read. At least, that's what I gathered from reading/using the I2C code in WPIlib.
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Unread 25-02-2009, 03:23
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Re: Driving a robot with a Wii Nunchuck

I didn't know wii nunchucks has accelerometers in them haha well wayyyy cool dude
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Unread 25-02-2009, 07:21
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Re: Driving a robot with a Wii Nunchuck

If it didn't use accelerometers, what would it use?
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Unread 25-02-2009, 09:29
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Re: Driving a robot with a Wii Nunchuck

Simply fantastic - sounds like a CMP Control Award winner to me!
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  #26   Spotlight this post!  
Unread 25-02-2009, 09:47
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Re: Driving a robot with a Wii Nunchuck

Is this actually being used on the Wildstang bot for competition, or was this just a cool project?
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Unread 25-02-2009, 10:18
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Re: Driving a robot with a Wii Nunchuck

You crazy motorola people and your freescale processors...

Interesting idea to make a USB device have the same report descriptor as the joysticks to fool the operator station.

Cool!

-q
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Unread 25-02-2009, 10:40
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Re: Driving a robot with a Wii Nunchuck

We couldn't get around the obstacle of "no bluetooth", so we abandoned our "minority report" project. Now we just use it for games..

http://teampronto.com/files/3.JPG
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Unread 06-03-2009, 21:36
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Re: Driving a robot with a Wii Nunchuck

wow, that is cool. can we see the code for accessing it?
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Unread 08-03-2009, 10:56
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Re: Driving a robot with a Wii Nunchuck

was that programmed in windriver or labview?
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